luat_lv_btn.c 4.8 KB

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  1. #include "luat_base.h"
  2. #include "lvgl.h"
  3. #include "luat_lvgl.h"
  4. // lv_obj_t* lv_btn_create(lv_obj_t* par, lv_obj_t* copy)
  5. int luat_lv_btn_create(lua_State *L) {
  6. LV_DEBUG("CALL lv_btn_create");
  7. lv_obj_t* par = (lv_obj_t*)lua_touserdata(L, 1);
  8. lv_obj_t* copy = (lv_obj_t*)lua_touserdata(L, 2);
  9. lv_obj_t* ret = NULL;
  10. ret = lv_btn_create(par ,copy);
  11. if (ret) lua_pushlightuserdata(L, ret); else lua_pushnil(L);
  12. return 1;
  13. }
  14. // void lv_btn_set_checkable(lv_obj_t* btn, bool tgl)
  15. int luat_lv_btn_set_checkable(lua_State *L) {
  16. LV_DEBUG("CALL lv_btn_set_checkable");
  17. lv_obj_t* btn = (lv_obj_t*)lua_touserdata(L, 1);
  18. bool tgl = (bool)lua_toboolean(L, 2);
  19. lv_btn_set_checkable(btn ,tgl);
  20. return 0;
  21. }
  22. // void lv_btn_set_state(lv_obj_t* btn, lv_btn_state_t state)
  23. int luat_lv_btn_set_state(lua_State *L) {
  24. LV_DEBUG("CALL lv_btn_set_state");
  25. lv_obj_t* btn = (lv_obj_t*)lua_touserdata(L, 1);
  26. lv_btn_state_t state = (lv_btn_state_t)luaL_checkinteger(L, 2);
  27. lv_btn_set_state(btn ,state);
  28. return 0;
  29. }
  30. // void lv_btn_toggle(lv_obj_t* btn)
  31. int luat_lv_btn_toggle(lua_State *L) {
  32. LV_DEBUG("CALL lv_btn_toggle");
  33. lv_obj_t* btn = (lv_obj_t*)lua_touserdata(L, 1);
  34. lv_btn_toggle(btn);
  35. return 0;
  36. }
  37. // void lv_btn_set_layout(lv_obj_t* btn, lv_layout_t layout)
  38. int luat_lv_btn_set_layout(lua_State *L) {
  39. LV_DEBUG("CALL lv_btn_set_layout");
  40. lv_obj_t* btn = (lv_obj_t*)lua_touserdata(L, 1);
  41. lv_layout_t layout = (lv_layout_t)luaL_checkinteger(L, 2);
  42. lv_btn_set_layout(btn ,layout);
  43. return 0;
  44. }
  45. // void lv_btn_set_fit4(lv_obj_t* btn, lv_fit_t left, lv_fit_t right, lv_fit_t top, lv_fit_t bottom)
  46. int luat_lv_btn_set_fit4(lua_State *L) {
  47. LV_DEBUG("CALL lv_btn_set_fit4");
  48. lv_obj_t* btn = (lv_obj_t*)lua_touserdata(L, 1);
  49. lv_fit_t left = (lv_fit_t)luaL_checkinteger(L, 2);
  50. lv_fit_t right = (lv_fit_t)luaL_checkinteger(L, 3);
  51. lv_fit_t top = (lv_fit_t)luaL_checkinteger(L, 4);
  52. lv_fit_t bottom = (lv_fit_t)luaL_checkinteger(L, 5);
  53. lv_btn_set_fit4(btn ,left ,right ,top ,bottom);
  54. return 0;
  55. }
  56. // void lv_btn_set_fit2(lv_obj_t* btn, lv_fit_t hor, lv_fit_t ver)
  57. int luat_lv_btn_set_fit2(lua_State *L) {
  58. LV_DEBUG("CALL lv_btn_set_fit2");
  59. lv_obj_t* btn = (lv_obj_t*)lua_touserdata(L, 1);
  60. lv_fit_t hor = (lv_fit_t)luaL_checkinteger(L, 2);
  61. lv_fit_t ver = (lv_fit_t)luaL_checkinteger(L, 3);
  62. lv_btn_set_fit2(btn ,hor ,ver);
  63. return 0;
  64. }
  65. // void lv_btn_set_fit(lv_obj_t* btn, lv_fit_t fit)
  66. int luat_lv_btn_set_fit(lua_State *L) {
  67. LV_DEBUG("CALL lv_btn_set_fit");
  68. lv_obj_t* btn = (lv_obj_t*)lua_touserdata(L, 1);
  69. lv_fit_t fit = (lv_fit_t)luaL_checkinteger(L, 2);
  70. lv_btn_set_fit(btn ,fit);
  71. return 0;
  72. }
  73. // lv_btn_state_t lv_btn_get_state(lv_obj_t* btn)
  74. int luat_lv_btn_get_state(lua_State *L) {
  75. LV_DEBUG("CALL lv_btn_get_state");
  76. lv_obj_t* btn = (lv_obj_t*)lua_touserdata(L, 1);
  77. lv_btn_state_t ret;
  78. ret = lv_btn_get_state(btn);
  79. lua_pushinteger(L, ret);
  80. return 1;
  81. }
  82. // bool lv_btn_get_checkable(lv_obj_t* btn)
  83. int luat_lv_btn_get_checkable(lua_State *L) {
  84. LV_DEBUG("CALL lv_btn_get_checkable");
  85. lv_obj_t* btn = (lv_obj_t*)lua_touserdata(L, 1);
  86. bool ret;
  87. ret = lv_btn_get_checkable(btn);
  88. lua_pushboolean(L, ret);
  89. return 1;
  90. }
  91. // lv_layout_t lv_btn_get_layout(lv_obj_t* btn)
  92. int luat_lv_btn_get_layout(lua_State *L) {
  93. LV_DEBUG("CALL lv_btn_get_layout");
  94. lv_obj_t* btn = (lv_obj_t*)lua_touserdata(L, 1);
  95. lv_layout_t ret;
  96. ret = lv_btn_get_layout(btn);
  97. lua_pushinteger(L, ret);
  98. return 1;
  99. }
  100. // lv_fit_t lv_btn_get_fit_left(lv_obj_t* btn)
  101. int luat_lv_btn_get_fit_left(lua_State *L) {
  102. LV_DEBUG("CALL lv_btn_get_fit_left");
  103. lv_obj_t* btn = (lv_obj_t*)lua_touserdata(L, 1);
  104. lv_fit_t ret;
  105. ret = lv_btn_get_fit_left(btn);
  106. lua_pushinteger(L, ret);
  107. return 1;
  108. }
  109. // lv_fit_t lv_btn_get_fit_right(lv_obj_t* btn)
  110. int luat_lv_btn_get_fit_right(lua_State *L) {
  111. LV_DEBUG("CALL lv_btn_get_fit_right");
  112. lv_obj_t* btn = (lv_obj_t*)lua_touserdata(L, 1);
  113. lv_fit_t ret;
  114. ret = lv_btn_get_fit_right(btn);
  115. lua_pushinteger(L, ret);
  116. return 1;
  117. }
  118. // lv_fit_t lv_btn_get_fit_top(lv_obj_t* btn)
  119. int luat_lv_btn_get_fit_top(lua_State *L) {
  120. LV_DEBUG("CALL lv_btn_get_fit_top");
  121. lv_obj_t* btn = (lv_obj_t*)lua_touserdata(L, 1);
  122. lv_fit_t ret;
  123. ret = lv_btn_get_fit_top(btn);
  124. lua_pushinteger(L, ret);
  125. return 1;
  126. }
  127. // lv_fit_t lv_btn_get_fit_bottom(lv_obj_t* btn)
  128. int luat_lv_btn_get_fit_bottom(lua_State *L) {
  129. LV_DEBUG("CALL lv_btn_get_fit_bottom");
  130. lv_obj_t* btn = (lv_obj_t*)lua_touserdata(L, 1);
  131. lv_fit_t ret;
  132. ret = lv_btn_get_fit_bottom(btn);
  133. lua_pushinteger(L, ret);
  134. return 1;
  135. }