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- #ifndef LUAT_SOCKET_H
- #define LUAT_SOCKET_H
- #include "luat_base.h"
- int luat_socket_ntp_sync(const char* ntpServer);
- int luat_socket_tsend(const char* hostname, int port, void* buff, int len);
- int luat_socket_is_ready(void);
- uint32_t luat_socket_selfip(void);
- #endif
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