lv_conf.h 25 KB

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  1. /**
  2. * @file lv_conf.h
  3. * Configuration file for v7.11.0
  4. */
  5. /*
  6. * COPY THIS FILE AS `lv_conf.h` NEXT TO the `lvgl` FOLDER
  7. */
  8. #if 1 /*Set it to "1" to enable content*/
  9. #ifndef LV_CONF_H
  10. #define LV_CONF_H
  11. /* clang-format off */
  12. #include <stdint.h>
  13. #include "luat_conf_bsp.h"
  14. /*====================
  15. Graphical settings
  16. *====================*/
  17. /* Maximal horizontal and vertical resolution to support by the library.*/
  18. #ifndef LV_HOR_RES_MAX
  19. #define LV_HOR_RES_MAX (1280)
  20. #define LV_VER_RES_MAX (720)
  21. #endif
  22. /* Color depth:
  23. * - 1: 1 byte per pixel
  24. * - 8: RGB332
  25. * - 16: RGB565
  26. * - 32: ARGB8888
  27. */
  28. #ifndef LV_COLOR_DEPTH
  29. #define LV_COLOR_DEPTH 32
  30. #endif
  31. /* Swap the 2 bytes of RGB565 color.
  32. * Useful if the display has a 8 bit interface (e.g. SPI)*/
  33. #ifndef LV_COLOR_16_SWAP
  34. #define LV_COLOR_16_SWAP 0
  35. #endif
  36. /* 1: Enable screen transparency.
  37. * Useful for OSD or other overlapping GUIs.
  38. * Requires `LV_COLOR_DEPTH = 32` colors and the screen's style should be modified: `style.body.opa = ...`*/
  39. #define LV_COLOR_SCREEN_TRANSP 0
  40. /*Images pixels with this color will not be drawn (with chroma keying)*/
  41. #define LV_COLOR_TRANSP LV_COLOR_LIME /*LV_COLOR_LIME: pure green*/
  42. /* Enable anti-aliasing (lines, and radiuses will be smoothed) */
  43. #define LV_ANTIALIAS 1
  44. /* Default display refresh period.
  45. * Can be changed in the display driver (`lv_disp_drv_t`).*/
  46. #define LV_DISP_DEF_REFR_PERIOD 30 /*[ms]*/
  47. /* Dot Per Inch: used to initialize default sizes.
  48. * E.g. a button with width = LV_DPI / 2 -> half inch wide
  49. * (Not so important, you can adjust it to modify default sizes and spaces)*/
  50. #define LV_DPI 130 /*[px]*/
  51. /* The the real width of the display changes some default values:
  52. * default object sizes, layout of examples, etc.
  53. * According to the width of the display (hor. res. / dpi)
  54. * the displays fall in 4 categories.
  55. * The 4th is extra large which has no upper limit so not listed here
  56. * The upper limit of the categories are set below in 0.1 inch unit.
  57. */
  58. #define LV_DISP_SMALL_LIMIT 30
  59. #define LV_DISP_MEDIUM_LIMIT 50
  60. #define LV_DISP_LARGE_LIMIT 70
  61. /* Type of coordinates. Should be `int16_t` (or `int32_t` for extreme cases) */
  62. typedef int16_t lv_coord_t;
  63. /* Maximum buffer size to allocate for rotation. Only used if software rotation is enabled. */
  64. #define LV_DISP_ROT_MAX_BUF (10U * 1024U)
  65. /*=========================
  66. Memory manager settings
  67. *=========================*/
  68. /* LittelvGL's internal memory manager's settings.
  69. * The graphical objects and other related data are stored here. */
  70. /* 1: use custom malloc/free, 0: use the built-in `lv_mem_alloc` and `lv_mem_free` */
  71. #define LV_MEM_CUSTOM 1
  72. #if LV_MEM_CUSTOM == 0
  73. /* Size of the memory used by `lv_mem_alloc` in bytes (>= 2kB)*/
  74. # define LV_MEM_SIZE (32U * 1024U)
  75. /* Compiler prefix for a big array declaration */
  76. # define LV_MEM_ATTR
  77. /* Set an address for the memory pool instead of allocating it as an array.
  78. * Can be in external SRAM too. */
  79. # define LV_MEM_ADR 0
  80. /* Automatically defrag. on free. Defrag. means joining the adjacent free cells. */
  81. # define LV_MEM_AUTO_DEFRAG 1
  82. #else /*LV_MEM_CUSTOM*/
  83. # define LV_MEM_CUSTOM_INCLUDE "luat_malloc.h" /*Header for the dynamic memory function*/
  84. # define LV_MEM_CUSTOM_ALLOC luat_heap_malloc /*Wrapper to malloc*/
  85. # define LV_MEM_CUSTOM_FREE luat_heap_free /*Wrapper to free*/
  86. #endif /*LV_MEM_CUSTOM*/
  87. /* Use the standard memcpy and memset instead of LVGL's own functions.
  88. * The standard functions might or might not be faster depending on their implementation. */
  89. #define LV_MEMCPY_MEMSET_STD 0
  90. /* Garbage Collector settings
  91. * Used if lvgl is binded to higher level language and the memory is managed by that language */
  92. #define LV_ENABLE_GC 0
  93. #if LV_ENABLE_GC != 0
  94. # define LV_GC_INCLUDE "gc.h" /*Include Garbage Collector related things*/
  95. # define LV_MEM_CUSTOM_REALLOC your_realloc /*Wrapper to realloc*/
  96. # define LV_MEM_CUSTOM_GET_SIZE your_mem_get_size /*Wrapper to lv_mem_get_size*/
  97. #endif /* LV_ENABLE_GC */
  98. /*=======================
  99. Input device settings
  100. *=======================*/
  101. /* Input device default settings.
  102. * Can be changed in the Input device driver (`lv_indev_drv_t`)*/
  103. /* Input device read period in milliseconds */
  104. #define LV_INDEV_DEF_READ_PERIOD 30
  105. /* Drag threshold in pixels */
  106. #define LV_INDEV_DEF_DRAG_LIMIT 10
  107. /* Drag throw slow-down in [%]. Greater value -> faster slow-down */
  108. #define LV_INDEV_DEF_DRAG_THROW 10
  109. /* Long press time in milliseconds.
  110. * Time to send `LV_EVENT_LONG_PRESSED`) */
  111. #define LV_INDEV_DEF_LONG_PRESS_TIME 400
  112. /* Repeated trigger period in long press [ms]
  113. * Time between `LV_EVENT_LONG_PRESSED_REPEAT */
  114. #define LV_INDEV_DEF_LONG_PRESS_REP_TIME 100
  115. /* Gesture threshold in pixels */
  116. #define LV_INDEV_DEF_GESTURE_LIMIT 50
  117. /* Gesture min velocity at release before swipe (pixels)*/
  118. #define LV_INDEV_DEF_GESTURE_MIN_VELOCITY 3
  119. /*==================
  120. * Feature usage
  121. *==================*/
  122. /*1: Enable the Animations */
  123. #define LV_USE_ANIMATION 1
  124. #if LV_USE_ANIMATION
  125. /*Declare the type of the user data of animations (can be e.g. `void *`, `int`, `struct`)*/
  126. typedef struct lv_anim_mydata {
  127. int exec_cb_ref;
  128. int ready_cb_ref;
  129. void* obj;
  130. }lv_anim_mydata_t;
  131. typedef lv_anim_mydata_t lv_anim_user_data_t;
  132. #endif
  133. /* 1: Enable shadow drawing on rectangles*/
  134. #define LV_USE_SHADOW 1
  135. #if LV_USE_SHADOW
  136. /* Allow buffering some shadow calculation
  137. * LV_SHADOW_CACHE_SIZE is the max. shadow size to buffer,
  138. * where shadow size is `shadow_width + radius`
  139. * Caching has LV_SHADOW_CACHE_SIZE^2 RAM cost*/
  140. #define LV_SHADOW_CACHE_SIZE 0
  141. #endif
  142. /*1: enable outline drawing on rectangles*/
  143. #define LV_USE_OUTLINE 1
  144. /*1: enable pattern drawing on rectangles*/
  145. #define LV_USE_PATTERN 1
  146. /*1: enable value string drawing on rectangles*/
  147. #define LV_USE_VALUE_STR 1
  148. /* 1: Use other blend modes than normal (`LV_BLEND_MODE_...`)*/
  149. #define LV_USE_BLEND_MODES 1
  150. /* 1: Use the `opa_scale` style property to set the opacity of an object and its children at once*/
  151. #define LV_USE_OPA_SCALE 1
  152. /* 1: Use image zoom and rotation*/
  153. #define LV_USE_IMG_TRANSFORM 1
  154. /* 1: Enable object groups (for keyboard/encoder navigation) */
  155. #define LV_USE_GROUP 1
  156. #if LV_USE_GROUP
  157. typedef void * lv_group_user_data_t;
  158. #endif /*LV_USE_GROUP*/
  159. /* 1: Enable GPU interface*/
  160. #define LV_USE_GPU 0 /*Only enables `gpu_fill_cb` and `gpu_blend_cb` in the disp. drv- */
  161. #define LV_USE_GPU_STM32_DMA2D 0
  162. /*If enabling LV_USE_GPU_STM32_DMA2D, LV_GPU_DMA2D_CMSIS_INCLUDE must be defined to include path of CMSIS header of target processor
  163. e.g. "stm32f769xx.h" or "stm32f429xx.h" */
  164. #define LV_GPU_DMA2D_CMSIS_INCLUDE
  165. /*1: Use PXP for CPU off-load on NXP RTxxx platforms */
  166. #define LV_USE_GPU_NXP_PXP 0
  167. /*1: Add default bare metal and FreeRTOS interrupt handling routines for PXP (lv_gpu_nxp_pxp_osa.c)
  168. * and call lv_gpu_nxp_pxp_init() automatically during lv_init(). Note that symbol FSL_RTOS_FREE_RTOS
  169. * has to be defined in order to use FreeRTOS OSA, otherwise bare-metal implementation is selected.
  170. *0: lv_gpu_nxp_pxp_init() has to be called manually before lv_init()
  171. * */
  172. #define LV_USE_GPU_NXP_PXP_AUTO_INIT 0
  173. /*1: Use VG-Lite for CPU offload on NXP RTxxx platforms */
  174. #define LV_USE_GPU_NXP_VG_LITE 0
  175. /* 1: Enable file system (might be required for images */
  176. #define LV_USE_FILESYSTEM 1
  177. #if LV_USE_FILESYSTEM
  178. /*Declare the type of the user data of file system drivers (can be e.g. `void *`, `int`, `struct`)*/
  179. typedef void * lv_fs_drv_user_data_t;
  180. #endif
  181. /*1: Add a `user_data` to drivers and objects*/
  182. #define LV_USE_USER_DATA 1
  183. /*1: Show CPU usage and FPS count in the right bottom corner*/
  184. #define LV_USE_PERF_MONITOR 0
  185. /*1: Use the functions and types from the older API if possible */
  186. #define LV_USE_API_EXTENSION_V6 0
  187. #define LV_USE_API_EXTENSION_V7 1
  188. /*========================
  189. * Image decoder and cache
  190. *========================*/
  191. /* 1: Enable indexed (palette) images */
  192. #define LV_IMG_CF_INDEXED 1
  193. /* 1: Enable alpha indexed images */
  194. #define LV_IMG_CF_ALPHA 1
  195. /* Default image cache size. Image caching keeps the images opened.
  196. * If only the built-in image formats are used there is no real advantage of caching.
  197. * (I.e. no new image decoder is added)
  198. * With complex image decoders (e.g. PNG or JPG) caching can save the continuous open/decode of images.
  199. * However the opened images might consume additional RAM.
  200. * Set it to 0 to disable caching */
  201. #define LV_IMG_CACHE_DEF_SIZE 1
  202. /*Declare the type of the user data of image decoder (can be e.g. `void *`, `int`, `struct`)*/
  203. typedef void * lv_img_decoder_user_data_t;
  204. /*=====================
  205. * Compiler settings
  206. *====================*/
  207. /* For big endian systems set to 1 */
  208. #define LV_BIG_ENDIAN_SYSTEM 0
  209. /* Define a custom attribute to `lv_tick_inc` function */
  210. #define LV_ATTRIBUTE_TICK_INC
  211. /* Define a custom attribute to `lv_task_handler` function */
  212. #define LV_ATTRIBUTE_TASK_HANDLER
  213. /* Define a custom attribute to `lv_disp_flush_ready` function */
  214. #define LV_ATTRIBUTE_FLUSH_READY
  215. /* Required alignment size for buffers */
  216. #define LV_ATTRIBUTE_MEM_ALIGN_SIZE
  217. /* With size optimization (-Os) the compiler might not align data to
  218. * 4 or 8 byte boundary. Some HW may need even 32 or 64 bytes.
  219. * This alignment will be explicitly applied where needed.
  220. * LV_ATTRIBUTE_MEM_ALIGN_SIZE should be used to specify required align size.
  221. * E.g. __attribute__((aligned(LV_ATTRIBUTE_MEM_ALIGN_SIZE))) */
  222. #define LV_ATTRIBUTE_MEM_ALIGN
  223. /* Attribute to mark large constant arrays for example
  224. * font's bitmaps */
  225. #define LV_ATTRIBUTE_LARGE_CONST
  226. /* Prefix performance critical functions to place them into a faster memory (e.g RAM)
  227. * Uses 15-20 kB extra memory */
  228. #define LV_ATTRIBUTE_FAST_MEM
  229. /* Export integer constant to binding.
  230. * This macro is used with constants in the form of LV_<CONST> that
  231. * should also appear on lvgl binding API such as Micropython
  232. *
  233. * The default value just prevents a GCC warning.
  234. */
  235. #define LV_EXPORT_CONST_INT(int_value) struct _silence_gcc_warning
  236. /* Prefix variables that are used in GPU accelerated operations, often these need to be
  237. * placed in RAM sections that are DMA accessible */
  238. #define LV_ATTRIBUTE_DMA
  239. /*===================
  240. * HAL settings
  241. *==================*/
  242. /* 1: use a custom tick source.
  243. * It removes the need to manually update the tick with `lv_tick_inc`) */
  244. #define LV_TICK_CUSTOM 0
  245. #if LV_TICK_CUSTOM == 1
  246. #define LV_TICK_CUSTOM_INCLUDE "Arduino.h" /*Header for the system time function*/
  247. #define LV_TICK_CUSTOM_SYS_TIME_EXPR (millis()) /*Expression evaluating to current system time in ms*/
  248. #endif /*LV_TICK_CUSTOM*/
  249. typedef void * lv_disp_drv_user_data_t; /*Type of user data in the display driver*/
  250. typedef void * lv_indev_drv_user_data_t; /*Type of user data in the input device driver*/
  251. /*================
  252. * Log settings
  253. *===============*/
  254. /*1: Enable the log module*/
  255. #define LV_USE_LOG 0
  256. #if LV_USE_LOG
  257. /* How important log should be added:
  258. * LV_LOG_LEVEL_TRACE A lot of logs to give detailed information
  259. * LV_LOG_LEVEL_INFO Log important events
  260. * LV_LOG_LEVEL_WARN Log if something unwanted happened but didn't cause a problem
  261. * LV_LOG_LEVEL_ERROR Only critical issue, when the system may fail
  262. * LV_LOG_LEVEL_NONE Do not log anything
  263. */
  264. # define LV_LOG_LEVEL LV_LOG_LEVEL_WARN
  265. /* 1: Print the log with 'printf';
  266. * 0: user need to register a callback with `lv_log_register_print_cb`*/
  267. # define LV_LOG_PRINTF 0
  268. #endif /*LV_USE_LOG*/
  269. /*=================
  270. * Debug settings
  271. *================*/
  272. /* If Debug is enabled LittelvGL validates the parameters of the functions.
  273. * If an invalid parameter is found an error log message is printed and
  274. * the MCU halts at the error. (`LV_USE_LOG` should be enabled)
  275. * If you are debugging the MCU you can pause
  276. * the debugger to see exactly where the issue is.
  277. *
  278. * The behavior of asserts can be overwritten by redefining them here.
  279. * E.g. #define LV_ASSERT_MEM(p) <my_assert_code>
  280. */
  281. #define LV_USE_DEBUG 1
  282. #if LV_USE_DEBUG
  283. /*Check if the parameter is NULL. (Quite fast) */
  284. #define LV_USE_ASSERT_NULL 1
  285. /*Checks is the memory is successfully allocated or no. (Quite fast)*/
  286. #define LV_USE_ASSERT_MEM 1
  287. /*Check the integrity of `lv_mem` after critical operations. (Slow)*/
  288. #define LV_USE_ASSERT_MEM_INTEGRITY 0
  289. /* Check the strings.
  290. * Search for NULL, very long strings, invalid characters, and unnatural repetitions. (Slow)
  291. * If disabled `LV_USE_ASSERT_NULL` will be performed instead (if it's enabled) */
  292. #define LV_USE_ASSERT_STR 0
  293. /* Check NULL, the object's type and existence (e.g. not deleted). (Quite slow)
  294. * If disabled `LV_USE_ASSERT_NULL` will be performed instead (if it's enabled) */
  295. #define LV_USE_ASSERT_OBJ 0
  296. /*Check if the styles are properly initialized. (Fast)*/
  297. #define LV_USE_ASSERT_STYLE 0
  298. #endif /*LV_USE_DEBUG*/
  299. /*==================
  300. * FONT USAGE
  301. *===================*/
  302. /* The built-in fonts contains the ASCII range and some Symbols with 4 bit-per-pixel.
  303. * The symbols are available via `LV_SYMBOL_...` defines
  304. * More info about fonts: https://docs.lvgl.io/v7/en/html/overview/font.html
  305. * To create a new font go to: https://lvgl.com/ttf-font-to-c-array
  306. */
  307. /* Montserrat fonts with bpp = 4
  308. * https://fonts.google.com/specimen/Montserrat */
  309. #define LV_FONT_MONTSERRAT_8 0
  310. #define LV_FONT_MONTSERRAT_10 0
  311. #define LV_FONT_MONTSERRAT_12 0
  312. #define LV_FONT_MONTSERRAT_14 1
  313. #define LV_FONT_MONTSERRAT_16 0
  314. #define LV_FONT_MONTSERRAT_18 0
  315. #define LV_FONT_MONTSERRAT_20 0
  316. #define LV_FONT_MONTSERRAT_22 0
  317. #define LV_FONT_MONTSERRAT_24 0
  318. #define LV_FONT_MONTSERRAT_26 0
  319. #define LV_FONT_MONTSERRAT_28 0
  320. #define LV_FONT_MONTSERRAT_30 0
  321. #define LV_FONT_MONTSERRAT_32 0
  322. #define LV_FONT_MONTSERRAT_34 0
  323. #define LV_FONT_MONTSERRAT_36 0
  324. #define LV_FONT_MONTSERRAT_38 0
  325. #define LV_FONT_MONTSERRAT_40 0
  326. #define LV_FONT_MONTSERRAT_42 0
  327. #define LV_FONT_MONTSERRAT_44 0
  328. #define LV_FONT_MONTSERRAT_46 0
  329. #define LV_FONT_MONTSERRAT_48 0
  330. /* Demonstrate special features */
  331. #define LV_FONT_MONTSERRAT_12_SUBPX 0
  332. #define LV_FONT_MONTSERRAT_28_COMPRESSED 0 /*bpp = 3*/
  333. #define LV_FONT_DEJAVU_16_PERSIAN_HEBREW 0 /*Hebrew, Arabic, PErisan letters and all their forms*/
  334. #define LV_FONT_SIMSUN_16_CJK 0 /*1000 most common CJK radicals*/
  335. /*Pixel perfect monospace font
  336. * http://pelulamu.net/unscii/ */
  337. #define LV_FONT_UNSCII_8 0
  338. #define LV_FONT_UNSCII_16 0
  339. /* Optionally declare your custom fonts here.
  340. * You can use these fonts as default font too
  341. * and they will be available globally. E.g.
  342. * #define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(my_font_1) \
  343. * LV_FONT_DECLARE(my_font_2)
  344. */
  345. #define LV_FONT_CUSTOM_DECLARE
  346. /* Enable it if you have fonts with a lot of characters.
  347. * The limit depends on the font size, font face and bpp
  348. * but with > 10,000 characters if you see issues probably you need to enable it.*/
  349. #define LV_FONT_FMT_TXT_LARGE 1
  350. /* Enables/disables support for compressed fonts. If it's disabled, compressed
  351. * glyphs cannot be processed by the library and won't be rendered.
  352. */
  353. #define LV_USE_FONT_COMPRESSED 1
  354. /* Enable subpixel rendering */
  355. #define LV_USE_FONT_SUBPX 1
  356. #if LV_USE_FONT_SUBPX
  357. /* Set the pixel order of the display.
  358. * Important only if "subpx fonts" are used.
  359. * With "normal" font it doesn't matter.
  360. */
  361. #define LV_FONT_SUBPX_BGR 0
  362. #endif
  363. /*Declare the type of the user data of fonts (can be e.g. `void *`, `int`, `struct`)*/
  364. typedef void * lv_font_user_data_t;
  365. /*================
  366. * THEME USAGE
  367. *================*/
  368. /*Always enable at least on theme*/
  369. /* No theme, you can apply your styles as you need
  370. * No flags. Set LV_THEME_DEFAULT_FLAG 0 */
  371. #define LV_USE_THEME_EMPTY 1
  372. /*Simple to the create your theme based on it
  373. * No flags. Set LV_THEME_DEFAULT_FLAG 0 */
  374. #define LV_USE_THEME_TEMPLATE 1
  375. /* A fast and impressive theme.
  376. * Flags:
  377. * LV_THEME_MATERIAL_FLAG_LIGHT: light theme
  378. * LV_THEME_MATERIAL_FLAG_DARK: dark theme
  379. * LV_THEME_MATERIAL_FLAG_NO_TRANSITION: disable transitions (state change animations)
  380. * LV_THEME_MATERIAL_FLAG_NO_FOCUS: disable indication of focused state)
  381. * */
  382. #define LV_USE_THEME_MATERIAL 1
  383. /* Mono-color theme for monochrome displays.
  384. * If LV_THEME_DEFAULT_COLOR_PRIMARY is LV_COLOR_BLACK the
  385. * texts and borders will be black and the background will be
  386. * white. Else the colors are inverted.
  387. * No flags. Set LV_THEME_DEFAULT_FLAG 0 */
  388. #define LV_USE_THEME_MONO 1
  389. #define LV_THEME_DEFAULT_INCLUDE <stdint.h> /*Include a header for the init. function*/
  390. #define LV_THEME_DEFAULT_INIT lv_theme_material_init
  391. #define LV_THEME_DEFAULT_COLOR_PRIMARY lv_color_hex(0x01a2b1)
  392. #define LV_THEME_DEFAULT_COLOR_SECONDARY lv_color_hex(0x44d1b6)
  393. #define LV_THEME_DEFAULT_FLAG LV_THEME_MATERIAL_FLAG_LIGHT
  394. #define LV_THEME_DEFAULT_FONT_SMALL &lv_font_montserrat_14
  395. #define LV_THEME_DEFAULT_FONT_NORMAL &lv_font_montserrat_14
  396. #define LV_THEME_DEFAULT_FONT_SUBTITLE &lv_font_montserrat_14
  397. #define LV_THEME_DEFAULT_FONT_TITLE &lv_font_montserrat_14
  398. /*=================
  399. * Text settings
  400. *=================*/
  401. /* Select a character encoding for strings.
  402. * Your IDE or editor should have the same character encoding
  403. * - LV_TXT_ENC_UTF8
  404. * - LV_TXT_ENC_ASCII
  405. * */
  406. #define LV_TXT_ENC LV_TXT_ENC_UTF8
  407. /*Can break (wrap) texts on these chars*/
  408. #define LV_TXT_BREAK_CHARS " ,.;:-_"
  409. /* If a word is at least this long, will break wherever "prettiest"
  410. * To disable, set to a value <= 0 */
  411. #define LV_TXT_LINE_BREAK_LONG_LEN 0
  412. /* Minimum number of characters in a long word to put on a line before a break.
  413. * Depends on LV_TXT_LINE_BREAK_LONG_LEN. */
  414. #define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN 3
  415. /* Minimum number of characters in a long word to put on a line after a break.
  416. * Depends on LV_TXT_LINE_BREAK_LONG_LEN. */
  417. #define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN 3
  418. /* The control character to use for signalling text recoloring. */
  419. #define LV_TXT_COLOR_CMD "#"
  420. /* Support bidirectional texts.
  421. * Allows mixing Left-to-Right and Right-to-Left texts.
  422. * The direction will be processed according to the Unicode Bidirectional Algorithm:
  423. * https://www.w3.org/International/articles/inline-bidi-markup/uba-basics*/
  424. #define LV_USE_BIDI 0
  425. #if LV_USE_BIDI
  426. /* Set the default direction. Supported values:
  427. * `LV_BIDI_DIR_LTR` Left-to-Right
  428. * `LV_BIDI_DIR_RTL` Right-to-Left
  429. * `LV_BIDI_DIR_AUTO` detect texts base direction */
  430. #define LV_BIDI_BASE_DIR_DEF LV_BIDI_DIR_AUTO
  431. #endif
  432. /* Enable Arabic/Persian processing
  433. * In these languages characters should be replaced with
  434. * an other form based on their position in the text */
  435. #define LV_USE_ARABIC_PERSIAN_CHARS 0
  436. /*Change the built in (v)snprintf functions*/
  437. #define LV_SPRINTF_CUSTOM 0
  438. #if LV_SPRINTF_CUSTOM
  439. # define LV_SPRINTF_INCLUDE <stdio.h>
  440. # define lv_snprintf snprintf
  441. # define lv_vsnprintf vsnprintf
  442. #else /*!LV_SPRINTF_CUSTOM*/
  443. # define LV_SPRINTF_DISABLE_FLOAT 1
  444. #endif /*LV_SPRINTF_CUSTOM*/
  445. /*===================
  446. * LV_OBJ SETTINGS
  447. *==================*/
  448. #if LV_USE_USER_DATA
  449. /*Declare the type of the user data of object (can be e.g. `void *`, `int`, `struct`)*/
  450. typedef struct luat_lv_userdata {
  451. int event_cb_ref;
  452. int signal_cb_ref;
  453. }luat_lv_userdata_t;
  454. typedef struct luat_lv_userdata lv_obj_user_data_t;
  455. /*Provide a function to free user data*/
  456. #define LV_USE_USER_DATA_FREE 1
  457. #if LV_USE_USER_DATA_FREE
  458. # define LV_USER_DATA_FREE_INCLUDE "luat_lvgl_userdata.h" /*Header for user data free function*/
  459. /* Function prototype : void luat_lv_user_data_free(lv_obj_t * obj); */
  460. # define LV_USER_DATA_FREE (luat_lv_user_data_free) /*Invoking for user data free function*/
  461. #endif
  462. #endif
  463. /*1: enable `lv_obj_realign()` based on `lv_obj_align()` parameters*/
  464. #define LV_USE_OBJ_REALIGN 1
  465. /* Enable to make the object clickable on a larger area.
  466. * LV_EXT_CLICK_AREA_OFF or 0: Disable this feature
  467. * LV_EXT_CLICK_AREA_TINY: The extra area can be adjusted horizontally and vertically (0..255 px)
  468. * LV_EXT_CLICK_AREA_FULL: The extra area can be adjusted in all 4 directions (-32k..+32k px)
  469. */
  470. #define LV_USE_EXT_CLICK_AREA LV_EXT_CLICK_AREA_TINY
  471. /*==================
  472. * LV OBJ X USAGE
  473. *================*/
  474. /*
  475. * Documentation of the object types: https://docs.lvgl.com/#Object-types
  476. */
  477. /*Arc (dependencies: -)*/
  478. #define LV_USE_ARC 1
  479. /*Bar (dependencies: -)*/
  480. #define LV_USE_BAR 1
  481. /*Button (dependencies: lv_cont*/
  482. #define LV_USE_BTN 1
  483. /*Button matrix (dependencies: -)*/
  484. #define LV_USE_BTNMATRIX 1
  485. /*Calendar (dependencies: -)*/
  486. #define LV_USE_CALENDAR 1
  487. #if LV_USE_CALENDAR
  488. # define LV_CALENDAR_WEEK_STARTS_MONDAY 0
  489. #endif
  490. /*Canvas (dependencies: lv_img)*/
  491. #define LV_USE_CANVAS 1
  492. /*Check box (dependencies: lv_btn, lv_label)*/
  493. #define LV_USE_CHECKBOX 1
  494. /*Chart (dependencies: -)*/
  495. #define LV_USE_CHART 1
  496. #if LV_USE_CHART
  497. # define LV_CHART_AXIS_TICK_LABEL_MAX_LEN 256
  498. #endif
  499. /*Container (dependencies: -*/
  500. #define LV_USE_CONT 1
  501. /*Color picker (dependencies: -*/
  502. #define LV_USE_CPICKER 1
  503. /*Drop down list (dependencies: lv_page, lv_label, lv_symbol_def.h)*/
  504. #define LV_USE_DROPDOWN 1
  505. #if LV_USE_DROPDOWN != 0
  506. /*Open and close default animation time [ms] (0: no animation)*/
  507. # define LV_DROPDOWN_DEF_ANIM_TIME 200
  508. #endif
  509. /*Gauge (dependencies:lv_bar, lv_linemeter)*/
  510. #define LV_USE_GAUGE 1
  511. /*Image (dependencies: lv_label*/
  512. #define LV_USE_IMG 1
  513. /*Image Button (dependencies: lv_btn*/
  514. #define LV_USE_IMGBTN 1
  515. #if LV_USE_IMGBTN
  516. /*1: The imgbtn requires left, mid and right parts and the width can be set freely*/
  517. # define LV_IMGBTN_TILED 0
  518. #endif
  519. /*Keyboard (dependencies: lv_btnm)*/
  520. #define LV_USE_KEYBOARD 1
  521. /*Label (dependencies: -*/
  522. #define LV_USE_LABEL 1
  523. #if LV_USE_LABEL != 0
  524. /*Hor, or ver. scroll speed [px/sec] in 'LV_LABEL_LONG_ROLL/ROLL_CIRC' mode*/
  525. # define LV_LABEL_DEF_SCROLL_SPEED 25
  526. /* Waiting period at beginning/end of animation cycle */
  527. # define LV_LABEL_WAIT_CHAR_COUNT 3
  528. /*Enable selecting text of the label */
  529. # define LV_LABEL_TEXT_SEL 0
  530. /*Store extra some info in labels (12 bytes) to speed up drawing of very long texts*/
  531. # define LV_LABEL_LONG_TXT_HINT 0
  532. #endif
  533. /*LED (dependencies: -)*/
  534. #define LV_USE_LED 1
  535. #if LV_USE_LED
  536. # define LV_LED_BRIGHT_MIN 120 /*Minimal brightness*/
  537. # define LV_LED_BRIGHT_MAX 255 /*Maximal brightness*/
  538. #endif
  539. /*Line (dependencies: -*/
  540. #define LV_USE_LINE 1
  541. /*List (dependencies: lv_page, lv_btn, lv_label, (lv_img optionally for icons ))*/
  542. #define LV_USE_LIST 1
  543. #if LV_USE_LIST != 0
  544. /*Default animation time of focusing to a list element [ms] (0: no animation) */
  545. # define LV_LIST_DEF_ANIM_TIME 100
  546. #endif
  547. /*Line meter (dependencies: *;)*/
  548. #define LV_USE_LINEMETER 1
  549. #if LV_USE_LINEMETER
  550. /* Draw line more precisely at cost of performance.
  551. * Useful if there are lot of lines any minor are visible
  552. * 0: No extra precision
  553. * 1: Some extra precision
  554. * 2: Best precision
  555. */
  556. # define LV_LINEMETER_PRECISE 1
  557. #endif
  558. /*Mask (dependencies: -)*/
  559. #define LV_USE_OBJMASK 1
  560. /*Message box (dependencies: lv_rect, lv_btnm, lv_label)*/
  561. #define LV_USE_MSGBOX 1
  562. /*Page (dependencies: lv_cont)*/
  563. #define LV_USE_PAGE 1
  564. #if LV_USE_PAGE != 0
  565. /*Focus default animation time [ms] (0: no animation)*/
  566. # define LV_PAGE_DEF_ANIM_TIME 400
  567. #endif
  568. /*Preload (dependencies: lv_arc, lv_anim)*/
  569. #define LV_USE_SPINNER 1
  570. #if LV_USE_SPINNER != 0
  571. # define LV_SPINNER_DEF_ARC_LENGTH 60 /*[deg]*/
  572. # define LV_SPINNER_DEF_SPIN_TIME 1000 /*[ms]*/
  573. # define LV_SPINNER_DEF_ANIM LV_SPINNER_TYPE_SPINNING_ARC
  574. #endif
  575. /*Roller (dependencies: lv_ddlist)*/
  576. #define LV_USE_ROLLER 1
  577. #if LV_USE_ROLLER != 0
  578. /*Focus animation time [ms] (0: no animation)*/
  579. # define LV_ROLLER_DEF_ANIM_TIME 200
  580. /*Number of extra "pages" when the roller is infinite*/
  581. # define LV_ROLLER_INF_PAGES 7
  582. #endif
  583. /*Slider (dependencies: lv_bar)*/
  584. #define LV_USE_SLIDER 1
  585. /*Spinbox (dependencies: lv_ta)*/
  586. #define LV_USE_SPINBOX 1
  587. /*Switch (dependencies: lv_slider)*/
  588. #define LV_USE_SWITCH 1
  589. /*Text area (dependencies: lv_label, lv_page)*/
  590. #define LV_USE_TEXTAREA 1
  591. #if LV_USE_TEXTAREA != 0
  592. # define LV_TEXTAREA_DEF_CURSOR_BLINK_TIME 400 /*ms*/
  593. # define LV_TEXTAREA_DEF_PWD_SHOW_TIME 1500 /*ms*/
  594. #endif
  595. /*Table (dependencies: lv_label)*/
  596. #define LV_USE_TABLE 1
  597. #if LV_USE_TABLE
  598. # define LV_TABLE_COL_MAX 12
  599. # define LV_TABLE_CELL_STYLE_CNT 4
  600. #endif
  601. /*Tab (dependencies: lv_page, lv_btnm)*/
  602. #define LV_USE_TABVIEW 1
  603. # if LV_USE_TABVIEW != 0
  604. /*Time of slide animation [ms] (0: no animation)*/
  605. # define LV_TABVIEW_DEF_ANIM_TIME 300
  606. #endif
  607. /*Tileview (dependencies: lv_page) */
  608. #define LV_USE_TILEVIEW 1
  609. #if LV_USE_TILEVIEW
  610. /*Time of slide animation [ms] (0: no animation)*/
  611. # define LV_TILEVIEW_DEF_ANIM_TIME 300
  612. #endif
  613. /*Window (dependencies: lv_cont, lv_btn, lv_label, lv_img, lv_page)*/
  614. #define LV_USE_WIN 1
  615. /*==================
  616. * Non-user section
  617. *==================*/
  618. #if defined(_MSC_VER) && !defined(_CRT_SECURE_NO_WARNINGS) /* Disable warnings for Visual Studio*/
  619. # define _CRT_SECURE_NO_WARNINGS
  620. #endif
  621. /*--END OF LV_CONF_H--*/
  622. #endif /*LV_CONF_H*/
  623. #endif /*End of "Content enable"*/