luat_lib_lcd.c 62 KB

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  1. /*
  2. @module lcd
  3. @summary lcd驱动模块
  4. @version 1.0
  5. @date 2021.06.16
  6. @demo lcd
  7. @tag LUAT_USE_LCD
  8. */
  9. #include "luat_base.h"
  10. #include "luat_lcd.h"
  11. #include "luat_mem.h"
  12. #include "luat_zbuff.h"
  13. #include "luat_fs.h"
  14. #include "luat_gpio.h"
  15. #define LUAT_LOG_TAG "lcd"
  16. #include "luat_log.h"
  17. #include "u8g2.h"
  18. #include "u8g2_luat_fonts.h"
  19. #include "luat_u8g2.h"
  20. #include "qrcodegen.h"
  21. int8_t u8g2_font_decode_get_signed_bits(u8g2_font_decode_t *f, uint8_t cnt);
  22. uint8_t u8g2_font_decode_get_unsigned_bits(u8g2_font_decode_t *f, uint8_t cnt);
  23. extern luat_color_t BACK_COLOR , FORE_COLOR ;
  24. extern const luat_lcd_opts_t lcd_opts_custom;
  25. typedef struct lcd_reg {
  26. const char *name;
  27. const luat_lcd_opts_t *lcd_opts;
  28. }lcd_reg_t;
  29. static const lcd_reg_t lcd_regs[] = {
  30. {"custom", &lcd_opts_custom}, //0 固定为第零个
  31. {"st7735", &lcd_opts_st7735},
  32. {"st7735v", &lcd_opts_st7735v},
  33. {"st7735s", &lcd_opts_st7735s},
  34. {"st7789", &lcd_opts_st7789},
  35. {"st7796", &lcd_opts_st7796},
  36. {"gc9a01", &lcd_opts_gc9a01},
  37. {"gc9106l", &lcd_opts_gc9106l},
  38. {"gc9306x", &lcd_opts_gc9306x},
  39. {"gc9306", &lcd_opts_gc9306x}, //gc9306是gc9306x的别名
  40. {"ili9341", &lcd_opts_ili9341},
  41. {"ili9486", &lcd_opts_ili9486},
  42. {"nv3037", &lcd_opts_nv3037},
  43. {"", NULL} // 最后一个必须是空字符串
  44. };
  45. static luat_lcd_conf_t *default_conf = NULL;
  46. // static int dft_conf_lua_ref = 0;
  47. // 所有绘图相关的函数都应该调用本函数
  48. static void lcd_auto_flush(luat_lcd_conf_t *conf) {
  49. #ifndef LUAT_USE_LCD_SDL2
  50. if (conf == NULL || conf->buff == NULL || conf->auto_flush == 0)
  51. return;
  52. #endif
  53. luat_lcd_flush(conf);
  54. }
  55. luat_color_t lcd_str_fg_color,lcd_str_bg_color;
  56. luat_lcd_conf_t *l_lcd_get_default_conf(void) {return default_conf;}
  57. LUAT_WEAK void luat_lcd_IF_init(luat_lcd_conf_t* conf){}
  58. LUAT_WEAK int luat_lcd_init_in_service(luat_lcd_conf_t* conf){return -1;}
  59. /*
  60. lcd显示屏初始化
  61. @api lcd.init(tp, args, spi_dev, init_in_service)
  62. @string lcd类型,当前支持:<br>st7796<br>st7789<br>st7735<br>st7735v<br>st7735s<br>gc9a01<br>gc9106l<br>gc9306x<br>ili9486<br>custom
  63. @table 附加参数,与具体设备有关:<br>pin_pwr(背光)为可选项,可不设置<br>port:spi端口,例如0,1,2...如果为device方式则为"device"<br>pin_dc:lcd数据/命令选择引脚<br>pin_rst:lcd复位引脚<br>pin_pwr:lcd背光引脚 可选项,可不设置<br>direction:lcd屏幕方向 0:0° 1:180° 2:270° 3:90°<br>w:lcd 水平分辨率<br>h:lcd 竖直分辨率<br>xoffset:x偏移(不同屏幕ic 不同屏幕方向会有差异)<br>yoffset:y偏移(不同屏幕ic 不同屏幕方向会有差异)<br>direction0:0°方向命令,(不同屏幕ic会有差异)<br>direction90:90°方向命令,(不同屏幕ic会有差异)<br>direction180:180°方向命令,(不同屏幕ic会有差异)<br>direction270:270°方向命令,(不同屏幕ic会有差异) <br>sleepcmd:睡眠命令,默认0X10<br>wakecmd:唤醒命令,默认0X11 <br>interface_mode lcd模式,默认lcd.WIRE_4_BIT_8_INTERFACE_I
  64. @userdata spi设备,当port = "device"时有效
  65. @boolean 允许初始化在lcd service里运行,默认是false
  66. @usage
  67. -- 初始化spi0的st7735s 注意:lcd初始化之前需要先初始化spi
  68. spi_lcd = spi.deviceSetup(0,20,0,0,8,2000000,spi.MSB,1,1)
  69. log.info("lcd.init",
  70. lcd.init("st7735s",{port = "device",pin_dc = 17, pin_pwr = 7,pin_rst = 19,direction = 2,w = 160,h = 80,xoffset = 1,yoffset = 26},spi_lcd))
  71. */
  72. static int l_lcd_init(lua_State* L) {
  73. size_t len = 0;
  74. luat_lcd_conf_t *conf = luat_heap_malloc(sizeof(luat_lcd_conf_t));
  75. if (conf == NULL) {
  76. LLOGE("out of system memory!!!");
  77. return 0;
  78. }
  79. if (default_conf != NULL) {
  80. LLOGD("lcd was inited, skip");
  81. lua_pushboolean(L, 1);
  82. return 1;
  83. }
  84. #if defined LUAT_USE_LCD_SERVICE
  85. uint8_t init_in_service = 0;
  86. int ret;
  87. if (lua_isboolean(L, 4)) {
  88. init_in_service = lua_toboolean(L, 4);
  89. }
  90. #endif
  91. memset(conf, 0, sizeof(luat_lcd_conf_t)); // 填充0,保证无脏数据
  92. conf->lcd_cs_pin = LUAT_GPIO_NONE;
  93. conf->pin_dc = LUAT_GPIO_NONE;
  94. conf->pin_pwr = LUAT_GPIO_NONE;
  95. conf->interface_mode = LUAT_LCD_IM_4_WIRE_8_BIT_INTERFACE_I;
  96. if (lua_type(L, 3) == LUA_TUSERDATA){
  97. // 如果是SPI Device模式, 就可能出现变量为local, 从而在某个时间点被GC掉的可能性
  98. conf->lcd_spi_device = (luat_spi_device_t*)lua_touserdata(L, 3);
  99. lua_pushvalue(L, 3);
  100. // 所以, 直接引用之外, 再加上强制引用, 避免被GC
  101. // 鉴于LCD不太可能重复初始化, 引用也没什么问题
  102. conf->lcd_spi_ref = luaL_ref(L, LUA_REGISTRYINDEX);
  103. conf->port = LUAT_LCD_SPI_DEVICE;
  104. }
  105. const char* tp = luaL_checklstring(L, 1, &len);
  106. int16_t s_index = -1;//第几个屏幕,-1表示没匹配到
  107. for(int i = 0; i < 100; i++){
  108. if (strlen(lcd_regs[i].name) == 0)
  109. break;
  110. if(strcmp(lcd_regs[i].name,tp) == 0){
  111. s_index = i;
  112. break;
  113. }
  114. }
  115. if (s_index != -1) {
  116. LLOGD("ic support: %s",tp);
  117. if (lua_gettop(L) > 1) {
  118. conf->opts = (struct luat_lcd_opts *)lcd_regs[s_index].lcd_opts;
  119. lua_settop(L, 2); // 丢弃多余的参数
  120. lua_pushstring(L, "port");
  121. int port = lua_gettable(L, 2);
  122. if (conf->port == LUAT_LCD_SPI_DEVICE && port ==LUA_TNUMBER) {
  123. LLOGE("port is not device but find luat_spi_device_t");
  124. goto end;
  125. }else if (conf->port != LUAT_LCD_SPI_DEVICE && LUA_TSTRING == port){
  126. LLOGE("port is device but not find luat_spi_device_t");
  127. goto end;
  128. }else if (LUA_TNUMBER == port) {
  129. conf->port = luaL_checkinteger(L, -1);
  130. }else if (LUA_TSTRING == port){
  131. conf->port = LUAT_LCD_SPI_DEVICE;
  132. }
  133. lua_pop(L, 1);
  134. lua_pushstring(L, "pin_dc");
  135. if (LUA_TNUMBER == lua_gettable(L, 2)) {
  136. conf->pin_dc = luaL_checkinteger(L, -1);
  137. }
  138. lua_pop(L, 1);
  139. lua_pushstring(L, "pin_pwr");
  140. if (LUA_TNUMBER == lua_gettable(L, 2)) {
  141. conf->pin_pwr = luaL_checkinteger(L, -1);
  142. }
  143. lua_pop(L, 1);
  144. lua_pushstring(L, "pin_rst");
  145. if (LUA_TNUMBER == lua_gettable(L, 2)) {
  146. conf->pin_rst = luaL_checkinteger(L, -1);
  147. }
  148. lua_pop(L, 1);
  149. lua_pushstring(L, "direction");
  150. if (LUA_TNUMBER == lua_gettable(L, 2)) {
  151. conf->direction = luaL_checkinteger(L, -1);
  152. }
  153. lua_pop(L, 1);
  154. lua_pushstring(L, "direction0");
  155. if (LUA_TNUMBER == lua_gettable(L, 2)) {
  156. conf->opts->direction0 = luaL_checkinteger(L, -1);
  157. }
  158. lua_pop(L, 1);
  159. lua_pushstring(L, "direction90");
  160. if (LUA_TNUMBER == lua_gettable(L, 2)) {
  161. conf->opts->direction90 = luaL_checkinteger(L, -1);
  162. }
  163. lua_pop(L, 1);
  164. lua_pushstring(L, "direction180");
  165. if (LUA_TNUMBER == lua_gettable(L, 2)) {
  166. conf->opts->direction180 = luaL_checkinteger(L, -1);
  167. }
  168. lua_pop(L, 1);
  169. lua_pushstring(L, "direction270");
  170. if (LUA_TNUMBER == lua_gettable(L, 2)) {
  171. conf->opts->direction270 = luaL_checkinteger(L, -1);
  172. }
  173. lua_pop(L, 1);
  174. lua_pushstring(L, "w");
  175. if (LUA_TNUMBER == lua_gettable(L, 2)) {
  176. conf->w = luaL_checkinteger(L, -1);
  177. }
  178. lua_pop(L, 1);
  179. lua_pushstring(L, "h");
  180. if (LUA_TNUMBER == lua_gettable(L, 2)) {
  181. conf->h = luaL_checkinteger(L, -1);
  182. }
  183. lua_pop(L, 1);
  184. conf->buffer_size = (conf->w * conf->h) * 2;
  185. lua_pushstring(L, "xoffset");
  186. if (LUA_TNUMBER == lua_gettable(L, 2)) {
  187. conf->xoffset = luaL_checkinteger(L, -1);
  188. }
  189. lua_pop(L, 1);
  190. lua_pushstring(L, "yoffset");
  191. if (LUA_TNUMBER == lua_gettable(L, 2)) {
  192. conf->yoffset = luaL_checkinteger(L, -1);
  193. }
  194. lua_pop(L, 1);
  195. lua_pushstring(L, "sleepcmd");
  196. if (LUA_TNUMBER == lua_gettable(L, 2)) {
  197. conf->opts->sleep_cmd = luaL_checkinteger(L, -1);
  198. }
  199. lua_pop(L, 1);
  200. lua_pushstring(L, "wakecmd");
  201. if (LUA_TNUMBER == lua_gettable(L, 2)) {
  202. conf->opts->wakeup_cmd = luaL_checkinteger(L, -1);
  203. }
  204. lua_pop(L, 1);
  205. lua_pushstring(L, "interface_mode");
  206. if (LUA_TNUMBER == lua_gettable(L, 2)) {
  207. conf->interface_mode = luaL_checkinteger(L, -1);
  208. }
  209. lua_pop(L, 1);
  210. }
  211. if (s_index == 0){
  212. unsigned int cmd = 0;
  213. lua_pushstring(L, "initcmd");
  214. lua_gettable(L, 2);
  215. if (lua_istable(L, -1)) {
  216. conf->opts->init_cmds_len = lua_rawlen(L, -1);
  217. conf->opts->init_cmds = luat_heap_malloc( conf->opts->init_cmds_len * sizeof(uint16_t));
  218. for (size_t i = 1; i <= conf->opts->init_cmds_len; i++){
  219. lua_geti(L, -1, i);
  220. cmd = luaL_checkinteger(L, -1);
  221. conf->opts->init_cmds[i-1] = ((cmd >> 8) & 0xFF00) | (cmd & 0xFF);
  222. lua_pop(L, 1);
  223. }
  224. }else if(lua_isstring(L, -1)){
  225. size_t len;
  226. const char *fail_name = luaL_checklstring(L, -1, &len);
  227. FILE* fd = (FILE *)luat_fs_fopen(fail_name, "rb");
  228. conf->opts->init_cmds_len = 0;
  229. if (fd){
  230. #define INITCMD_BUFF_SIZE 128
  231. char init_cmd_buff[INITCMD_BUFF_SIZE] ;
  232. conf->opts->init_cmds = luat_heap_malloc(sizeof(uint16_t));
  233. while (1) {
  234. memset(init_cmd_buff, 0, INITCMD_BUFF_SIZE);
  235. int readline_len = luat_fs_readline(init_cmd_buff, INITCMD_BUFF_SIZE-1, fd);
  236. if (readline_len < 1)
  237. break;
  238. if (memcmp(init_cmd_buff, "#", 1)==0){
  239. continue;
  240. }
  241. char *token = strtok(init_cmd_buff, ",");
  242. if (sscanf(token,"%x",&cmd) < 1){
  243. continue;
  244. }
  245. conf->opts->init_cmds_len = conf->opts->init_cmds_len + 1;
  246. conf->opts->init_cmds = luat_heap_realloc(conf->opts->init_cmds,conf->opts->init_cmds_len * sizeof(uint16_t));
  247. conf->opts->init_cmds[conf->opts->init_cmds_len-1]=((cmd >> 8) & 0xFF00) | (cmd & 0xFF);;
  248. while( token != NULL ) {
  249. token = strtok(NULL, ",");
  250. if (sscanf(token,"%x",&cmd) < 1){
  251. break;
  252. }
  253. conf->opts->init_cmds_len = conf->opts->init_cmds_len + 1;
  254. conf->opts->init_cmds = luat_heap_realloc(conf->opts->init_cmds,conf->opts->init_cmds_len * sizeof(uint16_t));
  255. conf->opts->init_cmds[conf->opts->init_cmds_len-1]=((cmd >> 8) & 0xFF00) | (cmd & 0xFF);;
  256. }
  257. }
  258. conf->opts->init_cmds[conf->opts->init_cmds_len]= 0;
  259. luat_fs_fclose(fd);
  260. }else{
  261. LLOGE("init_cmd fail open error");
  262. }
  263. }
  264. lua_pop(L, 1);
  265. }
  266. // 默认自动flush,即使没有buff
  267. conf->auto_flush = 1;
  268. #ifdef LUAT_USE_LCD_SDL2
  269. extern const luat_lcd_opts_t lcd_opts_sdl2;
  270. conf->opts = &lcd_opts_sdl2;
  271. #endif
  272. if (conf->port == LUAT_LCD_HW_ID_0) luat_lcd_IF_init(conf);
  273. #if defined LUAT_USE_LCD_SERVICE
  274. if (init_in_service) {
  275. ret = luat_lcd_init_in_service(conf);
  276. } else {
  277. ret = luat_lcd_init(conf);
  278. }
  279. #else
  280. int ret = luat_lcd_init(conf);
  281. #endif
  282. if (ret != 0) {
  283. LLOGE("lcd init fail %d", ret);
  284. luat_heap_free(conf);
  285. lua_pushboolean(L, 0);
  286. return 0;
  287. }
  288. // 初始化OK, 配置额外的参数
  289. default_conf = conf;
  290. u8g2_SetFont(&(conf->luat_lcd_u8g2), u8g2_font_opposansm12);
  291. u8g2_SetFontMode(&(conf->luat_lcd_u8g2), 0);
  292. u8g2_SetFontDirection(&(conf->luat_lcd_u8g2), 0);
  293. lua_pushboolean(L, 1);
  294. return 1;
  295. }
  296. LLOGE("ic not support: %s",tp);
  297. end:
  298. lua_pushboolean(L, 0);
  299. luat_heap_free(conf);
  300. return 1;
  301. }
  302. /*
  303. 关闭lcd显示屏
  304. @api lcd.close()
  305. @usage
  306. -- 关闭lcd
  307. lcd.close()
  308. */
  309. static int l_lcd_close(lua_State* L) {
  310. int ret = luat_lcd_close(default_conf);
  311. lua_pushboolean(L, ret == 0 ? 1 : 0);
  312. return 1;
  313. }
  314. /*
  315. 开启lcd显示屏背光
  316. @api lcd.on()
  317. @usage
  318. -- 开启lcd显示屏背光
  319. lcd.on()
  320. */
  321. static int l_lcd_display_on(lua_State* L) {
  322. int ret = luat_lcd_display_on(default_conf);
  323. lua_pushboolean(L, ret == 0 ? 1 : 0);
  324. return 1;
  325. }
  326. /*
  327. 关闭lcd显示屏背光
  328. @api lcd.off()
  329. @usage
  330. -- 关闭lcd显示屏背光
  331. lcd.off()
  332. */
  333. static int l_lcd_display_off(lua_State* L) {
  334. int ret = luat_lcd_display_off(default_conf);
  335. lua_pushboolean(L, ret == 0 ? 1 : 0);
  336. return 1;
  337. }
  338. /*
  339. lcd睡眠
  340. @api lcd.sleep()
  341. @usage
  342. -- lcd睡眠
  343. lcd.sleep()
  344. */
  345. static int l_lcd_sleep(lua_State* L) {
  346. int ret = luat_lcd_sleep(default_conf);
  347. lua_pushboolean(L, ret == 0 ? 1 : 0);
  348. return 1;
  349. }
  350. /*
  351. lcd唤醒
  352. @api lcd.wakeup()
  353. @usage
  354. -- lcd唤醒
  355. lcd.wakeup()
  356. */
  357. static int l_lcd_wakeup(lua_State* L) {
  358. int ret = luat_lcd_wakeup(default_conf);
  359. lua_pushboolean(L, ret == 0 ? 1 : 0);
  360. return 1;
  361. }
  362. /*
  363. lcd反显
  364. @api lcd.invon()
  365. @usage
  366. -- lcd反显
  367. lcd.invon()
  368. */
  369. static int l_lcd_inv_on(lua_State* L) {
  370. int ret = luat_lcd_inv_on(default_conf);
  371. lua_pushboolean(L, ret == 0 ? 1 : 0);
  372. return 1;
  373. }
  374. /*
  375. lcd反显关闭
  376. @api lcd.invoff()
  377. @usage
  378. -- lcd反显关闭
  379. lcd.invoff()
  380. */
  381. static int l_lcd_inv_off(lua_State* L) {
  382. int ret = luat_lcd_inv_off(default_conf);
  383. lua_pushboolean(L, ret == 0 ? 1 : 0);
  384. return 1;
  385. }
  386. /*
  387. lcd命令
  388. @api lcd.cmd(cmd)
  389. @int cmd
  390. @usage
  391. -- lcd命令
  392. lcd.cmd(0x21)
  393. */
  394. static int l_lcd_write_cmd(lua_State* L) {
  395. int ret = lcd_write_cmd_data(default_conf,(uint8_t)luaL_checkinteger(L, 1), NULL, 0);
  396. lua_pushboolean(L, ret == 0 ? 1 : 0);
  397. return 1;
  398. }
  399. /*
  400. lcd数据
  401. @api lcd.data(data)
  402. @int data
  403. @usage
  404. -- lcd数据
  405. lcd.data(0x21)
  406. */
  407. static int l_lcd_write_data(lua_State* L) {
  408. int ret = lcd_write_data(default_conf,(const uint8_t)luaL_checkinteger(L, 1));
  409. lua_pushboolean(L, ret == 0 ? 1 : 0);
  410. return 1;
  411. }
  412. /*
  413. lcd颜色设置
  414. @api lcd.setColor(back,fore)
  415. @int 背景色
  416. @int 前景色
  417. @usage
  418. -- lcd颜色设置
  419. lcd.setColor(0xFFFF,0x0000)
  420. */
  421. static int l_lcd_set_color(lua_State* L) {
  422. luat_color_t back,fore;
  423. back = (luat_color_t)luaL_checkinteger(L, 1);
  424. fore = (luat_color_t)luaL_checkinteger(L, 2);
  425. int ret = luat_lcd_set_color(back, fore);
  426. lua_pushboolean(L, ret == 0 ? 1 : 0);
  427. return 1;
  428. }
  429. static int l_lcd_set_direction(lua_State* L) {
  430. int ret = luat_lcd_set_direction(default_conf, (uint8_t)luaL_checkinteger(L, 1));
  431. lua_pushboolean(L, ret == 0 ? 1 : 0);
  432. return 1;
  433. }
  434. /*
  435. lcd颜色填充
  436. @api lcd.draw(x1, y1, x2, y2,color)
  437. @int 左上边缘的X位置.
  438. @int 左上边缘的Y位置.
  439. @int 右下边缘的X位置.
  440. @int 右下边缘的Y位置.
  441. @string 字符串或zbuff对象
  442. @usage
  443. -- lcd颜色填充
  444. local buff = zbuff.create({201,1,16},0x001F)
  445. lcd.draw(20,30,220,30,buff)
  446. */
  447. static int l_lcd_draw(lua_State* L) {
  448. int16_t x1, y1, x2, y2;
  449. int ret;
  450. // luat_color_t *color = NULL;
  451. luat_zbuff_t *buff;
  452. x1 = luaL_checkinteger(L, 1);
  453. y1 = luaL_checkinteger(L, 2);
  454. x2 = luaL_checkinteger(L, 3);
  455. y2 = luaL_checkinteger(L, 4);
  456. if (lua_isinteger(L, 5)) {
  457. // color = (luat_color_t *)luaL_checkstring(L, 5);
  458. luat_color_t color = (luat_color_t)luaL_checkinteger(L, 1);
  459. ret = luat_lcd_draw(default_conf, x1, y1, x2, y2, &color);
  460. }
  461. else if (lua_isuserdata(L, 5)) {
  462. buff = luaL_checkudata(L, 5, LUAT_ZBUFF_TYPE);
  463. luat_color_t *color = (luat_color_t *)buff->addr;
  464. ret = luat_lcd_draw(default_conf, x1, y1, x2, y2, color);
  465. }
  466. else if(lua_isstring(L, 5)) {
  467. luat_color_t *color = (luat_color_t *)luaL_checkstring(L, 5);
  468. ret = luat_lcd_draw(default_conf, x1, y1, x2, y2, color);
  469. }
  470. else {
  471. return 0;
  472. }
  473. lcd_auto_flush(default_conf);
  474. // int ret = luat_lcd_draw(default_conf, x1, y1, x2, y2, color);
  475. lua_pushboolean(L, ret == 0 ? 1 : 0);
  476. return 1;
  477. }
  478. /*
  479. lcd清屏
  480. @api lcd.clear(color)
  481. @int 屏幕颜色 可选参数,默认背景色
  482. @usage
  483. -- lcd清屏
  484. lcd.clear()
  485. */
  486. static int l_lcd_clear(lua_State* L) {
  487. //size_t len = 0;
  488. luat_color_t color = BACK_COLOR;
  489. if (lua_gettop(L) > 0)
  490. color = (luat_color_t)luaL_checkinteger(L, 1);
  491. int ret = luat_lcd_clear(default_conf, color);
  492. lcd_auto_flush(default_conf);
  493. lua_pushboolean(L, ret == 0 ? 1 : 0);
  494. return 1;
  495. }
  496. /*
  497. lcd颜色填充
  498. @api lcd.fill(x1, y1, x2, y2,color)
  499. @int 左上边缘的X位置.
  500. @int 左上边缘的Y位置.
  501. @int 右下边缘的X位置,不含
  502. @int 右下边缘的Y位置,不含
  503. @int 绘画颜色 可选参数,默认背景色
  504. @usage
  505. -- lcd颜色填充
  506. lcd.fill(20,30,220,30,0x0000)
  507. */
  508. static int l_lcd_draw_fill(lua_State* L) {
  509. int16_t x1, y1, x2, y2;
  510. luat_color_t color = BACK_COLOR;
  511. x1 = luaL_checkinteger(L, 1);
  512. y1 = luaL_checkinteger(L, 2);
  513. x2 = luaL_checkinteger(L, 3);
  514. y2 = luaL_checkinteger(L, 4);
  515. if (lua_gettop(L) > 4)
  516. color = (luat_color_t)luaL_checkinteger(L, 5);
  517. int ret = luat_lcd_draw_fill(default_conf, x1, y1, x2, y2, color);
  518. lcd_auto_flush(default_conf);
  519. lua_pushboolean(L, ret == 0 ? 1 : 0);
  520. return 1;
  521. }
  522. /*
  523. 画一个点.
  524. @api lcd.drawPoint(x0,y0,color)
  525. @int 点的X位置.
  526. @int 点的Y位置.
  527. @int 绘画颜色 可选参数,默认前景色
  528. @usage
  529. lcd.drawPoint(20,30,0x001F)
  530. */
  531. static int l_lcd_draw_point(lua_State* L) {
  532. int16_t x, y;
  533. luat_color_t color = FORE_COLOR;
  534. x = luaL_checkinteger(L, 1);
  535. y = luaL_checkinteger(L, 2);
  536. if (lua_gettop(L) > 2)
  537. color = (luat_color_t)luaL_checkinteger(L, 3);
  538. int ret = luat_lcd_draw_point(default_conf, x, y, color);
  539. lcd_auto_flush(default_conf);
  540. lua_pushboolean(L, ret == 0 ? 1 : 0);
  541. return 1;
  542. }
  543. /*
  544. 在两点之间画一条线.
  545. @api lcd.drawLine(x0,y0,x1,y1,color)
  546. @int 第一个点的X位置.
  547. @int 第一个点的Y位置.
  548. @int 第二个点的X位置.
  549. @int 第二个点的Y位置.
  550. @int 绘画颜色 可选参数,默认前景色
  551. @usage
  552. lcd.drawLine(20,30,220,30,0x001F)
  553. */
  554. static int l_lcd_draw_line(lua_State* L) {
  555. int16_t x1, y1, x2, y2;
  556. luat_color_t color = FORE_COLOR;
  557. x1 = luaL_checkinteger(L, 1);
  558. y1 = luaL_checkinteger(L, 2);
  559. x2 = luaL_checkinteger(L, 3);
  560. y2 = luaL_checkinteger(L, 4);
  561. if (lua_gettop(L) > 4)
  562. color = (luat_color_t)luaL_checkinteger(L, 5);
  563. int ret = luat_lcd_draw_line(default_conf, x1, y1, x2, y2, color);
  564. lcd_auto_flush(default_conf);
  565. lua_pushboolean(L, ret == 0 ? 1 : 0);
  566. return 1;
  567. }
  568. /*
  569. 从x / y位置(左上边缘)开始绘制一个框
  570. @api lcd.drawRectangle(x0,y0,x1,y1,color)
  571. @int 左上边缘的X位置.
  572. @int 左上边缘的Y位置.
  573. @int 右下边缘的X位置.
  574. @int 右下边缘的Y位置.
  575. @int 绘画颜色 可选参数,默认前景色
  576. @usage
  577. lcd.drawRectangle(20,40,220,80,0x001F)
  578. */
  579. static int l_lcd_draw_rectangle(lua_State* L) {
  580. int16_t x1, y1, x2, y2;
  581. luat_color_t color = FORE_COLOR;
  582. x1 = luaL_checkinteger(L, 1);
  583. y1 = luaL_checkinteger(L, 2);
  584. x2 = luaL_checkinteger(L, 3);
  585. y2 = luaL_checkinteger(L, 4);
  586. if (lua_gettop(L) > 4)
  587. color = (luat_color_t)luaL_checkinteger(L, 5);
  588. int ret = luat_lcd_draw_rectangle(default_conf, x1, y1, x2, y2, color);
  589. lcd_auto_flush(default_conf);
  590. lua_pushboolean(L, ret == 0 ? 1 : 0);
  591. return 1;
  592. }
  593. /*
  594. 从x / y位置(圆心)开始绘制一个圆
  595. @api lcd.drawCircle(x0,y0,r,color)
  596. @int 圆心的X位置.
  597. @int 圆心的Y位置.
  598. @int 半径.
  599. @int 绘画颜色 可选参数,默认前景色
  600. @usage
  601. lcd.drawCircle(120,120,20,0x001F)
  602. */
  603. static int l_lcd_draw_circle(lua_State* L) {
  604. int16_t x0, y0, r;
  605. luat_color_t color = FORE_COLOR;
  606. x0 = luaL_checkinteger(L, 1);
  607. y0 = luaL_checkinteger(L, 2);
  608. r = luaL_checkinteger(L, 3);
  609. if (lua_gettop(L) > 3)
  610. color = (luat_color_t)luaL_checkinteger(L, 4);
  611. int ret = luat_lcd_draw_circle(default_conf, x0, y0, r, color);
  612. lcd_auto_flush(default_conf);
  613. lua_pushboolean(L, ret == 0 ? 1 : 0);
  614. return 1;
  615. }
  616. /**
  617. 缓冲区绘制QRCode
  618. @api lcd.drawQrcode(x, y, str, size)
  619. @int x坐标
  620. @int y坐标
  621. @string 二维码的内容
  622. @int 显示大小 (注意:二维码生成大小与要显示内容和纠错等级有关,生成版本为1-40(对应 21x21 - 177x177)的不定大小,如果和设置大小不同会自动在指定的区域中间显示二维码,如二维码未显示请查看日志提示)
  623. @return nil 无返回值
  624. */
  625. static int l_lcd_drawQrcode(lua_State *L)
  626. {
  627. size_t len;
  628. int x = luaL_checkinteger(L, 1);
  629. int y = luaL_checkinteger(L, 2);
  630. const char* text = luaL_checklstring(L, 3, &len);
  631. int size = luaL_checkinteger(L, 4);
  632. uint8_t *qrcode = luat_heap_malloc(qrcodegen_BUFFER_LEN_MAX);
  633. uint8_t *tempBuffer = luat_heap_malloc(qrcodegen_BUFFER_LEN_MAX);
  634. if (qrcode == NULL || tempBuffer == NULL) {
  635. if (qrcode)
  636. luat_heap_free(qrcode);
  637. if (tempBuffer)
  638. luat_heap_free(tempBuffer);
  639. LLOGE("qrcode out of memory");
  640. return 0;
  641. }
  642. bool ok = qrcodegen_encodeText(text, tempBuffer, qrcode, qrcodegen_Ecc_LOW,
  643. qrcodegen_VERSION_MIN, qrcodegen_VERSION_MAX, qrcodegen_Mask_AUTO, true);
  644. if (ok){
  645. int qr_size = qrcodegen_getSize(qrcode);
  646. if (size < qr_size){
  647. LLOGE("size must be greater than qr_size %d",qr_size);
  648. goto end;
  649. }
  650. int scale = size / qr_size ;
  651. if (!scale)scale = 1;
  652. int margin = (size - qr_size * scale) / 2;
  653. luat_lcd_draw_fill(default_conf,x,y,x+size,y+size,BACK_COLOR);
  654. x+=margin;
  655. y+=margin;
  656. for (int j = 0; j < qr_size; j++) {
  657. for (int i = 0; i < qr_size; i++) {
  658. if (qrcodegen_getModule(qrcode, i, j))
  659. luat_lcd_draw_fill(default_conf,x+i*scale,y+j*scale,x+(i+1)*scale,y+(j+1)*scale,FORE_COLOR);
  660. }
  661. }
  662. }else{
  663. LLOGE("qrcodegen_encodeText false");
  664. }
  665. end:
  666. if (qrcode)
  667. luat_heap_free(qrcode);
  668. if (tempBuffer)
  669. luat_heap_free(tempBuffer);
  670. lcd_auto_flush(default_conf);
  671. return 0;
  672. }
  673. static uint8_t utf8_state;
  674. static uint16_t encoding;
  675. static uint16_t utf8_next(uint8_t b)
  676. {
  677. if ( b == 0 ) /* '\n' terminates the string to support the string list procedures */
  678. return 0x0ffff; /* end of string detected, pending UTF8 is discarded */
  679. if ( utf8_state == 0 )
  680. {
  681. if ( b >= 0xfc ) /* 6 byte sequence */
  682. {
  683. utf8_state = 5;
  684. b &= 1;
  685. }
  686. else if ( b >= 0xf8 )
  687. {
  688. utf8_state = 4;
  689. b &= 3;
  690. }
  691. else if ( b >= 0xf0 )
  692. {
  693. utf8_state = 3;
  694. b &= 7;
  695. }
  696. else if ( b >= 0xe0 )
  697. {
  698. utf8_state = 2;
  699. b &= 15;
  700. }
  701. else if ( b >= 0xc0 )
  702. {
  703. utf8_state = 1;
  704. b &= 0x01f;
  705. }
  706. else
  707. {
  708. /* do nothing, just use the value as encoding */
  709. return b;
  710. }
  711. encoding = b;
  712. return 0x0fffe;
  713. }
  714. else
  715. {
  716. utf8_state--;
  717. /* The case b < 0x080 (an illegal UTF8 encoding) is not checked here. */
  718. encoding<<=6;
  719. b &= 0x03f;
  720. encoding |= b;
  721. if ( utf8_state != 0 )
  722. return 0x0fffe; /* nothing to do yet */
  723. }
  724. return encoding;
  725. }
  726. static void u8g2_draw_hv_line(u8g2_t *u8g2, int16_t x, int16_t y, int16_t len, uint8_t dir, uint16_t color){
  727. switch(dir)
  728. {
  729. case 0:
  730. luat_lcd_draw_hline(default_conf,x,y,len,color);
  731. break;
  732. case 1:
  733. luat_lcd_draw_vline(default_conf,x,y,len,color);
  734. break;
  735. case 2:
  736. luat_lcd_draw_hline(default_conf,x-len+1,y,len,color);
  737. break;
  738. case 3:
  739. luat_lcd_draw_vline(default_conf,x,y-len+1,len,color);
  740. break;
  741. }
  742. }
  743. static void u8g2_font_decode_len(u8g2_t *u8g2, uint8_t len, uint8_t is_foreground){
  744. uint8_t cnt; /* total number of remaining pixels, which have to be drawn */
  745. uint8_t rem; /* remaining pixel to the right edge of the glyph */
  746. uint8_t current; /* number of pixels, which need to be drawn for the draw procedure */
  747. /* current is either equal to cnt or equal to rem */
  748. /* local coordinates of the glyph */
  749. uint8_t lx,ly;
  750. /* target position on the screen */
  751. int16_t x, y;
  752. u8g2_font_decode_t *decode = &(u8g2->font_decode);
  753. cnt = len;
  754. /* get the local position */
  755. lx = decode->x;
  756. ly = decode->y;
  757. for(;;){
  758. /* calculate the number of pixel to the right edge of the glyph */
  759. rem = decode->glyph_width;
  760. rem -= lx;
  761. /* calculate how many pixel to draw. This is either to the right edge */
  762. /* or lesser, if not enough pixel are left */
  763. current = rem;
  764. if ( cnt < rem )
  765. current = cnt;
  766. /* now draw the line, but apply the rotation around the glyph target position */
  767. //u8g2_font_decode_draw_pixel(u8g2, lx,ly,current, is_foreground);
  768. // printf("lx:%d,ly:%d,current:%d, is_foreground:%d \r\n",lx,ly,current, is_foreground);
  769. /* get target position */
  770. x = decode->target_x;
  771. y = decode->target_y;
  772. /* apply rotation */
  773. x = u8g2_add_vector_x(x, lx, ly, decode->dir);
  774. y = u8g2_add_vector_y(y, lx, ly, decode->dir);
  775. /* draw foreground and background (if required) */
  776. if ( current > 0 ) /* avoid drawing zero length lines, issue #4 */
  777. {
  778. if ( is_foreground )
  779. {
  780. u8g2_draw_hv_line(u8g2, x, y, current, decode->dir, lcd_str_fg_color);
  781. }
  782. // else if ( decode->is_transparent == 0 )
  783. // {
  784. // u8g2_draw_hv_line(u8g2, x, y, current, decode->dir, lcd_str_bg_color);
  785. // }
  786. }
  787. /* check, whether the end of the run length code has been reached */
  788. if ( cnt < rem )
  789. break;
  790. cnt -= rem;
  791. lx = 0;
  792. ly++;
  793. }
  794. lx += cnt;
  795. decode->x = lx;
  796. decode->y = ly;
  797. }
  798. static void u8g2_font_setup_decode(u8g2_t *u8g2, const uint8_t *glyph_data)
  799. {
  800. u8g2_font_decode_t *decode = &(u8g2->font_decode);
  801. decode->decode_ptr = glyph_data;
  802. decode->decode_bit_pos = 0;
  803. /* 8 Nov 2015, this is already done in the glyph data search procedure */
  804. /*
  805. decode->decode_ptr += 1;
  806. decode->decode_ptr += 1;
  807. */
  808. decode->glyph_width = u8g2_font_decode_get_unsigned_bits(decode, u8g2->font_info.bits_per_char_width);
  809. decode->glyph_height = u8g2_font_decode_get_unsigned_bits(decode,u8g2->font_info.bits_per_char_height);
  810. }
  811. static int8_t u8g2_font_decode_glyph(u8g2_t *u8g2, const uint8_t *glyph_data){
  812. uint8_t a, b;
  813. int8_t x, y;
  814. int8_t d;
  815. int8_t h;
  816. u8g2_font_decode_t *decode = &(u8g2->font_decode);
  817. u8g2_font_setup_decode(u8g2, glyph_data);
  818. h = u8g2->font_decode.glyph_height;
  819. x = u8g2_font_decode_get_signed_bits(decode, u8g2->font_info.bits_per_char_x);
  820. y = u8g2_font_decode_get_signed_bits(decode, u8g2->font_info.bits_per_char_y);
  821. d = u8g2_font_decode_get_signed_bits(decode, u8g2->font_info.bits_per_delta_x);
  822. if ( decode->glyph_width > 0 )
  823. {
  824. decode->target_x = u8g2_add_vector_x(decode->target_x, x, -(h+y), decode->dir);
  825. decode->target_y = u8g2_add_vector_y(decode->target_y, x, -(h+y), decode->dir);
  826. //u8g2_add_vector(&(decode->target_x), &(decode->target_y), x, -(h+y), decode->dir);
  827. /* reset local x/y position */
  828. decode->x = 0;
  829. decode->y = 0;
  830. /* decode glyph */
  831. for(;;){
  832. a = u8g2_font_decode_get_unsigned_bits(decode, u8g2->font_info.bits_per_0);
  833. b = u8g2_font_decode_get_unsigned_bits(decode, u8g2->font_info.bits_per_1);
  834. do{
  835. u8g2_font_decode_len(u8g2, a, 0);
  836. u8g2_font_decode_len(u8g2, b, 1);
  837. } while( u8g2_font_decode_get_unsigned_bits(decode, 1) != 0 );
  838. if ( decode->y >= h )
  839. break;
  840. }
  841. }
  842. return d;
  843. }
  844. const uint8_t *u8g2_font_get_glyph_data(u8g2_t *u8g2, uint16_t encoding);
  845. static int16_t u8g2_font_draw_glyph(u8g2_t *u8g2, int16_t x, int16_t y, uint16_t encoding){
  846. int16_t dx = 0;
  847. u8g2->font_decode.target_x = x;
  848. u8g2->font_decode.target_y = y;
  849. const uint8_t *glyph_data = u8g2_font_get_glyph_data(u8g2, encoding);
  850. if ( glyph_data != NULL ){
  851. dx = u8g2_font_decode_glyph(u8g2, glyph_data);
  852. }
  853. return dx;
  854. }
  855. extern void luat_u8g2_set_ascii_indentation(uint8_t value);
  856. /*
  857. 设置字体
  858. @api lcd.setFont(font, indentation)
  859. @int font lcd.font_XXX 请查阅常量表
  860. @int indentation, 等宽字体ascii右侧缩进0~127个pixel,等宽字体的ascii字符可能在右侧有大片空白,用户可以选择删除部分。留空或者超过127则直接删除右半边, 非等宽字体无效
  861. @usage
  862. -- 设置为字体,对之后的drawStr有效,调用lcd.drawStr前一定要先设置
  863. -- 若提示 "only font pointer is allow" , 则代表当前固件不含对应字体, 可使用云编译服务免费定制
  864. -- 云编译文档: https://wiki.luatos.com/develop/compile/Cloud_compilation.html
  865. -- lcd库的默认字体均以 lcd.font_ 开头
  866. lcd.setFont(lcd.font_opposansm12)
  867. lcd.drawStr(40,10,"drawStr")
  868. sys.wait(2000)
  869. lcd.setFont(lcd.font_opposansm12_chinese) -- 具体取值可参考api文档的常量表
  870. lcd.drawStr(40,40,"drawStr测试")
  871. */
  872. static int l_lcd_set_font(lua_State *L) {
  873. if (!lua_islightuserdata(L, 1)) {
  874. LLOGE("only font pointer is allow");
  875. return 0;
  876. }
  877. const uint8_t *ptr = (const uint8_t *)lua_touserdata(L, 1);
  878. if (ptr == NULL) {
  879. LLOGE("only font pointer is allow");
  880. return 0;
  881. }
  882. luat_u8g2_set_ascii_indentation(0xff);
  883. u8g2_SetFont(&(default_conf->luat_lcd_u8g2), ptr);
  884. if (lua_isinteger(L, 2)) {
  885. luat_u8g2_set_ascii_indentation(lua_tointeger(L, 2));
  886. }
  887. lua_pushboolean(L, 1);
  888. return 1;
  889. }
  890. /*
  891. 显示字符串
  892. @api lcd.drawStr(x,y,str,fg_color)
  893. @int x 横坐标
  894. @int y 竖坐标 注意:此(x,y)为左下起始坐标
  895. @string str 文件内容
  896. @int fg_color str颜色 注意:此参数可选,如不填写则使用之前设置的颜色,绘制只会绘制字体部分,背景需要自己清除
  897. @usage
  898. -- 显示之前先设置为中文字体,对之后的drawStr有效
  899. lcd.setFont(lcd.font_opposansm12)
  900. lcd.drawStr(40,10,"drawStr")
  901. sys.wait(2000)
  902. lcd.setFont(lcd.font_opposansm16_chinese)
  903. lcd.drawStr(40,40,"drawStr测试")
  904. */
  905. static int l_lcd_draw_str(lua_State* L) {
  906. int x, y;
  907. size_t sz;
  908. const uint8_t* data;
  909. x = luaL_checkinteger(L, 1);
  910. y = luaL_checkinteger(L, 2);
  911. data = (const uint8_t*)luaL_checklstring(L, 3, &sz);
  912. lcd_str_fg_color = (luat_color_t)luaL_optinteger(L, 4,FORE_COLOR);
  913. // lcd_str_bg_color = (uint32_t)luaL_optinteger(L, 5,BACK_COLOR);
  914. if (sz == 0)
  915. return 0;
  916. uint16_t e;
  917. int16_t delta;
  918. utf8_state = 0;
  919. for(;;){
  920. e = utf8_next((uint8_t)*data);
  921. if ( e == 0x0ffff )
  922. break;
  923. data++;
  924. if ( e != 0x0fffe ){
  925. delta = u8g2_font_draw_glyph(&(default_conf->luat_lcd_u8g2), x, y, e);
  926. if (e < 0x0080) delta = luat_u8g2_need_ascii_cut(delta);
  927. switch(default_conf->luat_lcd_u8g2.font_decode.dir){
  928. case 0:
  929. x += delta;
  930. break;
  931. case 1:
  932. y += delta;
  933. break;
  934. case 2:
  935. x -= delta;
  936. break;
  937. case 3:
  938. y -= delta;
  939. break;
  940. }
  941. }
  942. }
  943. lcd_auto_flush(default_conf);
  944. return 0;
  945. }
  946. #ifdef LUAT_USE_GTFONT
  947. #include "GT5SLCD2E_1A.h"
  948. extern unsigned int gtfont_draw_w(unsigned char *pBits,unsigned int x,unsigned int y,unsigned int size,unsigned int widt,unsigned int high,int(*point)(void*),void* userdata,int mode);
  949. extern void gtfont_draw_gray_hz(unsigned char *data,unsigned short x,unsigned short y,unsigned short w ,unsigned short h,unsigned char grade, unsigned char HB_par,int(*point)(void*,uint16_t, uint16_t, uint32_t),void* userdata,int mode);
  950. /*
  951. 使用gtfont显示gb2312字符串
  952. @api lcd.drawGtfontGb2312(str,size,x,y)
  953. @string str 显示字符串
  954. @int size 字体大小 (支持16-192号大小字体)
  955. @int x 横坐标
  956. @int y 竖坐标
  957. @usage
  958. -- 注意, gtfont是额外的字体芯片硬件, 需要外挂在SPI总线才能调用本函数的
  959. lcd.drawGtfontGb2312("啊啊啊",32,0,0)
  960. */
  961. /*
  962. 使用gtfont显示gbk字符串
  963. @api lcd.drawGtfontGbk(str,size,x,y)
  964. @string str 显示字符串
  965. @int size 字体大小 (支持16-192号大小字体)
  966. @int x 横坐标
  967. @int y 竖坐标
  968. @usage
  969. -- 注意, gtfont是额外的字体芯片硬件, 需要外挂在SPI总线才能调用本函数的
  970. lcd.drawGtfontGbk("啊啊啊",32,0,0)
  971. */
  972. static int l_lcd_draw_gtfont_gbk(lua_State *L) {
  973. unsigned char buf[128];
  974. size_t len;
  975. int i = 0;
  976. uint8_t strhigh,strlow ;
  977. uint16_t str;
  978. const char *fontCode = luaL_checklstring(L, 1,&len);
  979. unsigned char size = luaL_checkinteger(L, 2);
  980. int x = luaL_checkinteger(L, 3);
  981. int y = luaL_checkinteger(L, 4);
  982. lcd_str_fg_color = (luat_color_t)luaL_optinteger(L, 5,FORE_COLOR);
  983. // lcd_str_bg_color = (luat_color_t)luaL_optinteger(L, 6,BACK_COLOR);
  984. while ( i < len){
  985. strhigh = *fontCode;
  986. fontCode++;
  987. strlow = *fontCode;
  988. str = (strhigh<<8)|strlow;
  989. fontCode++;
  990. int font_size = get_font(buf, str<0x80?VEC_HZ_ASCII_STY:VEC_BLACK_STY, str, size, size, size);
  991. if(font_size == 0){
  992. LLOGW("get gtfont error size:%d font_size:%d",size,font_size);
  993. return 0;
  994. }
  995. gtfont_draw_w(buf , x ,y , font_size,size , size,luat_lcd_draw_point,default_conf,0);
  996. x+=size;
  997. i+=2;
  998. }
  999. lcd_auto_flush(default_conf);
  1000. return 0;
  1001. }
  1002. /*
  1003. 使用gtfont灰度显示gb2312字符串
  1004. @api lcd.drawGtfontGb2312Gray(str,size,gray,x,y)
  1005. @string str 显示字符串
  1006. @int size 字体大小 (支持16-192号大小字体)
  1007. @int gray 灰度[1阶/2阶/3阶/4阶]
  1008. @int x 横坐标
  1009. @int y 竖坐标
  1010. @usage
  1011. -- 注意, gtfont是额外的字体芯片硬件, 需要外挂在SPI总线才能调用本函数的
  1012. lcd.drawGtfontGb2312Gray("啊啊啊",32,4,0,40)
  1013. */
  1014. /*
  1015. 使用gtfont灰度显示gbk字符串
  1016. @api lcd.drawGtfontGbkGray(str,size,gray,x,y)
  1017. @string str 显示字符串
  1018. @int size 字体大小 (支持16-192号大小字体)
  1019. @int gray 灰度[1阶/2阶/3阶/4阶]
  1020. @int x 横坐标
  1021. @int y 竖坐标
  1022. @usage
  1023. -- 注意, gtfont是额外的字体芯片硬件, 需要外挂在SPI总线才能调用本函数的
  1024. lcd.drawGtfontGbkGray("啊啊啊",32,4,0,40)
  1025. */
  1026. static int l_lcd_draw_gtfont_gbk_gray(lua_State* L) {
  1027. unsigned char buf[2048];
  1028. size_t len;
  1029. int i = 0;
  1030. uint8_t strhigh,strlow ;
  1031. uint16_t str;
  1032. const char *fontCode = luaL_checklstring(L, 1,&len);
  1033. unsigned char size = luaL_checkinteger(L, 2);
  1034. unsigned char font_g = luaL_checkinteger(L, 3);
  1035. int x = luaL_checkinteger(L, 4);
  1036. int y = luaL_checkinteger(L, 5);
  1037. lcd_str_fg_color = (luat_color_t)luaL_optinteger(L, 6,FORE_COLOR);
  1038. // lcd_str_bg_color = (luat_color_t)luaL_optinteger(L, 7,BACK_COLOR);
  1039. while ( i < len){
  1040. strhigh = *fontCode;
  1041. fontCode++;
  1042. strlow = *fontCode;
  1043. str = (strhigh<<8)|strlow;
  1044. fontCode++;
  1045. int font_size = get_font(buf, str<0x80?VEC_HZ_ASCII_STY:VEC_BLACK_STY, str, size*font_g, size*font_g, size*font_g);
  1046. if(font_size != size*font_g){
  1047. LLOGW("get gtfont error size:%d font_size:%d",size,font_size);
  1048. return 0;
  1049. }
  1050. Gray_Process(buf,size,size,font_g);
  1051. gtfont_draw_gray_hz(buf, x, y, size , size, font_g, 1,luat_lcd_draw_point,default_conf,0);
  1052. x+=size;
  1053. i+=2;
  1054. }
  1055. lcd_auto_flush(default_conf);
  1056. return 0;
  1057. }
  1058. #ifdef LUAT_USE_GTFONT_UTF8
  1059. extern unsigned short unicodetogb2312 ( unsigned short chr);
  1060. /*
  1061. 使用gtfont显示UTF8字符串
  1062. @api lcd.drawGtfontUtf8(str,size,x,y)
  1063. @string str 显示字符串
  1064. @int size 字体大小 (支持16-192号大小字体)
  1065. @int x 横坐标
  1066. @int y 竖坐标
  1067. @usage
  1068. lcd.drawGtfontUtf8("啊啊啊",32,0,0)
  1069. */
  1070. static int l_lcd_draw_gtfont_utf8(lua_State *L) {
  1071. unsigned char buf[128] = {0};
  1072. size_t len;
  1073. int i = 0;
  1074. uint8_t strhigh,strlow ;
  1075. uint16_t e,str;
  1076. const char *fontCode = luaL_checklstring(L, 1,&len);
  1077. unsigned char size = luaL_checkinteger(L, 2);
  1078. int x = luaL_checkinteger(L, 3);
  1079. int y = luaL_checkinteger(L, 4);
  1080. lcd_str_fg_color = (luat_color_t)luaL_optinteger(L, 5,FORE_COLOR);
  1081. // lcd_str_bg_color = (luat_color_t)luaL_optinteger(L, 6,BACK_COLOR);
  1082. for(;;){
  1083. e = utf8_next((uint8_t)*fontCode);
  1084. if ( e == 0x0ffff )
  1085. break;
  1086. fontCode++;
  1087. if ( e != 0x0fffe ){
  1088. uint16_t str = unicodetogb2312(e);
  1089. memset(buf,0,128);
  1090. int font_size = get_font(buf, str<0x80?VEC_HZ_ASCII_STY:VEC_BLACK_STY, str, size, size, size);
  1091. if(font_size == 0){
  1092. LLOGW("get gtfont error size:%d font_size:%d",size,font_size);
  1093. return 0;
  1094. }
  1095. unsigned int dw = gtfont_draw_w(buf , x ,y , font_size,size , size,luat_lcd_draw_point,default_conf,0);
  1096. x+=str<0x80?dw:size;
  1097. }
  1098. }
  1099. lcd_auto_flush(default_conf);
  1100. return 0;
  1101. }
  1102. /*
  1103. 使用gtfont灰度显示UTF8字符串
  1104. @api lcd.drawGtfontUtf8Gray(str,size,gray,x,y)
  1105. @string str 显示字符串
  1106. @int size 字体大小 (支持16-192号大小字体)
  1107. @int gray 灰度[1阶/2阶/3阶/4阶]
  1108. @int x 横坐标
  1109. @int y 竖坐标
  1110. @usage
  1111. lcd.drawGtfontUtf8Gray("啊啊啊",32,4,0,40)
  1112. */
  1113. static int l_lcd_draw_gtfont_utf8_gray(lua_State* L) {
  1114. unsigned char buf[2048] = {0};
  1115. size_t len;
  1116. int i = 0;
  1117. uint8_t strhigh,strlow ;
  1118. uint16_t e,str;
  1119. const char *fontCode = luaL_checklstring(L, 1,&len);
  1120. unsigned char size = luaL_checkinteger(L, 2);
  1121. unsigned char font_g = luaL_checkinteger(L, 3);
  1122. int x = luaL_checkinteger(L, 4);
  1123. int y = luaL_checkinteger(L, 5);
  1124. lcd_str_fg_color = (luat_color_t)luaL_optinteger(L, 6,FORE_COLOR);
  1125. // lcd_str_bg_color = (luat_color_t)luaL_optinteger(L, 7,BACK_COLOR);
  1126. for(;;){
  1127. e = utf8_next((uint8_t)*fontCode);
  1128. if ( e == 0x0ffff )
  1129. break;
  1130. fontCode++;
  1131. if ( e != 0x0fffe ){
  1132. uint16_t str = unicodetogb2312(e);
  1133. int font_size = get_font(buf, str<0x80?VEC_HZ_ASCII_STY:VEC_BLACK_STY, str, size*font_g, size*font_g, size*font_g);
  1134. if(font_size != size*font_g){
  1135. LLOGW("get gtfont error size:%d font_size:%d",size,font_size);
  1136. return 0;
  1137. }
  1138. Gray_Process(buf,size,size,font_g);
  1139. gtfont_draw_gray_hz(buf, x, y, size , size, font_g, 1,luat_lcd_draw_point,default_conf,0);
  1140. x+=size;
  1141. }
  1142. }
  1143. lcd_auto_flush(default_conf);
  1144. return 0;
  1145. }
  1146. #endif // LUAT_USE_GTFONT_UTF8
  1147. #endif // LUAT_USE_GTFONT
  1148. static int l_lcd_set_default(lua_State *L) {
  1149. if (lua_gettop(L) == 1) {
  1150. default_conf = lua_touserdata(L, 1);
  1151. lua_pushboolean(L, 1);
  1152. return 1;
  1153. }
  1154. return 1;
  1155. }
  1156. static int l_lcd_get_default(lua_State *L) {
  1157. if (default_conf == NULL)
  1158. return 0;
  1159. lua_pushlightuserdata(L, default_conf);
  1160. return 1;
  1161. }
  1162. /*
  1163. 获取屏幕尺寸
  1164. @api lcd.getSize()
  1165. @return int 宽, 如果未初始化会返回0
  1166. @return int 高, 如果未初始化会返回0
  1167. @usage
  1168. log.info("lcd", "size", lcd.getSize())
  1169. */
  1170. static int l_lcd_get_size(lua_State *L) {
  1171. if (lua_gettop(L) == 1) {
  1172. luat_lcd_conf_t * conf = lua_touserdata(L, 1);
  1173. if (conf) {
  1174. lua_pushinteger(L, conf->w);
  1175. lua_pushinteger(L, conf->h);
  1176. return 2;
  1177. }
  1178. }
  1179. if (default_conf == NULL) {
  1180. lua_pushinteger(L, 0);
  1181. lua_pushinteger(L, 0);
  1182. }
  1183. else {
  1184. lua_pushinteger(L, default_conf->w);
  1185. lua_pushinteger(L, default_conf->h);
  1186. }
  1187. return 2;
  1188. }
  1189. /*
  1190. 绘制位图
  1191. @api lcd.drawXbm(x, y, w, h, data)
  1192. @int X坐标
  1193. @int y坐标
  1194. @int 位图宽
  1195. @int 位图高
  1196. @int 位图数据,每一位代表一个像素
  1197. @usage
  1198. -- 取模使用PCtoLCD2002软件即可 阴码 逐行 逆向
  1199. -- 在(0,0)为左上角,绘制 16x16 "今" 的位图
  1200. lcd.drawXbm(0, 0, 16,16, string.char(
  1201. 0x80,0x00,0x80,0x00,0x40,0x01,0x20,0x02,0x10,0x04,0x48,0x08,0x84,0x10,0x83,0x60,
  1202. 0x00,0x00,0xF8,0x0F,0x00,0x08,0x00,0x04,0x00,0x04,0x00,0x02,0x00,0x01,0x80,0x00
  1203. ))
  1204. */
  1205. static int l_lcd_drawxbm(lua_State *L){
  1206. int x = luaL_checkinteger(L, 1);
  1207. int y = luaL_checkinteger(L, 2);
  1208. size_t w = luaL_checkinteger(L, 3);
  1209. size_t h = luaL_checkinteger(L, 4);
  1210. size_t len = 0;
  1211. const char* data = luaL_checklstring(L, 5, &len);
  1212. uint8_t mask = 1;
  1213. if (h < 1) return 0; // 行数必须大于0
  1214. if (len*8/h < w) return 0; // 起码要填满一行
  1215. int w1 = w/8;
  1216. if (w%8)w1++;
  1217. if (len != h*w1)return 0;
  1218. luat_color_t* color_w = luat_heap_malloc(sizeof(luat_color_t) * w);
  1219. for (size_t b = 0; b < h; b++){
  1220. size_t a = 0;
  1221. while (a < w){
  1222. for (size_t c = 0; c < 8; c++){
  1223. if (*data&(mask<<c)){
  1224. color_w[a]=FORE_COLOR;
  1225. }else{
  1226. color_w[a]=BACK_COLOR;
  1227. }
  1228. a++;
  1229. if (a == w)break;
  1230. }
  1231. data++;
  1232. }
  1233. luat_lcd_draw(default_conf, x, y+b, x+w-1, y+b, color_w);
  1234. }
  1235. luat_heap_free(color_w);
  1236. lcd_auto_flush(default_conf);
  1237. lua_pushboolean(L, 1);
  1238. return 1;
  1239. }
  1240. #ifdef LUAT_USE_TJPGD
  1241. #include "tjpgd.h"
  1242. #include "tjpgdcnf.h"
  1243. #define N_BPP (3 - JD_FORMAT)
  1244. /* Session identifier for input/output functions (name, members and usage are as user defined) */
  1245. typedef struct {
  1246. FILE *fp; /* Input stream */
  1247. int x;
  1248. int y;
  1249. // int width;
  1250. // int height;
  1251. uint16_t buff[16*16];
  1252. } IODEV;
  1253. static unsigned int file_in_func (JDEC* jd, uint8_t* buff, unsigned int nbyte){
  1254. IODEV *dev = (IODEV*)jd->device; /* Device identifier for the session (5th argument of jd_prepare function) */
  1255. if (buff) {
  1256. /* Read bytes from input stream */
  1257. return luat_fs_fread(buff, 1, nbyte, dev->fp);
  1258. } else {
  1259. /* Remove bytes from input stream */
  1260. return luat_fs_fseek(dev->fp, nbyte, SEEK_CUR) ? 0 : nbyte;
  1261. }
  1262. }
  1263. static int lcd_out_func (JDEC* jd, void* bitmap, JRECT* rect){
  1264. IODEV *dev = (IODEV*)jd->device;
  1265. uint16_t* tmp = (uint16_t*)bitmap;
  1266. // rgb高低位swap
  1267. uint16_t count = (rect->right - rect->left + 1) * (rect->bottom - rect->top + 1);
  1268. for (size_t i = 0; i < count; i++){
  1269. if (default_conf->port == LUAT_LCD_HW_ID_0)
  1270. dev->buff[i] = tmp[i];
  1271. else
  1272. dev->buff[i] = ((tmp[i] >> 8) & 0xFF)+ ((tmp[i] << 8) & 0xFF00);
  1273. }
  1274. // LLOGD("jpeg seg %dx%d %dx%d", rect->left, rect->top, rect->right, rect->bottom);
  1275. // LLOGD("jpeg seg size %d %d %d", rect->right - rect->left + 1, rect->bottom - rect->top + 1, (rect->right - rect->left + 1) * (rect->bottom - rect->top + 1));
  1276. luat_lcd_draw(default_conf, dev->x + rect->left, dev->y + rect->top,
  1277. dev->x + rect->right, dev->y + rect->bottom,
  1278. dev->buff);
  1279. return 1; /* Continue to decompress */
  1280. }
  1281. static int lcd_draw_jpeg(const char* path, int xpos, int ypos) {
  1282. JRESULT res; /* Result code of TJpgDec API */
  1283. JDEC jdec; /* Decompression object */
  1284. void *work; /* Pointer to the decompressor work area */
  1285. #if JD_FASTDECODE == 2
  1286. size_t sz_work = 3500 * 3; /* Size of work area */
  1287. #else
  1288. size_t sz_work = 3500; /* Size of work area */
  1289. #endif
  1290. IODEV devid; /* User defined device identifier */
  1291. FILE* fd = luat_fs_fopen(path, "r");
  1292. if (fd == NULL) {
  1293. LLOGW("no such file %s", path);
  1294. return -1;
  1295. }
  1296. devid.fp = fd;
  1297. work = luat_heap_malloc(sz_work);
  1298. if (work == NULL) {
  1299. LLOGE("out of memory when malloc jpeg decode workbuff");
  1300. return -3;
  1301. }
  1302. res = jd_prepare(&jdec, file_in_func, work, sz_work, &devid);
  1303. if (res != JDR_OK) {
  1304. luat_heap_free(work);
  1305. luat_fs_fclose(fd);
  1306. LLOGW("jd_prepare file %s error %d", path, res);
  1307. return -2;
  1308. }
  1309. devid.x = xpos;
  1310. devid.y = ypos;
  1311. // devid.width = jdec.width;
  1312. // devid.height = jdec.height;
  1313. res = jd_decomp(&jdec, lcd_out_func, 0);
  1314. luat_heap_free(work);
  1315. luat_fs_fclose(fd);
  1316. if (res != JDR_OK) {
  1317. LLOGW("jd_decomp file %s error %d", path, res);
  1318. return -2;
  1319. }
  1320. else {
  1321. lcd_auto_flush(default_conf);
  1322. return 0;
  1323. }
  1324. }
  1325. /*
  1326. 显示图片,当前只支持jpg,jpeg
  1327. @api lcd.showImage(x, y, file)
  1328. @int X坐标
  1329. @int y坐标
  1330. @string 文件路径
  1331. @usage
  1332. lcd.showImage(0,0,"/luadb/logo.jpg")
  1333. */
  1334. static int l_lcd_showimage(lua_State *L){
  1335. size_t size = 0;
  1336. int ret = 0;
  1337. int x = luaL_checkinteger(L, 1);
  1338. int y = luaL_checkinteger(L, 2);
  1339. const char* input_file = luaL_checklstring(L, 3, &size);
  1340. if (memcmp(input_file+size-4, ".jpg", 5) == 0 || memcmp(input_file+size-4, ".JPG", 5) == 0 || memcmp(input_file+size-5, ".jpeg", 6) == 0 || memcmp(input_file+size-5, ".JPEG", 6) == 0){
  1341. ret = lcd_draw_jpeg(input_file, x, y);
  1342. lua_pushboolean(L, ret == 0 ? 1 : 0);
  1343. } else{
  1344. LLOGE("input_file not support");
  1345. lua_pushboolean(L, 0);
  1346. }
  1347. return 1;
  1348. }
  1349. #endif
  1350. /*
  1351. 主动刷新数据到界面, 仅设置buff且禁用自动属性后使用
  1352. @api lcd.flush()
  1353. @return bool 成功返回true, 否则返回nil/false
  1354. @usgae
  1355. -- 本API与 lcd.setupBuff lcd.autoFlush 配合使用
  1356. lcd.flush()
  1357. */
  1358. static int l_lcd_flush(lua_State* L) {
  1359. luat_lcd_conf_t * conf = NULL;
  1360. if (lua_gettop(L) == 1) {
  1361. conf = lua_touserdata(L, 1);
  1362. }
  1363. else {
  1364. conf = default_conf;
  1365. }
  1366. if (conf == NULL) {
  1367. //LLOGW("lcd not init");
  1368. return 0;
  1369. }
  1370. if (conf->buff == NULL) {
  1371. //LLOGW("lcd without buff, not support flush");
  1372. return 0;
  1373. }
  1374. if (conf->auto_flush) {
  1375. //LLOGI("lcd auto flush is enable, no need for flush");
  1376. return 0;
  1377. }
  1378. luat_lcd_flush(conf);
  1379. lua_pushboolean(L, 1);
  1380. return 0;
  1381. }
  1382. /*
  1383. 设置显示缓冲区, 所需内存大小为 2×宽×高 字节. 请衡量内存需求与业务所需的刷新频次.
  1384. @api lcd.setupBuff(conf, onheap)
  1385. @userdata conf指针, 不需要传
  1386. @bool true使用heap内存, false使用vm内存, 默认使用vm内存, 不需要主动传
  1387. @return bool 是否成功
  1388. @usage
  1389. -- 初始化lcd的buff缓冲区, 可理解为FrameBuffer区域.
  1390. lcd.setupBuff()
  1391. */
  1392. static int l_lcd_setup_buff(lua_State* L) {
  1393. luat_lcd_conf_t * conf = NULL;
  1394. if (lua_gettop(L) == 1) {
  1395. conf = lua_touserdata(L, 1);
  1396. }
  1397. else {
  1398. conf = default_conf;
  1399. }
  1400. if (conf == NULL) {
  1401. LLOGW("lcd not init");
  1402. return 0;
  1403. }
  1404. if (conf->buff != NULL) {
  1405. LLOGW("lcd buff is ok");
  1406. return 0;
  1407. }
  1408. if (lua_isboolean(L, 2) && lua_toboolean(L, 2)) {
  1409. conf->buff = luat_heap_malloc(sizeof(luat_color_t) * conf->w * conf->h);
  1410. }
  1411. else {
  1412. conf->buff = lua_newuserdata(L, sizeof(luat_color_t) * conf->w * conf->h);
  1413. if (conf->buff) {
  1414. conf->buff_ref = luaL_ref(L, LUA_REGISTRYINDEX);
  1415. }
  1416. }
  1417. if (conf->buff == NULL) {
  1418. LLOGE("lcd buff malloc fail, out of memory?");
  1419. return 0;
  1420. }
  1421. // 先设置为不需要的区间
  1422. conf->flush_y_min = conf->h;
  1423. conf->flush_y_max = 0;
  1424. // luat_lcd_clear 会将区域扩展到整个屏幕
  1425. luat_lcd_clear(default_conf, BACK_COLOR);
  1426. lua_pushboolean(L, 1);
  1427. return 1;
  1428. }
  1429. /*
  1430. 设置自动刷新, 需配合lcd.setupBuff使用
  1431. @api lcd.autoFlush(enable)
  1432. @bool 是否自动刷新,默认为true
  1433. @usage
  1434. -- 设置buff 并禁用自动更新
  1435. lcd.setupBuff()
  1436. lcd.autoFlush(false)
  1437. -- 禁止自动更新后, 需要使用 lcd.flush() 主动刷新数据到屏幕
  1438. */
  1439. static int l_lcd_auto_flush(lua_State* L) {
  1440. luat_lcd_conf_t * conf = default_conf;
  1441. if (conf == NULL) {
  1442. LLOGW("lcd not init");
  1443. return 0;
  1444. }
  1445. conf->auto_flush = lua_toboolean(L, 1);
  1446. lua_pushboolean(L, conf->auto_flush);
  1447. return 1;
  1448. }
  1449. /*
  1450. RGB565颜色生成
  1451. @api lcd.rgb565(r, g, b, swap)
  1452. @int 红色, 0x00 ~ 0xFF
  1453. @int 绿色, 0x00 ~ 0xFF
  1454. @int 蓝色, 0x00 ~ 0xFF
  1455. @bool 是否翻转, true 翻转, false 不翻转. 默认翻转
  1456. @return int 颜色值
  1457. @usage
  1458. -- 本API支持多种模式, 参数数量分别是 1, 2, 3, 4
  1459. -- 1. 单参数形式, 24bit RGB值, swap = true, 推荐
  1460. local red = lcd.rgb565(0xFF0000)
  1461. local green = lcd.rgb565(0x00FF00)
  1462. local blue = lcd.rgb565(0x0000FF)
  1463. -- 2. 两参数形式, 24bit RGB值, 增加swap的设置
  1464. local red = lcd.rgb565(0xFF0000, true)
  1465. local green = lcd.rgb565(0x00FF00, true)
  1466. local blue = lcd.rgb565(0x0000FF, true)
  1467. -- 3. 三参数形式, 红/绿/蓝, 各8bit
  1468. local red = lcd.rgb565(0xFF, 0x00, 0x00)
  1469. local green = lcd.rgb565(0x00, 0xFF, 0x00)
  1470. local blue = lcd.rgb565(0x00, 0x00, 0xFF)
  1471. -- 4. 四参数形式, 红/绿/蓝, 各8bit, 增加swap的设置
  1472. local red = lcd.rgb565(0xFF, 0x00, 0x00, true)
  1473. local green = lcd.rgb565(0x00, 0xFF, 0x00, true)
  1474. local blue = lcd.rgb565(0x00, 0x00, 0xFF, true)
  1475. */
  1476. static int l_lcd_rgb565(lua_State* L) {
  1477. uint8_t r =0,g =0,b = 0;
  1478. uint8_t swap = 0;
  1479. uint16_t dst = 0;
  1480. int top = 0 ;
  1481. uint32_t rgb = 0;
  1482. top = lua_gettop(L);
  1483. if (top == 1 || top == 2) {
  1484. rgb = luaL_checkinteger(L, 1);
  1485. r = (uint8_t)((rgb >> 16 ) & 0xFF);
  1486. g = (uint8_t)((rgb >> 8 ) & 0xFF);
  1487. b = (uint8_t)((rgb >> 0 ) & 0xFF);
  1488. swap = (lua_isboolean(L, 2) && !lua_toboolean(L, 2)) ? 0U : 1U;
  1489. }
  1490. else if (top == 3 || top == 4) {
  1491. r = (uint8_t)luaL_checkinteger(L, 1);
  1492. g = (uint8_t)luaL_checkinteger(L, 2);
  1493. b = (uint8_t)luaL_checkinteger(L, 3);
  1494. swap = (lua_isboolean(L, 4) && !lua_toboolean(L, 4)) ? 0U : 1U;
  1495. }
  1496. else {
  1497. LLOGW("unkown args count %d", top);
  1498. dst = 0;
  1499. }
  1500. dst = (uint16_t)((r&0xF8)<<8) | (uint16_t)((g&0xFC)<<3) | (uint16_t)(b>>3);
  1501. if (swap) {
  1502. dst = ((dst >> 8) & 0xFF) + ((dst & 0xFF) << 8);
  1503. }
  1504. lua_pushinteger(L, dst);
  1505. return 1;
  1506. }
  1507. #ifdef LUAT_USE_UFONT
  1508. #include "luat_ufont.h"
  1509. static const int l_lcd_draw_utf8(lua_State *L) {
  1510. size_t sz = 0;
  1511. uint32_t letter = 0;
  1512. uint32_t str_offset;
  1513. int ret = 0;
  1514. uint16_t draw_offset = 0;
  1515. int draw_x = 0;
  1516. int draw_y = 0;
  1517. luat_font_char_desc_t desc = {0};
  1518. // 左上角坐标x,y
  1519. int x = luaL_checkinteger(L, 1);
  1520. int y = luaL_checkinteger(L, 2);
  1521. // 待绘制的字符串
  1522. const char* data = (const char*)luaL_checklstring(L, 3, &sz);
  1523. // 字体指针
  1524. lv_font_t* lfont = (lv_font_t*)lua_touserdata(L, 4);
  1525. if (lfont == NULL) {
  1526. LLOGW("draw without font");
  1527. return 0;
  1528. }
  1529. luat_font_header_t* font = (luat_font_header_t*)lfont->dsc;
  1530. // 是否填充背景
  1531. bool draw_bg = lua_isboolean(L, 5) ? lua_toboolean(L, 5) : true;
  1532. // 没内容, 不需要画了
  1533. if (sz == 0) {
  1534. // 直接返回原坐标
  1535. lua_pushinteger(L, x);
  1536. return 1;
  1537. }
  1538. // 没字体, 不需要画了
  1539. if (font == NULL) {
  1540. LLOGD("NULL font, skip draw");
  1541. // 直接返回原坐标
  1542. lua_pushinteger(L, x);
  1543. return 1;
  1544. }
  1545. // 超边界了没? 超了就没必要绘制了
  1546. if (default_conf->h < y || default_conf->w < x) {
  1547. //LLOGD("draw y %d h % font->line_height %d", y, default_conf->h, font->line_height);
  1548. // 直接返回原坐标
  1549. lua_pushinteger(L, x);
  1550. return 1;
  1551. }
  1552. luat_color_t* buff = NULL;
  1553. if (draw_bg)
  1554. buff = luat_heap_malloc(font->line_height * font->line_height * 2);
  1555. // if (buff == NULL)
  1556. // return 0;
  1557. int offset = 0;
  1558. uint8_t *data_ptr = data;
  1559. uint8_t utf8_state = 0;
  1560. uint16_t utf8_tmp = 0;
  1561. uint16_t utf8_out = 0;
  1562. luat_color_t color = FORE_COLOR;
  1563. for (size_t i = 0; i < sz; i++)
  1564. {
  1565. utf8_out = luat_utf8_next(data[i], &utf8_state, &utf8_tmp);
  1566. if (utf8_out == 0x0ffff)
  1567. break; // 结束了
  1568. if (utf8_out == 0x0fffe)
  1569. continue; // 没读完一个字符,继续下一个循环
  1570. letter = (uint32_t)utf8_out;
  1571. //LLOGD("draw letter %04X", letter);
  1572. int ret = luat_font_get_bitmap(font, &desc, letter);
  1573. if (ret != 0) {
  1574. LLOGD("not such char in font");
  1575. draw_offset += font->line_height / 2; // 找不到字符, 默认跳过半个字
  1576. continue;
  1577. }
  1578. offset = 0;
  1579. // desc.data = tmp;
  1580. memset(buff, 0, font->line_height * font->line_height * 2);
  1581. draw_x = x + draw_offset;
  1582. draw_offset += desc.char_w;
  1583. if (draw_x >= 0 && draw_x + desc.char_w <= default_conf->w) {
  1584. //if (default_conf->buff == NULL) {
  1585. for (size_t j = 0; j < font->line_height; j++)
  1586. {
  1587. //LLOGD("draw char pix line %d", i);
  1588. for (size_t k = 0; k < desc.char_w; k++)
  1589. {
  1590. if ((desc.data[offset / 8] >> (7 - (offset % 8))) & 0x01) {
  1591. color = FORE_COLOR;
  1592. if (buff)
  1593. buff[offset] = FORE_COLOR;
  1594. else
  1595. luat_lcd_draw_point(default_conf, draw_x + k, y + j, FORE_COLOR);
  1596. //LLOGD("draw char pix mark %d", offset);
  1597. }
  1598. else {
  1599. if (buff)
  1600. buff[offset] = BACK_COLOR;
  1601. //LLOGD("draw char pix offset %d color %04X", offset, FORE_COLOR);
  1602. }
  1603. offset ++;
  1604. }
  1605. }
  1606. //LLOGD("luat_lcd_draw %d %d %d %d", draw_x, y, draw_x + desc.char_w, y + font->line_height);
  1607. luat_lcd_draw(default_conf, draw_x, y, draw_x + desc.char_w - 1, y + font->line_height - 1, buff);
  1608. //}
  1609. //else {
  1610. //
  1611. //}
  1612. }
  1613. }
  1614. if (buff)
  1615. luat_heap_free(buff);
  1616. lcd_auto_flush(default_conf);
  1617. lua_pushinteger(L, draw_x + desc.char_w);
  1618. return 1;
  1619. }
  1620. #endif
  1621. #include "rotable2.h"
  1622. static const rotable_Reg_t reg_lcd[] =
  1623. {
  1624. { "init", ROREG_FUNC(l_lcd_init)},
  1625. { "clear", ROREG_FUNC(l_lcd_clear)},
  1626. { "fill", ROREG_FUNC(l_lcd_draw_fill)},
  1627. { "drawPoint", ROREG_FUNC(l_lcd_draw_point)},
  1628. { "drawLine", ROREG_FUNC(l_lcd_draw_line)},
  1629. { "drawRectangle", ROREG_FUNC(l_lcd_draw_rectangle)},
  1630. { "drawCircle", ROREG_FUNC(l_lcd_draw_circle)},
  1631. { "drawQrcode", ROREG_FUNC(l_lcd_drawQrcode)},
  1632. { "drawStr", ROREG_FUNC(l_lcd_draw_str)},
  1633. { "flush", ROREG_FUNC(l_lcd_flush)},
  1634. { "setupBuff", ROREG_FUNC(l_lcd_setup_buff)},
  1635. { "autoFlush", ROREG_FUNC(l_lcd_auto_flush)},
  1636. { "setFont", ROREG_FUNC(l_lcd_set_font)},
  1637. { "setDefault", ROREG_FUNC(l_lcd_set_default)},
  1638. { "getDefault", ROREG_FUNC(l_lcd_get_default)},
  1639. { "getSize", ROREG_FUNC(l_lcd_get_size)},
  1640. { "drawXbm", ROREG_FUNC(l_lcd_drawxbm)},
  1641. { "close", ROREG_FUNC(l_lcd_close)},
  1642. { "on", ROREG_FUNC(l_lcd_display_on)},
  1643. { "off", ROREG_FUNC(l_lcd_display_off)},
  1644. { "sleep", ROREG_FUNC(l_lcd_sleep)},
  1645. { "wakeup", ROREG_FUNC(l_lcd_wakeup)},
  1646. { "invon", ROREG_FUNC(l_lcd_inv_on)},
  1647. { "invoff", ROREG_FUNC(l_lcd_inv_off)},
  1648. { "cmd", ROREG_FUNC(l_lcd_write_cmd)},
  1649. { "data", ROREG_FUNC(l_lcd_write_data)},
  1650. { "setColor", ROREG_FUNC(l_lcd_set_color)},
  1651. { "draw", ROREG_FUNC(l_lcd_draw)},
  1652. { "rgb565", ROREG_FUNC(l_lcd_rgb565)},
  1653. #ifdef LUAT_USE_UFONT
  1654. { "drawUTF8", ROREG_FUNC(l_lcd_draw_utf8)},
  1655. #endif
  1656. #ifdef LUAT_USE_TJPGD
  1657. { "showImage", ROREG_FUNC(l_lcd_showimage)},
  1658. #endif
  1659. #ifdef LUAT_USE_GTFONT
  1660. { "drawGtfontGb2312", ROREG_FUNC(l_lcd_draw_gtfont_gbk)},
  1661. { "drawGtfontGb2312Gray", ROREG_FUNC(l_lcd_draw_gtfont_gbk_gray)},
  1662. { "drawGtfontGbk", ROREG_FUNC(l_lcd_draw_gtfont_gbk)},
  1663. { "drawGtfontGbkGray", ROREG_FUNC(l_lcd_draw_gtfont_gbk_gray)},
  1664. #ifdef LUAT_USE_GTFONT_UTF8
  1665. { "drawGtfontUtf8", ROREG_FUNC(l_lcd_draw_gtfont_utf8)},
  1666. { "drawGtfontUtf8Gray", ROREG_FUNC(l_lcd_draw_gtfont_utf8_gray)},
  1667. #endif // LUAT_USE_GTFONT_UTF8
  1668. #endif // LUAT_USE_GTFONT
  1669. // 默认只带英文12号字体
  1670. //@const font_opposansm12 font 12号字体
  1671. { "font_opposansm12", ROREG_PTR((void*)u8g2_font_opposansm12)},
  1672. #ifdef USE_U8G2_OPPOSANSM_ENGLISH
  1673. //@const font_unifont_t_symbols font 符号字体
  1674. { "font_unifont_t_symbols", ROREG_PTR((void*)u8g2_font_unifont_t_symbols)},
  1675. //@const font_open_iconic_weather_6x_t font 天气字体
  1676. { "font_open_iconic_weather_6x_t", ROREG_PTR((void*)u8g2_font_open_iconic_weather_6x_t)},
  1677. //@const font_opposansm16 font 16号字体
  1678. //@const font_opposansm18 font 18号字体
  1679. //@const font_opposansm20 font 20号字体
  1680. //@const font_opposansm22 font 22号字体
  1681. //@const font_opposansm24 font 24号字体
  1682. //@const font_opposansm32 font 32号字体
  1683. { "font_opposansm16", ROREG_PTR((void*)u8g2_font_opposansm16)},
  1684. { "font_opposansm18", ROREG_PTR((void*)u8g2_font_opposansm18)},
  1685. { "font_opposansm20", ROREG_PTR((void*)u8g2_font_opposansm20)},
  1686. { "font_opposansm22", ROREG_PTR((void*)u8g2_font_opposansm22)},
  1687. { "font_opposansm24", ROREG_PTR((void*)u8g2_font_opposansm24)},
  1688. { "font_opposansm32", ROREG_PTR((void*)u8g2_font_opposansm32)},
  1689. #endif
  1690. #ifdef USE_U8G2_OPPOSANSM12_CHINESE
  1691. //@const font_opposansm12_chinese font 12号中文字体
  1692. { "font_opposansm12_chinese", ROREG_PTR((void*)u8g2_font_opposansm12_chinese)},
  1693. #endif
  1694. #ifdef USE_U8G2_OPPOSANSM14_CHINESE
  1695. //@const font_opposansm14_chinese font 14号中文字体
  1696. { "font_opposansm14_chinese", ROREG_PTR((void*)u8g2_font_opposansm14_chinese)},
  1697. #endif
  1698. #ifdef USE_U8G2_OPPOSANSM16_CHINESE
  1699. //@const font_opposansm16_chinese font 16号中文字体
  1700. { "font_opposansm16_chinese", ROREG_PTR((void*)u8g2_font_opposansm16_chinese)},
  1701. #endif
  1702. #ifdef USE_U8G2_OPPOSANSM18_CHINESE
  1703. //@const font_opposansm18_chinese font 18号中文字体
  1704. { "font_opposansm18_chinese", ROREG_PTR((void*)u8g2_font_opposansm18_chinese)},
  1705. #endif
  1706. #ifdef USE_U8G2_OPPOSANSM20_CHINESE
  1707. //@const font_opposansm20_chinese font 20号中文字体
  1708. { "font_opposansm20_chinese", ROREG_PTR((void*)u8g2_font_opposansm20_chinese)},
  1709. #endif
  1710. #ifdef USE_U8G2_OPPOSANSM22_CHINESE
  1711. //@const font_opposansm22_chinese font 22号中文字体
  1712. { "font_opposansm22_chinese", ROREG_PTR((void*)u8g2_font_opposansm22_chinese)},
  1713. #endif
  1714. #ifdef USE_U8G2_OPPOSANSM24_CHINESE
  1715. //@const font_opposansm24_chinese font 24号中文字体
  1716. { "font_opposansm24_chinese", ROREG_PTR((void*)u8g2_font_opposansm24_chinese)},
  1717. #endif
  1718. #ifdef USE_U8G2_OPPOSANSM32_CHINESE
  1719. //@const font_opposansm32_chinese font 32号中文字体
  1720. { "font_opposansm32_chinese", ROREG_PTR((void*)u8g2_font_opposansm32_chinese)},
  1721. #endif
  1722. #ifdef USE_U8G2_SARASA_ENGLISH
  1723. { "font_sarasa_m12_ascii", ROREG_PTR((void*)u8g2_font_sarasa_m12_ascii)},
  1724. { "font_sarasa_m14_ascii", ROREG_PTR((void*)u8g2_font_sarasa_m14_ascii)},
  1725. { "font_sarasa_m16_ascii", ROREG_PTR((void*)u8g2_font_sarasa_m16_ascii)},
  1726. { "font_sarasa_m18_ascii", ROREG_PTR((void*)u8g2_font_sarasa_m18_ascii)},
  1727. { "font_sarasa_m20_ascii", ROREG_PTR((void*)u8g2_font_sarasa_m20_ascii)},
  1728. { "font_sarasa_m22_ascii", ROREG_PTR((void*)u8g2_font_sarasa_m22_ascii)},
  1729. //再大的很少用到先不加了
  1730. #endif
  1731. // #ifdef USE_U8G2_SARASA_M8_CHINESE
  1732. // { "font_sarasa_m8_chinese", ROREG_PTR((void*)u8g2_font_sarasa_m8_chinese)},
  1733. // #endif
  1734. #ifdef USE_U8G2_SARASA_M10_CHINESE
  1735. { "font_sarasa_m10_chinese", ROREG_PTR((void*)u8g2_font_sarasa_m10_chinese)},
  1736. #endif
  1737. #ifdef USE_U8G2_SARASA_M12_CHINESE
  1738. { "font_sarasa_m12_chinese", ROREG_PTR((void*)u8g2_font_sarasa_m12_chinese)},
  1739. #endif
  1740. #ifdef USE_U8G2_SARASA_M14_CHINESE
  1741. { "font_sarasa_m14_chinese", ROREG_PTR((void*)u8g2_font_sarasa_m14_chinese)},
  1742. #endif
  1743. #ifdef USE_U8G2_SARASA_M16_CHINESE
  1744. { "font_sarasa_m16_chinese", ROREG_PTR((void*)u8g2_font_sarasa_m16_chinese)},
  1745. #endif
  1746. #ifdef USE_U8G2_SARASA_M18_CHINESE
  1747. { "font_sarasa_m18_chinese", ROREG_PTR((void*)u8g2_font_sarasa_m18_chinese)},
  1748. #endif
  1749. #ifdef USE_U8G2_SARASA_M20_CHINESE
  1750. { "font_sarasa_m20_chinese", ROREG_PTR((void*)u8g2_font_sarasa_m20_chinese)},
  1751. #endif
  1752. #ifdef USE_U8G2_SARASA_M22_CHINESE
  1753. { "font_sarasa_m22_chinese", ROREG_PTR((void*)u8g2_font_sarasa_m22_chinese)},
  1754. #endif
  1755. #ifdef USE_U8G2_SARASA_M24_CHINESE
  1756. { "font_sarasa_m24_chinese", ROREG_PTR((void*)u8g2_font_sarasa_m24_chinese)},
  1757. #endif
  1758. #ifdef USE_U8G2_SARASA_M26_CHINESE
  1759. { "font_sarasa_m26_chinese", ROREG_PTR((void*)u8g2_font_sarasa_m26_chinese)},
  1760. #endif
  1761. #ifdef USE_U8G2_SARASA_M28_CHINESE
  1762. { "font_sarasa_m28_chinese", ROREG_PTR((void*)u8g2_font_sarasa_m28_chinese)},
  1763. #endif
  1764. { "set_direction", ROREG_FUNC(l_lcd_set_direction)},
  1765. //@const direction_0 0°方向命令
  1766. { "direction_0", ROREG_INT(0)},
  1767. //@const direction_90 90°方向命令
  1768. { "direction_90", ROREG_INT(1)},
  1769. //@const direction_180 180°方向命令
  1770. { "direction_180", ROREG_INT(2)},
  1771. //@const direction_270 270°方向命令
  1772. { "direction_270", ROREG_INT(3)},
  1773. //@const HWID_0 硬件lcd驱动id0 (根据芯片支持选择)
  1774. { "HWID_0", ROREG_INT(LUAT_LCD_HW_ID_0)},
  1775. //@const WIRE_3_BIT_9_INTERFACE_I 三线spi 9bit 模式I
  1776. { "WIRE_3_BIT_9_INTERFACE_I", ROREG_INT(LUAT_LCD_IM_3_WIRE_9_BIT_INTERFACE_I)},
  1777. //@const WIRE_4_BIT_8_INTERFACE_I 四线spi 8bit 模式I
  1778. { "WIRE_4_BIT_8_INTERFACE_I", ROREG_INT(LUAT_LCD_IM_4_WIRE_8_BIT_INTERFACE_I)},
  1779. //@const WIRE_3_BIT_9_INTERFACE_II 三线spi 9bit 模式II
  1780. { "WIRE_3_BIT_9_INTERFACE_II", ROREG_INT(LUAT_LCD_IM_3_WIRE_9_BIT_INTERFACE_II)},
  1781. //@const WIRE_4_BIT_8_INTERFACE_II 四线spi 8bit 模式II
  1782. { "WIRE_4_BIT_8_INTERFACE_II", ROREG_INT(LUAT_LCD_IM_4_WIRE_8_BIT_INTERFACE_II)},
  1783. //@const DATA_2_LANE 双通道模式
  1784. { "DATA_2_LANE", ROREG_INT(LUAT_LCD_IM_2_DATA_LANE)},
  1785. {NULL, ROREG_INT(0)}
  1786. };
  1787. LUAMOD_API int luaopen_lcd( lua_State *L ) {
  1788. luat_newlib2(L, reg_lcd);
  1789. return 1;
  1790. }