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- #include "luat_base.h"
- /*
- // shore frame data, fill from file or camera
- int8 tflm_frame[96*96];
- int do_person_detection(signed char* in, signed char* out);
- // call do_person_detection
- void xxx() {
- int8 result[2];
- int ret = do_person_detection(tflm_frame, result);
- if (ret == 0) {
- LLOGD("no_person %d has_person %d", result[0], result[1]);
- }
- // return to lua ? or sys.publish ?
- }
- /*
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