luat_lvgl_ex.h 902 B

12345678910111213141516171819202122232425262728293031
  1. #ifndef LUAT_LVGL_EX
  2. #define LUAT_LVGL_EX
  3. #include "luat_base.h"
  4. #include "lvgl.h"
  5. void luat_lvgl_ex_libs(lua_State *L);
  6. #define LUAT_LV_EX_RLT {"DPI", NULL, LV_DPI},\
  7. {"IMG_ZOOM_NONE", NULL, LV_IMG_ZOOM_NONE},\
  8. {"COLOR_WHITE", NULL, 0xFFFFFFFF},\
  9. {"COLOR_SILVER", NULL, 0xFFC0C0C0},\
  10. {"COLOR_GRAY", NULL, 0xFF808080},\
  11. {"COLOR_BLACK", NULL, 0xFF000000},\
  12. {"COLOR_RED ", NULL, 0xFFFF0000},\
  13. {"COLOR_MAROON", NULL, 0xFF800000},\
  14. {"COLOR_YELLOW", NULL, 0xFFFFFF00},\
  15. {"COLOR_OLIVE", NULL, 0xFF808000},\
  16. {"COLOR_LIME", NULL, 0xFF00FF00},\
  17. {"COLOR_GREEN", NULL, 0xFF008000},\
  18. {"COLOR_CYAN", NULL, 0xFF00FFFF},\
  19. {"COLOR_AQUA", NULL, 0xFF00FFFF},\
  20. {"COLOR_TEAL", NULL, 0xFF008080},\
  21. {"COLOR_BLUE", NULL, 0xFF0000FF},\
  22. {"COLOR_NAVY", NULL, 0xFF000080},\
  23. {"COLOR_MAGENTA", NULL, 0xFFFF00FF},\
  24. {"COLOR_PURPLE", NULL, 0xFF800080},\
  25. {"COLOR_ORANGE", NULL, 0xFFFFA500},\
  26. #endif