lv_conf.h 27 KB

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  1. /**
  2. * @file lv_conf.h
  3. * Configuration file for v7.11.0
  4. */
  5. /*
  6. * COPY THIS FILE AS `lv_conf.h` NEXT TO the `lvgl` FOLDER
  7. */
  8. #if 1 /*Set it to "1" to enable content*/
  9. #ifndef LV_CONF_H
  10. #define LV_CONF_H
  11. /* clang-format off */
  12. #include <stdint.h>
  13. #include "luat_conf_bsp.h"
  14. /*====================
  15. Graphical settings
  16. *====================*/
  17. /* Maximal horizontal and vertical resolution to support by the library.*/
  18. #ifndef LV_HOR_RES_MAX
  19. #define LV_HOR_RES_MAX (1024)
  20. #define LV_VER_RES_MAX (600)
  21. #endif
  22. /* Color depth:
  23. * - 1: 1 byte per pixel
  24. * - 8: RGB332
  25. * - 16: RGB565
  26. * - 32: ARGB8888
  27. */
  28. #ifndef LV_COLOR_DEPTH
  29. #define LV_COLOR_DEPTH 32
  30. #endif
  31. /* Swap the 2 bytes of RGB565 color.
  32. * Useful if the display has a 8 bit interface (e.g. SPI)*/
  33. #ifndef LV_COLOR_16_SWAP
  34. #define LV_COLOR_16_SWAP 0
  35. #endif
  36. /* 1: Enable screen transparency.
  37. * Useful for OSD or other overlapping GUIs.
  38. * Requires `LV_COLOR_DEPTH = 32` colors and the screen's style should be modified: `style.body.opa = ...`*/
  39. #define LV_COLOR_SCREEN_TRANSP 0
  40. /*Images pixels with this color will not be drawn (with chroma keying)*/
  41. #define LV_COLOR_TRANSP LV_COLOR_LIME /*LV_COLOR_LIME: pure green*/
  42. /* Enable anti-aliasing (lines, and radiuses will be smoothed) */
  43. #define LV_ANTIALIAS 1
  44. /* Default display refresh period.
  45. * Can be changed in the display driver (`lv_disp_drv_t`).*/
  46. #ifndef LV_DISP_DEF_REFR_PERIOD
  47. #define LV_DISP_DEF_REFR_PERIOD 30 /*[ms]*/
  48. #endif
  49. /* Dot Per Inch: used to initialize default sizes.
  50. * E.g. a button with width = LV_DPI / 2 -> half inch wide
  51. * (Not so important, you can adjust it to modify default sizes and spaces)*/
  52. #ifndef LV_DPI
  53. #define LV_DPI 130 /*[px]*/
  54. #endif
  55. /* The the real width of the display changes some default values:
  56. * default object sizes, layout of examples, etc.
  57. * According to the width of the display (hor. res. / dpi)
  58. * the displays fall in 4 categories.
  59. * The 4th is extra large which has no upper limit so not listed here
  60. * The upper limit of the categories are set below in 0.1 inch unit.
  61. */
  62. #define LV_DISP_SMALL_LIMIT 30
  63. #define LV_DISP_MEDIUM_LIMIT 50
  64. #define LV_DISP_LARGE_LIMIT 70
  65. /* Type of coordinates. Should be `int16_t` (or `int32_t` for extreme cases) */
  66. typedef int16_t lv_coord_t;
  67. /* Maximum buffer size to allocate for rotation. Only used if software rotation is enabled. */
  68. #define LV_DISP_ROT_MAX_BUF (10U * 1024U)
  69. /*=========================
  70. Memory manager settings
  71. *=========================*/
  72. /* LittelvGL's internal memory manager's settings.
  73. * The graphical objects and other related data are stored here. */
  74. /* 1: use custom malloc/free, 0: use the built-in `lv_mem_alloc` and `lv_mem_free` */
  75. #ifndef LV_MEM_CUSTOM
  76. #define LV_MEM_CUSTOM 0
  77. #endif
  78. #if LV_MEM_CUSTOM == 0
  79. /* Size of the memory used by `lv_mem_alloc` in bytes (>= 2kB)*/
  80. #ifndef LV_MEM_SIZE
  81. # define LV_MEM_SIZE (32U * 1024U)
  82. #endif
  83. /* Compiler prefix for a big array declaration */
  84. #ifndef LV_MEM_ATTR
  85. # define LV_MEM_ATTR
  86. #endif
  87. /* Set an address for the memory pool instead of allocating it as an array.
  88. * Can be in external SRAM too. */
  89. #ifndef LV_MEM_ADR
  90. # define LV_MEM_ADR 0
  91. #endif
  92. /* Automatically defrag. on free. Defrag. means joining the adjacent free cells. */
  93. # define LV_MEM_AUTO_DEFRAG 1
  94. #else /*LV_MEM_CUSTOM*/
  95. # define LV_MEM_CUSTOM_INCLUDE "luat_malloc.h" /*Header for the dynamic memory function*/
  96. # define LV_MEM_CUSTOM_ALLOC luat_heap_malloc /*Wrapper to malloc*/
  97. # define LV_MEM_CUSTOM_FREE luat_heap_free /*Wrapper to free*/
  98. // TODO 启用luat_lvgl_mem 和 LV_ENABLE_GC
  99. // # define LV_MEM_CUSTOM_INCLUDE "luat_lvgl_mem.h" /*Header for the dynamic memory function*/
  100. // # define LV_MEM_CUSTOM_ALLOC luat_lvgl_malloc /*Wrapper to malloc*/
  101. // # define LV_MEM_CUSTOM_FREE luat_lvgl_free /*Wrapper to free*/
  102. #endif /*LV_MEM_CUSTOM*/
  103. /* Use the standard memcpy and memset instead of LVGL's own functions.
  104. * The standard functions might or might not be faster depending on their implementation. */
  105. #define LV_MEMCPY_MEMSET_STD 0
  106. /* Garbage Collector settings
  107. * Used if lvgl is binded to higher level language and the memory is managed by that language */
  108. #define LV_ENABLE_GC 0
  109. #if LV_ENABLE_GC != 0
  110. # define LV_GC_INCLUDE "luat_lvgl_mem.h" /*Include Garbage Collector related things*/
  111. # define LV_MEM_CUSTOM_REALLOC luat_lvgl_realloc /*Wrapper to realloc*/
  112. # define LV_MEM_CUSTOM_GET_SIZE luat_lvgl_mem_get_size /*Wrapper to lv_mem_get_size*/
  113. #endif /* LV_ENABLE_GC */
  114. /*=======================
  115. Input device settings
  116. *=======================*/
  117. /* Input device default settings.
  118. * Can be changed in the Input device driver (`lv_indev_drv_t`)*/
  119. /* Input device read period in milliseconds */
  120. #define LV_INDEV_DEF_READ_PERIOD 30
  121. /* Drag threshold in pixels */
  122. #define LV_INDEV_DEF_DRAG_LIMIT 10
  123. /* Drag throw slow-down in [%]. Greater value -> faster slow-down */
  124. #define LV_INDEV_DEF_DRAG_THROW 10
  125. /* Long press time in milliseconds.
  126. * Time to send `LV_EVENT_LONG_PRESSED`) */
  127. #define LV_INDEV_DEF_LONG_PRESS_TIME 400
  128. /* Repeated trigger period in long press [ms]
  129. * Time between `LV_EVENT_LONG_PRESSED_REPEAT */
  130. #define LV_INDEV_DEF_LONG_PRESS_REP_TIME 100
  131. /* Gesture threshold in pixels */
  132. #define LV_INDEV_DEF_GESTURE_LIMIT 50
  133. /* Gesture min velocity at release before swipe (pixels)*/
  134. #define LV_INDEV_DEF_GESTURE_MIN_VELOCITY 3
  135. /*==================
  136. * Feature usage
  137. *==================*/
  138. /*1: Enable the Animations */
  139. #define LV_USE_ANIMATION 1
  140. #if LV_USE_ANIMATION
  141. /*Declare the type of the user data of animations (can be e.g. `void *`, `int`, `struct`)*/
  142. typedef struct lv_anim_mydata {
  143. int exec_cb_ref;
  144. int ready_cb_ref;
  145. void* obj;
  146. }lv_anim_mydata_t;
  147. typedef lv_anim_mydata_t lv_anim_user_data_t;
  148. #endif
  149. /* 1: Enable shadow drawing on rectangles*/
  150. #define LV_USE_SHADOW 1
  151. #if LV_USE_SHADOW
  152. /* Allow buffering some shadow calculation
  153. * LV_SHADOW_CACHE_SIZE is the max. shadow size to buffer,
  154. * where shadow size is `shadow_width + radius`
  155. * Caching has LV_SHADOW_CACHE_SIZE^2 RAM cost*/
  156. #define LV_SHADOW_CACHE_SIZE 0
  157. #endif
  158. /*1: enable outline drawing on rectangles*/
  159. #define LV_USE_OUTLINE 1
  160. /*1: enable pattern drawing on rectangles*/
  161. #define LV_USE_PATTERN 1
  162. /*1: enable value string drawing on rectangles*/
  163. #define LV_USE_VALUE_STR 1
  164. /* 1: Use other blend modes than normal (`LV_BLEND_MODE_...`)*/
  165. #define LV_USE_BLEND_MODES 1
  166. /* 1: Use the `opa_scale` style property to set the opacity of an object and its children at once*/
  167. #define LV_USE_OPA_SCALE 1
  168. /* 1: Use image zoom and rotation*/
  169. #define LV_USE_IMG_TRANSFORM 1
  170. /* 1: Enable object groups (for keyboard/encoder navigation) */
  171. #define LV_USE_GROUP 1
  172. #if LV_USE_GROUP
  173. typedef void * lv_group_user_data_t;
  174. #endif /*LV_USE_GROUP*/
  175. /* 1: Enable GPU interface*/
  176. #define LV_USE_GPU 0 /*Only enables `gpu_fill_cb` and `gpu_blend_cb` in the disp. drv- */
  177. #define LV_USE_GPU_STM32_DMA2D 0
  178. /*If enabling LV_USE_GPU_STM32_DMA2D, LV_GPU_DMA2D_CMSIS_INCLUDE must be defined to include path of CMSIS header of target processor
  179. e.g. "stm32f769xx.h" or "stm32f429xx.h" */
  180. #define LV_GPU_DMA2D_CMSIS_INCLUDE
  181. /*1: Use PXP for CPU off-load on NXP RTxxx platforms */
  182. #define LV_USE_GPU_NXP_PXP 0
  183. /*1: Add default bare metal and FreeRTOS interrupt handling routines for PXP (lv_gpu_nxp_pxp_osa.c)
  184. * and call lv_gpu_nxp_pxp_init() automatically during lv_init(). Note that symbol FSL_RTOS_FREE_RTOS
  185. * has to be defined in order to use FreeRTOS OSA, otherwise bare-metal implementation is selected.
  186. *0: lv_gpu_nxp_pxp_init() has to be called manually before lv_init()
  187. * */
  188. #define LV_USE_GPU_NXP_PXP_AUTO_INIT 0
  189. /*1: Use VG-Lite for CPU offload on NXP RTxxx platforms */
  190. #define LV_USE_GPU_NXP_VG_LITE 0
  191. /* 1: Enable file system (might be required for images */
  192. #define LV_USE_FILESYSTEM 1
  193. #if LV_USE_FILESYSTEM
  194. /*Declare the type of the user data of file system drivers (can be e.g. `void *`, `int`, `struct`)*/
  195. typedef void * lv_fs_drv_user_data_t;
  196. #endif
  197. /*1: Add a `user_data` to drivers and objects*/
  198. #define LV_USE_USER_DATA 1
  199. /*1: Show CPU usage and FPS count in the right bottom corner*/
  200. #ifndef LV_USE_PERF_MONITOR
  201. #define LV_USE_PERF_MONITOR 0
  202. #endif
  203. /*1: Use the functions and types from the older API if possible */
  204. #define LV_USE_API_EXTENSION_V6 0
  205. #define LV_USE_API_EXTENSION_V7 1
  206. /*========================
  207. * Image decoder and cache
  208. *========================*/
  209. /* 1: Enable indexed (palette) images */
  210. #define LV_IMG_CF_INDEXED 1
  211. /* 1: Enable alpha indexed images */
  212. #define LV_IMG_CF_ALPHA 1
  213. /* Default image cache size. Image caching keeps the images opened.
  214. * If only the built-in image formats are used there is no real advantage of caching.
  215. * (I.e. no new image decoder is added)
  216. * With complex image decoders (e.g. PNG or JPG) caching can save the continuous open/decode of images.
  217. * However the opened images might consume additional RAM.
  218. * Set it to 0 to disable caching */
  219. #ifndef LV_IMG_CACHE_DEF_SIZE
  220. #define LV_IMG_CACHE_DEF_SIZE 1
  221. #endif
  222. /*Declare the type of the user data of image decoder (can be e.g. `void *`, `int`, `struct`)*/
  223. typedef void * lv_img_decoder_user_data_t;
  224. /*=====================
  225. * Compiler settings
  226. *====================*/
  227. /* For big endian systems set to 1 */
  228. #define LV_BIG_ENDIAN_SYSTEM 0
  229. /* Define a custom attribute to `lv_tick_inc` function */
  230. #define LV_ATTRIBUTE_TICK_INC
  231. /* Define a custom attribute to `lv_task_handler` function */
  232. #define LV_ATTRIBUTE_TASK_HANDLER
  233. /* Define a custom attribute to `lv_disp_flush_ready` function */
  234. #define LV_ATTRIBUTE_FLUSH_READY
  235. /* Required alignment size for buffers */
  236. #define LV_ATTRIBUTE_MEM_ALIGN_SIZE 4
  237. /* With size optimization (-Os) the compiler might not align data to
  238. * 4 or 8 byte boundary. Some HW may need even 32 or 64 bytes.
  239. * This alignment will be explicitly applied where needed.
  240. * LV_ATTRIBUTE_MEM_ALIGN_SIZE should be used to specify required align size.
  241. * E.g. __attribute__((aligned(LV_ATTRIBUTE_MEM_ALIGN_SIZE))) */
  242. #define LV_ATTRIBUTE_MEM_ALIGN __attribute__((aligned(LV_ATTRIBUTE_MEM_ALIGN_SIZE)))
  243. /* Attribute to mark large constant arrays for example
  244. * font's bitmaps */
  245. #define LV_ATTRIBUTE_LARGE_CONST
  246. /* Prefix performance critical functions to place them into a faster memory (e.g RAM)
  247. * Uses 15-20 kB extra memory */
  248. #ifndef LV_ATTRIBUTE_FAST_MEM
  249. #define LV_ATTRIBUTE_FAST_MEM
  250. #endif
  251. /* Export integer constant to binding.
  252. * This macro is used with constants in the form of LV_<CONST> that
  253. * should also appear on lvgl binding API such as Micropython
  254. *
  255. * The default value just prevents a GCC warning.
  256. */
  257. #define LV_EXPORT_CONST_INT(int_value) struct _silence_gcc_warning
  258. /* Prefix variables that are used in GPU accelerated operations, often these need to be
  259. * placed in RAM sections that are DMA accessible */
  260. #define LV_ATTRIBUTE_DMA
  261. /*===================
  262. * HAL settings
  263. *==================*/
  264. /* 1: use a custom tick source.
  265. * It removes the need to manually update the tick with `lv_tick_inc`) */
  266. #ifndef LV_TICK_CUSTOM
  267. #define LV_TICK_CUSTOM 0
  268. #endif
  269. #if LV_TICK_CUSTOM == 1
  270. #ifndef LV_TICK_CUSTOM_INCLUDE
  271. #define LV_TICK_CUSTOM_INCLUDE "Arduino.h" /*Header for the system time function*/
  272. #define LV_TICK_CUSTOM_SYS_TIME_EXPR (millis()) /*Expression evaluating to current system time in ms*/
  273. #endif
  274. #endif /*LV_TICK_CUSTOM*/
  275. typedef void * lv_disp_drv_user_data_t; /*Type of user data in the display driver*/
  276. typedef void * lv_indev_drv_user_data_t; /*Type of user data in the input device driver*/
  277. /*================
  278. * Log settings
  279. *===============*/
  280. /*1: Enable the log module*/
  281. #ifndef LV_USE_LOG
  282. #define LV_USE_LOG 0
  283. #endif
  284. #if LV_USE_LOG
  285. /* How important log should be added:
  286. * LV_LOG_LEVEL_TRACE A lot of logs to give detailed information
  287. * LV_LOG_LEVEL_INFO Log important events
  288. * LV_LOG_LEVEL_WARN Log if something unwanted happened but didn't cause a problem
  289. * LV_LOG_LEVEL_ERROR Only critical issue, when the system may fail
  290. * LV_LOG_LEVEL_NONE Do not log anything
  291. */
  292. # define LV_LOG_LEVEL LV_LOG_LEVEL_WARN
  293. /* 1: Print the log with 'printf';
  294. * 0: user need to register a callback with `lv_log_register_print_cb`*/
  295. # define LV_LOG_PRINTF 0
  296. #endif /*LV_USE_LOG*/
  297. /*=================
  298. * Debug settings
  299. *================*/
  300. /* If Debug is enabled LittelvGL validates the parameters of the functions.
  301. * If an invalid parameter is found an error log message is printed and
  302. * the MCU halts at the error. (`LV_USE_LOG` should be enabled)
  303. * If you are debugging the MCU you can pause
  304. * the debugger to see exactly where the issue is.
  305. *
  306. * The behavior of asserts can be overwritten by redefining them here.
  307. * E.g. #define LV_ASSERT_MEM(p) <my_assert_code>
  308. */
  309. #define LV_USE_DEBUG 1
  310. #if LV_USE_DEBUG
  311. /*Check if the parameter is NULL. (Quite fast) */
  312. #define LV_USE_ASSERT_NULL 1
  313. /*Checks is the memory is successfully allocated or no. (Quite fast)*/
  314. #define LV_USE_ASSERT_MEM 1
  315. /*Check the integrity of `lv_mem` after critical operations. (Slow)*/
  316. #define LV_USE_ASSERT_MEM_INTEGRITY 0
  317. /* Check the strings.
  318. * Search for NULL, very long strings, invalid characters, and unnatural repetitions. (Slow)
  319. * If disabled `LV_USE_ASSERT_NULL` will be performed instead (if it's enabled) */
  320. #define LV_USE_ASSERT_STR 0
  321. /* Check NULL, the object's type and existence (e.g. not deleted). (Quite slow)
  322. * If disabled `LV_USE_ASSERT_NULL` will be performed instead (if it's enabled) */
  323. #define LV_USE_ASSERT_OBJ 0
  324. /*Check if the styles are properly initialized. (Fast)*/
  325. #define LV_USE_ASSERT_STYLE 0
  326. #endif /*LV_USE_DEBUG*/
  327. /*==================
  328. * FONT USAGE
  329. *===================*/
  330. /* The built-in fonts contains the ASCII range and some Symbols with 4 bit-per-pixel.
  331. * The symbols are available via `LV_SYMBOL_...` defines
  332. * More info about fonts: https://docs.lvgl.io/v7/en/html/overview/font.html
  333. * To create a new font go to: https://lvgl.com/ttf-font-to-c-array
  334. */
  335. /* Montserrat fonts with bpp = 4
  336. * https://fonts.google.com/specimen/Montserrat */
  337. #define LV_FONT_MONTSERRAT_8 0
  338. #define LV_FONT_MONTSERRAT_10 0
  339. #define LV_FONT_MONTSERRAT_12 0
  340. #define LV_FONT_MONTSERRAT_14 1
  341. #define LV_FONT_MONTSERRAT_16 0
  342. #define LV_FONT_MONTSERRAT_18 0
  343. #define LV_FONT_MONTSERRAT_20 0
  344. #define LV_FONT_MONTSERRAT_22 0
  345. #define LV_FONT_MONTSERRAT_24 0
  346. #define LV_FONT_MONTSERRAT_26 0
  347. #define LV_FONT_MONTSERRAT_28 0
  348. #define LV_FONT_MONTSERRAT_30 0
  349. #define LV_FONT_MONTSERRAT_32 0
  350. #define LV_FONT_MONTSERRAT_34 0
  351. #define LV_FONT_MONTSERRAT_36 0
  352. #define LV_FONT_MONTSERRAT_38 0
  353. #define LV_FONT_MONTSERRAT_40 0
  354. #define LV_FONT_MONTSERRAT_42 0
  355. #define LV_FONT_MONTSERRAT_44 0
  356. #define LV_FONT_MONTSERRAT_46 0
  357. #define LV_FONT_MONTSERRAT_48 0
  358. /* Demonstrate special features */
  359. #define LV_FONT_MONTSERRAT_12_SUBPX 0
  360. #define LV_FONT_MONTSERRAT_28_COMPRESSED 0 /*bpp = 3*/
  361. #define LV_FONT_DEJAVU_16_PERSIAN_HEBREW 0 /*Hebrew, Arabic, PErisan letters and all their forms*/
  362. #define LV_FONT_SIMSUN_16_CJK 0 /*1000 most common CJK radicals*/
  363. /*Pixel perfect monospace font
  364. * http://pelulamu.net/unscii/ */
  365. #define LV_FONT_UNSCII_8 0
  366. #define LV_FONT_UNSCII_16 0
  367. /* Optionally declare your custom fonts here.
  368. * You can use these fonts as default font too
  369. * and they will be available globally. E.g.
  370. * #define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(my_font_1) \
  371. * LV_FONT_DECLARE(my_font_2)
  372. */
  373. #define LV_FONT_CUSTOM_DECLARE
  374. /* Enable it if you have fonts with a lot of characters.
  375. * The limit depends on the font size, font face and bpp
  376. * but with > 10,000 characters if you see issues probably you need to enable it.*/
  377. #define LV_FONT_FMT_TXT_LARGE 1
  378. /* Enables/disables support for compressed fonts. If it's disabled, compressed
  379. * glyphs cannot be processed by the library and won't be rendered.
  380. */
  381. #define LV_USE_FONT_COMPRESSED 1
  382. /* Enable subpixel rendering */
  383. #define LV_USE_FONT_SUBPX 1
  384. #if LV_USE_FONT_SUBPX
  385. /* Set the pixel order of the display.
  386. * Important only if "subpx fonts" are used.
  387. * With "normal" font it doesn't matter.
  388. */
  389. #define LV_FONT_SUBPX_BGR 0
  390. #endif
  391. /*Declare the type of the user data of fonts (can be e.g. `void *`, `int`, `struct`)*/
  392. typedef void * lv_font_user_data_t;
  393. /*================
  394. * THEME USAGE
  395. *================*/
  396. /*Always enable at least on theme*/
  397. /* No theme, you can apply your styles as you need
  398. * No flags. Set LV_THEME_DEFAULT_FLAG 0 */
  399. #define LV_USE_THEME_EMPTY 1
  400. /*Simple to the create your theme based on it
  401. * No flags. Set LV_THEME_DEFAULT_FLAG 0 */
  402. #define LV_USE_THEME_TEMPLATE 1
  403. /* A fast and impressive theme.
  404. * Flags:
  405. * LV_THEME_MATERIAL_FLAG_LIGHT: light theme
  406. * LV_THEME_MATERIAL_FLAG_DARK: dark theme
  407. * LV_THEME_MATERIAL_FLAG_NO_TRANSITION: disable transitions (state change animations)
  408. * LV_THEME_MATERIAL_FLAG_NO_FOCUS: disable indication of focused state)
  409. * */
  410. #define LV_USE_THEME_MATERIAL 1
  411. /* Mono-color theme for monochrome displays.
  412. * If LV_THEME_DEFAULT_COLOR_PRIMARY is LV_COLOR_BLACK the
  413. * texts and borders will be black and the background will be
  414. * white. Else the colors are inverted.
  415. * No flags. Set LV_THEME_DEFAULT_FLAG 0 */
  416. #define LV_USE_THEME_MONO 1
  417. #define LV_THEME_DEFAULT_INCLUDE <stdint.h> /*Include a header for the init. function*/
  418. #define LV_THEME_DEFAULT_INIT lv_theme_material_init
  419. #define LV_THEME_DEFAULT_COLOR_PRIMARY lv_color_hex(0x01a2b1)
  420. #define LV_THEME_DEFAULT_COLOR_SECONDARY lv_color_hex(0x44d1b6)
  421. #define LV_THEME_DEFAULT_FLAG LV_THEME_MATERIAL_FLAG_LIGHT
  422. #ifndef LV_THEME_DEFAULT_FONT_SMALL
  423. #if defined(LV_FONT_OPPOSANS_M_14)
  424. #define LV_THEME_DEFAULT_FONT_SMALL &lv_font_opposans_m_14
  425. #define LV_THEME_DEFAULT_FONT_NORMAL &lv_font_opposans_m_14
  426. #define LV_THEME_DEFAULT_FONT_SUBTITLE &lv_font_opposans_m_14
  427. #define LV_THEME_DEFAULT_FONT_TITLE &lv_font_opposans_m_14
  428. #elif defined(LV_FONT_OPPOSANS_M_16)
  429. #define LV_THEME_DEFAULT_FONT_SMALL &lv_font_opposans_m_16
  430. #define LV_THEME_DEFAULT_FONT_NORMAL &lv_font_opposans_m_16
  431. #define LV_THEME_DEFAULT_FONT_SUBTITLE &lv_font_opposans_m_16
  432. #define LV_THEME_DEFAULT_FONT_TITLE &lv_font_opposans_m_16
  433. #else
  434. #define LV_THEME_DEFAULT_FONT_SMALL &lv_font_montserrat_14
  435. #define LV_THEME_DEFAULT_FONT_NORMAL &lv_font_montserrat_14
  436. #define LV_THEME_DEFAULT_FONT_SUBTITLE &lv_font_montserrat_14
  437. #define LV_THEME_DEFAULT_FONT_TITLE &lv_font_montserrat_14
  438. #endif
  439. #else
  440. #endif
  441. /*=================
  442. * Text settings
  443. *=================*/
  444. /* Select a character encoding for strings.
  445. * Your IDE or editor should have the same character encoding
  446. * - LV_TXT_ENC_UTF8
  447. * - LV_TXT_ENC_ASCII
  448. * */
  449. #define LV_TXT_ENC LV_TXT_ENC_UTF8
  450. /*Can break (wrap) texts on these chars*/
  451. #define LV_TXT_BREAK_CHARS " ,.;:-_"
  452. /* If a word is at least this long, will break wherever "prettiest"
  453. * To disable, set to a value <= 0 */
  454. #define LV_TXT_LINE_BREAK_LONG_LEN 0
  455. /* Minimum number of characters in a long word to put on a line before a break.
  456. * Depends on LV_TXT_LINE_BREAK_LONG_LEN. */
  457. #define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN 3
  458. /* Minimum number of characters in a long word to put on a line after a break.
  459. * Depends on LV_TXT_LINE_BREAK_LONG_LEN. */
  460. #define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN 3
  461. /* The control character to use for signalling text recoloring. */
  462. #define LV_TXT_COLOR_CMD "#"
  463. /* Support bidirectional texts.
  464. * Allows mixing Left-to-Right and Right-to-Left texts.
  465. * The direction will be processed according to the Unicode Bidirectional Algorithm:
  466. * https://www.w3.org/International/articles/inline-bidi-markup/uba-basics*/
  467. #define LV_USE_BIDI 0
  468. #if LV_USE_BIDI
  469. /* Set the default direction. Supported values:
  470. * `LV_BIDI_DIR_LTR` Left-to-Right
  471. * `LV_BIDI_DIR_RTL` Right-to-Left
  472. * `LV_BIDI_DIR_AUTO` detect texts base direction */
  473. #define LV_BIDI_BASE_DIR_DEF LV_BIDI_DIR_AUTO
  474. #endif
  475. /* Enable Arabic/Persian processing
  476. * In these languages characters should be replaced with
  477. * an other form based on their position in the text */
  478. #define LV_USE_ARABIC_PERSIAN_CHARS 0
  479. /*Change the built in (v)snprintf functions*/
  480. #define LV_SPRINTF_CUSTOM 0
  481. #if LV_SPRINTF_CUSTOM
  482. # define LV_SPRINTF_INCLUDE <stdio.h>
  483. # define lv_snprintf snprintf
  484. # define lv_vsnprintf vsnprintf
  485. #else /*!LV_SPRINTF_CUSTOM*/
  486. # define LV_SPRINTF_DISABLE_FLOAT 1
  487. #endif /*LV_SPRINTF_CUSTOM*/
  488. /*===================
  489. * LV_OBJ SETTINGS
  490. *==================*/
  491. #if LV_USE_USER_DATA
  492. /*Declare the type of the user data of object (can be e.g. `void *`, `int`, `struct`)*/
  493. typedef struct luat_lv_userdata {
  494. int event_cb_ref;
  495. int signal_cb_ref;
  496. }luat_lv_userdata_t;
  497. typedef struct luat_lv_userdata lv_obj_user_data_t;
  498. /*Provide a function to free user data*/
  499. #define LV_USE_USER_DATA_FREE 1
  500. #if LV_USE_USER_DATA_FREE
  501. # define LV_USER_DATA_FREE_INCLUDE "luat_lvgl_userdata.h" /*Header for user data free function*/
  502. /* Function prototype : void luat_lv_user_data_free(lv_obj_t * obj); */
  503. # define LV_USER_DATA_FREE (luat_lv_user_data_free) /*Invoking for user data free function*/
  504. #endif
  505. #endif
  506. /*1: enable `lv_obj_realign()` based on `lv_obj_align()` parameters*/
  507. #define LV_USE_OBJ_REALIGN 1
  508. /* Enable to make the object clickable on a larger area.
  509. * LV_EXT_CLICK_AREA_OFF or 0: Disable this feature
  510. * LV_EXT_CLICK_AREA_TINY: The extra area can be adjusted horizontally and vertically (0..255 px)
  511. * LV_EXT_CLICK_AREA_FULL: The extra area can be adjusted in all 4 directions (-32k..+32k px)
  512. */
  513. #define LV_USE_EXT_CLICK_AREA LV_EXT_CLICK_AREA_TINY
  514. /*==================
  515. * LV OBJ X USAGE
  516. *================*/
  517. /*
  518. * Documentation of the object types: https://docs.lvgl.com/#Object-types
  519. */
  520. /*Arc (dependencies: -)*/
  521. #define LV_USE_ARC 1
  522. /*Bar (dependencies: -)*/
  523. #define LV_USE_BAR 1
  524. /*Button (dependencies: lv_cont*/
  525. #define LV_USE_BTN 1
  526. /*Button matrix (dependencies: -)*/
  527. #define LV_USE_BTNMATRIX 1
  528. /*Calendar (dependencies: -)*/
  529. #define LV_USE_CALENDAR 1
  530. #if LV_USE_CALENDAR
  531. # define LV_CALENDAR_WEEK_STARTS_MONDAY 0
  532. #endif
  533. /*Canvas (dependencies: lv_img)*/
  534. #define LV_USE_CANVAS 1
  535. /*Check box (dependencies: lv_btn, lv_label)*/
  536. #define LV_USE_CHECKBOX 1
  537. /*Chart (dependencies: -)*/
  538. #define LV_USE_CHART 1
  539. #if LV_USE_CHART
  540. # define LV_CHART_AXIS_TICK_LABEL_MAX_LEN 256
  541. #endif
  542. /*Container (dependencies: -*/
  543. #define LV_USE_CONT 1
  544. /*Color picker (dependencies: -*/
  545. #define LV_USE_CPICKER 1
  546. /*Drop down list (dependencies: lv_page, lv_label, lv_symbol_def.h)*/
  547. #define LV_USE_DROPDOWN 1
  548. #if LV_USE_DROPDOWN != 0
  549. /*Open and close default animation time [ms] (0: no animation)*/
  550. # define LV_DROPDOWN_DEF_ANIM_TIME 200
  551. #endif
  552. /*Gauge (dependencies:lv_bar, lv_linemeter)*/
  553. #define LV_USE_GAUGE 1
  554. /*Image (dependencies: lv_label*/
  555. #define LV_USE_IMG 1
  556. /*Image Button (dependencies: lv_btn*/
  557. #define LV_USE_IMGBTN 1
  558. #if LV_USE_IMGBTN
  559. /*1: The imgbtn requires left, mid and right parts and the width can be set freely*/
  560. # define LV_IMGBTN_TILED 0
  561. #endif
  562. /*Keyboard (dependencies: lv_btnm)*/
  563. #define LV_USE_KEYBOARD 1
  564. /*Label (dependencies: -*/
  565. #define LV_USE_LABEL 1
  566. #if LV_USE_LABEL != 0
  567. /*Hor, or ver. scroll speed [px/sec] in 'LV_LABEL_LONG_ROLL/ROLL_CIRC' mode*/
  568. # define LV_LABEL_DEF_SCROLL_SPEED 25
  569. /* Waiting period at beginning/end of animation cycle */
  570. # define LV_LABEL_WAIT_CHAR_COUNT 3
  571. /*Enable selecting text of the label */
  572. # define LV_LABEL_TEXT_SEL 0
  573. /*Store extra some info in labels (12 bytes) to speed up drawing of very long texts*/
  574. # define LV_LABEL_LONG_TXT_HINT 1
  575. #endif
  576. /*LED (dependencies: -)*/
  577. #define LV_USE_LED 1
  578. #if LV_USE_LED
  579. # define LV_LED_BRIGHT_MIN 120 /*Minimal brightness*/
  580. # define LV_LED_BRIGHT_MAX 255 /*Maximal brightness*/
  581. #endif
  582. /*Line (dependencies: -*/
  583. #define LV_USE_LINE 1
  584. /*List (dependencies: lv_page, lv_btn, lv_label, (lv_img optionally for icons ))*/
  585. #define LV_USE_LIST 1
  586. #if LV_USE_LIST != 0
  587. /*Default animation time of focusing to a list element [ms] (0: no animation) */
  588. # define LV_LIST_DEF_ANIM_TIME 100
  589. #endif
  590. /*Line meter (dependencies: *;)*/
  591. #define LV_USE_LINEMETER 1
  592. #if LV_USE_LINEMETER
  593. /* Draw line more precisely at cost of performance.
  594. * Useful if there are lot of lines any minor are visible
  595. * 0: No extra precision
  596. * 1: Some extra precision
  597. * 2: Best precision
  598. */
  599. # define LV_LINEMETER_PRECISE 1
  600. #endif
  601. /*Mask (dependencies: -)*/
  602. #define LV_USE_OBJMASK 1
  603. /*Message box (dependencies: lv_rect, lv_btnm, lv_label)*/
  604. #define LV_USE_MSGBOX 1
  605. /*Page (dependencies: lv_cont)*/
  606. #define LV_USE_PAGE 1
  607. #if LV_USE_PAGE != 0
  608. /*Focus default animation time [ms] (0: no animation)*/
  609. # define LV_PAGE_DEF_ANIM_TIME 400
  610. #endif
  611. /*Preload (dependencies: lv_arc, lv_anim)*/
  612. #define LV_USE_SPINNER 1
  613. #if LV_USE_SPINNER != 0
  614. # define LV_SPINNER_DEF_ARC_LENGTH 60 /*[deg]*/
  615. # define LV_SPINNER_DEF_SPIN_TIME 1000 /*[ms]*/
  616. # define LV_SPINNER_DEF_ANIM LV_SPINNER_TYPE_SPINNING_ARC
  617. #endif
  618. /*Roller (dependencies: lv_ddlist)*/
  619. #define LV_USE_ROLLER 1
  620. #if LV_USE_ROLLER != 0
  621. /*Focus animation time [ms] (0: no animation)*/
  622. # define LV_ROLLER_DEF_ANIM_TIME 200
  623. /*Number of extra "pages" when the roller is infinite*/
  624. # define LV_ROLLER_INF_PAGES 7
  625. #endif
  626. /*Slider (dependencies: lv_bar)*/
  627. #define LV_USE_SLIDER 1
  628. /*Spinbox (dependencies: lv_ta)*/
  629. #define LV_USE_SPINBOX 1
  630. /*Switch (dependencies: lv_slider)*/
  631. #define LV_USE_SWITCH 1
  632. /*Text area (dependencies: lv_label, lv_page)*/
  633. #define LV_USE_TEXTAREA 1
  634. #if LV_USE_TEXTAREA != 0
  635. # define LV_TEXTAREA_DEF_CURSOR_BLINK_TIME 400 /*ms*/
  636. # define LV_TEXTAREA_DEF_PWD_SHOW_TIME 1500 /*ms*/
  637. #endif
  638. /*Table (dependencies: lv_label)*/
  639. #define LV_USE_TABLE 1
  640. #if LV_USE_TABLE
  641. # define LV_TABLE_COL_MAX 12
  642. # define LV_TABLE_CELL_STYLE_CNT 4
  643. #endif
  644. /*Tab (dependencies: lv_page, lv_btnm)*/
  645. #define LV_USE_TABVIEW 1
  646. # if LV_USE_TABVIEW != 0
  647. /*Time of slide animation [ms] (0: no animation)*/
  648. # define LV_TABVIEW_DEF_ANIM_TIME 300
  649. #endif
  650. /*Tileview (dependencies: lv_page) */
  651. #define LV_USE_TILEVIEW 1
  652. #if LV_USE_TILEVIEW
  653. /*Time of slide animation [ms] (0: no animation)*/
  654. # define LV_TILEVIEW_DEF_ANIM_TIME 300
  655. #endif
  656. /*Window (dependencies: lv_cont, lv_btn, lv_label, lv_img, lv_page)*/
  657. #define LV_USE_WIN 1
  658. /*==================
  659. * Non-user section
  660. *==================*/
  661. #if defined(_MSC_VER) && !defined(_CRT_SECURE_NO_WARNINGS) /* Disable warnings for Visual Studio*/
  662. # define _CRT_SECURE_NO_WARNINGS
  663. #endif
  664. /*--END OF LV_CONF_H--*/
  665. #endif /*LV_CONF_H*/
  666. #endif /*End of "Content enable"*/