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- /*
- mui.c
-
- Monochrome minimal user interface: Core library.
- Universal 8bit Graphics Library (https://github.com/olikraus/u8g2/)
- Copyright (c) 2021, olikraus@gmail.com
- All rights reserved.
- Redistribution and use in source and binary forms, with or without modification,
- are permitted provided that the following conditions are met:
- * Redistributions of source code must retain the above copyright notice, this list
- of conditions and the following disclaimer.
-
- * Redistributions in binary form must reproduce the above copyright notice, this
- list of conditions and the following disclaimer in the documentation and/or other
- materials provided with the distribution.
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
- CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
- INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
- MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
- CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
- NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
- CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
- STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
- ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
- ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
- "mui.c" is a graphical user interface, developed as part of u8g2.
- However "mui.c" is independent of u8g2 and can be used without u8g2 code.
- The glue code between "mui.c" and u8g2 is located in "mui_u8g2.c"
- c: cmd
- i: ID0
- j: ID1
- xy: Position (x and y)
- /text/: some text. The text can start with any delimiter (except 0 and |), but also has to end with the same delimiter
- a: Single char argument
- u: Single char argument with the user interface form number
- "Uu" the interface --> no ID
-
- Manual ID:
- "Fijxy" Generic field: Places field with id ii at x/y --> ID=ij
- "Bijxy/text/" Generic field (Button) with Text --> ID=ij
- "Tiixya/text/" Generic field with argument and text --> ID = ij
- "Aiixya"
-
- Fixed ID:
- "Si" the style --> ID=@i
- "Lxy/labeltext/" Places a text at the specified position, field with - -> ID=.L, .l
- "Gxyu/menutext/" Go to the specified menu without placing the user interface form on the stack --> ID=.G, .g
-
-
- cijxy
- cijxy/text/
- cijxya/text/
-
- cxy/text/
- cxya/text/
-
- */
- #include "mui.h"
- //#define mui_get_fds_char(s) ((uint8_t)(*s))
- //#include <stdio.h>
- //#define MUI_DEBUG(...) printf(__VA_ARGS__)
- #define MUI_DEBUG(...)
- uint8_t mui_get_fds_char(fds_t *s)
- {
- //return (uint8_t)(*s);
- return (uint8_t)mui_pgm_read(s);
- }
- /*
- s must point to a valid command within FDS
- */
- static size_t mui_fds_get_cmd_size_without_text(fds_t *s) MUI_NOINLINE;
- static size_t mui_fds_get_cmd_size_without_text(fds_t *s)
- {
- uint8_t c = mui_get_fds_char(s);
- c &= 0xdf; /* consider upper and lower case */
- switch(c)
- {
- case 'U': return 2; // User Form: CMD (1 Byte), Form-Id (1 Byte)
- case 'S': return 2; // Style: CMD (1 Byte), Style Id (1 Byte)
- case 'D': return 3; // Data within Text: CMD (1 Byte), ID (2 Bytes), Text (does not count here)
- case 'Z': return 3; // Zero field without x, y, arg & text: CMD (1 Byte), ID (2 Bytes)
- case 'F': return 5; // Field without arg & text: CMD (1 Byte), ID (2 Bytes), X, Y
- case 'B': return 5; // Field with text: CMD (1 Byte), ID (2 Bytes), X, Y, Text (does not count here)
- case 'T': return 6; // Field with arg & text: CMD (1 Byte), ID (2 Bytes), X, Y, Arg, Text (does not count here)
- case 'A': return 6; // Field with arg (no text): CMD (1 Byte), ID (2 Bytes), X, Y, Arg, Text
- case 'L': return 3; // Text Label: CMD (1 Byte), X, Y (same as 'B' but with fixed ID '.L', MUIF_LABEL, MUI_LABEL)
- case 'G': return 4; // Goto Btutton: CMD (1Byte), X, Y, Arg, Text (same as 'T' but with fixed ID '.G', MUIF_GOTO, MUI_GOTO)
- case 0: return 0;
- }
- return 1;
- }
- /*
- s must point to the string delimiter start: first '/' for "B00ab/ok/"
- - '/' actually is 0xff
- - return the total size of the string, including the delimiter
- - copies the content of the string ("ok") to the ui text buffer
- */
- static size_t mui_fds_parse_text(mui_t *ui, fds_t *s)
- {
- uint8_t i = 0;
- ui->delimiter = mui_get_fds_char(s);
- uint8_t c;
- fds_t *t = s;
-
- //printf("mui_fds_parse_text del=%d\n", delimiter);
- #ifdef MUI_CHECK_EOFDS
- if ( ui->delimiter == 0 )
- return 0;
- #endif
- t++;
- for( ;; )
- {
- c = mui_get_fds_char(t);
- //printf("mui_fds_parse_text i=%d, c=%c\n", i, c);
- #ifdef MUI_CHECK_EOFDS
- if ( c == 0 )
- break;
- #endif
- if ( c == ui->delimiter )
- {
- t++;
- break;
- }
- if ( i < MUI_MAX_TEXT_LEN )
- {
- ui->text[i++] = c;
- }
- t++;
- }
- ui->text[i] = '\0' ;
- return t-s;
- }
- /*
- get the first token within a text argument.
- The text argument may look like this:
- "B00ab/banana|apple|peach|cherry/"
- The outer delimiter "/" is not fixed and can be any char except "|" and "\0"
- The inner delimiter "|" is fixed. It must be the pipe symbol.
- This function will place "banana" into ui->text if the result is not 0
- if ( mui_fds_first_token(ui) )
- {
- do
- {
- // handle token in ui->text
- } while ( mui_fds_next_token(ui) )
- }
- */
- uint8_t mui_fds_first_token(mui_t *ui)
- {
- ui->token = ui->fds;
- ui->token += mui_fds_get_cmd_size_without_text(ui->fds);
- ui->delimiter = mui_get_fds_char(ui->token);
- ui->token++; // place ui->token on the first char of the token
- return mui_fds_next_token(ui);
- }
- /*
- The inner token delimiter "|" is fixed. It must be the pipe symbol.
- */
- uint8_t mui_fds_next_token(mui_t *ui)
- {
- uint8_t c;
- uint8_t i = 0;
- // printf("mui_fds_next_token: call, ui->token=%p\n", ui->token);
- for( ;; )
- {
- c = mui_get_fds_char(ui->token);
- // printf("mui_fds_next_token: i=%d c=%c\n", i, c);
- #ifdef MUI_CHECK_EOFDS
- if ( c == 0 )
- break;
- #endif
- if ( c == ui->delimiter )
- break;
- if ( c == '|' )
- {
- ui->token++; // place ui->token on the first char of the next token
- break;
- }
-
- if ( i < MUI_MAX_TEXT_LEN )
- {
- ui->text[i++] = c;
- }
-
- ui->token++;
- }
- ui->text[i] = '\0' ;
- if ( i == 0 )
- return 0; // no further token found
- return 1; // token placed in ui->text
- }
- /*
- find nth token ('|' delimiter), return 0 if n exceeds the number of tokens, 1 otherwise
- the result is stored in ui->text
- */
- uint8_t mui_fds_get_nth_token(mui_t *ui, uint8_t n)
- {
- // printf("mui_fds_get_nth_token: call, n=%d\n", n);
- if ( mui_fds_first_token(ui) )
- {
- do
- {
- if ( n == 0 )
- {
- // printf("mui_fds_get_nth_token: found");
- return 1;
- }
- n--;
- } while ( mui_fds_next_token(ui) );
- }
- //printf("mui_fds_get_nth_token: NOT found\n");
- return 0;
- }
- uint8_t mui_fds_get_token_cnt(mui_t *ui)
- {
- uint8_t n = 0;
- if ( mui_fds_first_token(ui) )
- {
- do
- {
- n++;
- } while ( mui_fds_next_token(ui) );
- }
- return n;
- }
- #define mui_fds_is_text(c) ( (c) == 'U' || (c) == 'S' || (c) == 'F' || (c) == 'A' || (c) == 'Z' ? 0 : 1 )
- /*
- s must point to a valid command within FDS
- return
- The complete length of the command (including any text part)
- sideeffect:
- Any existing text part will be copied into ui->text
- ui->text will be assigned to empty string if there is no text argument
- */
- static size_t mui_fds_get_cmd_size(mui_t *ui, fds_t *s) MUI_NOINLINE;
- static size_t mui_fds_get_cmd_size(mui_t *ui, fds_t *s)
- {
- size_t l = mui_fds_get_cmd_size_without_text(s);
- uint8_t c = mui_get_fds_char(s);
- ui->text[0] = '\0' ; /* always reset the text buffer */
- if ( mui_fds_is_text(c) )
- {
- l += mui_fds_parse_text(ui, s+l);
- }
- return l;
- }
- /*
- mui_Init() will setup the menu system but will not activate or display anything.
- Use mui_GotoForm() after this command, then use mui_Draw() to draw the menu on a display.
- */
- void mui_Init(mui_t *ui, void *graphics_data, fds_t *fds, muif_t *muif_tlist, size_t muif_tcnt)
- {
- memset(ui, 0, sizeof(mui_t));
- ui->root_fds = fds;
- //ui->current_form_fds = NULL; // not required, because there was a memset before
- ui->muif_tlist = muif_tlist;
- ui->muif_tcnt = muif_tcnt;
- ui->graphics_data = graphics_data;
- ui->last_form_stack_pos = -1;
- }
- static int mui_find_uif(mui_t *ui, uint8_t id0, uint8_t id1)
- {
- size_t i;
- for( i = 0; i < ui->muif_tcnt; i++ )
- {
- /*
- if ( ui->muif_tlist[i].id0 == id0 )
- if ( ui->muif_tlist[i].id1 == id1 )
- return i;
- */
- if ( muif_get_id0(ui->muif_tlist+i) == id0 )
- if ( muif_get_id1(ui->muif_tlist+i) == id1 )
- return i;
- }
- return -1;
- }
- /*
- assumes a valid position in ui->fds and calculates all the other variables
- some fields are always calculated like the ui->cmd and ui->len field
- other member vars are calculated only if the return value is 1
- will return 1 if the field id was found.
- will return 0 if the field id was not found in uif or if ui->fds points to something else than a field
- */
- static uint8_t mui_prepare_current_field(mui_t *ui) MUI_NOINLINE;
- static uint8_t mui_prepare_current_field(mui_t *ui)
- {
- int muif_tidx;
- ui->uif = NULL;
- ui->dflags = 0;
- ui->id0 = 0;
- ui->id1 = 0;
- ui->arg = 0;
- /* calculate the length of the command and copy the text argument */
- /* this will also clear the text in cases where there is no text argument */
- ui->len = mui_fds_get_cmd_size(ui, ui->fds);
- //printf("mui_prepare_current_field len=%d\n", ui->len);
- /* get the command and check whether end of form is reached */
- ui->cmd = mui_get_fds_char(ui->fds);
- //printf("mui_prepare_current_field cmd='%c' len=%d\n", ui->cmd, ui->len);
-
- /* Copy the cmd also to second id value. This is required for some commands, others will overwrite this below */
- ui->id1 = ui->cmd;
-
- /* now make the command uppercase so that both, upper and lower case are considered */
- ui->cmd &= 0xdf; /* consider upper and lower case */
-
- if ( ui->cmd == 'U' || ui->cmd == 0 )
- return 0;
- /* calculate the dynamic flags */
- if ( ui->fds == ui->cursor_focus_fds )
- ui->dflags |= MUIF_DFLAG_IS_CURSOR_FOCUS;
- if ( ui->fds == ui->touch_focus_fds )
- ui->dflags |= MUIF_DFLAG_IS_TOUCH_FOCUS;
-
- /* get the id0 and id1 values */
- if ( ui->cmd == 'F' || ui->cmd == 'B' || ui->cmd == 'T' || ui->cmd == 'A' )
- {
- ui->id0 = mui_get_fds_char(ui->fds+1);
- ui->id1 = mui_get_fds_char(ui->fds+2);
- ui->x = mui_get_fds_char(ui->fds+3);
- ui->y = mui_get_fds_char(ui->fds+4);
- if ( ui->cmd == 'A' || ui->cmd == 'T' )
- {
- ui->arg = mui_get_fds_char(ui->fds+5);
- }
- }
- else if ( ui->cmd == 'D' || ui->cmd == 'Z' )
- {
- ui->id0 = mui_get_fds_char(ui->fds+1);
- ui->id1 = mui_get_fds_char(ui->fds+2);
- }
- else if ( ui->cmd == 'S' )
- {
- ui->id0 = 'S';
- ui->id1 = mui_get_fds_char(ui->fds+1);
- }
- else
- {
- ui->id0 = '.';
- /* note that ui->id1 contains the original cmd value */
- ui->x = mui_get_fds_char(ui->fds+1);
- ui->y = mui_get_fds_char(ui->fds+2);
- if ( ui->cmd == 'G' || ui->cmd == 'M' ) /* this is also true for 'g' or 'm' */
- {
- ui->arg = mui_get_fds_char(ui->fds+3);
- }
- }
- //MUI_DEBUG("mui_prepare_current_field cmd='%c' len=%d arg=%d\n", ui->cmd, ui->len, ui->arg);
-
- /* find the field */
- muif_tidx = mui_find_uif(ui, ui->id0, ui->id1);
- //printf("mui_prepare_current_field: muif_tidx=%d\n", muif_tidx);
- if ( muif_tidx >= 0 )
- {
- ui->uif = ui->muif_tlist + muif_tidx;
- return 1;
- }
- return 0;
- }
- /*
- assumes that ui->fds has been assigned correctly
- and that ui->target_fds and ui->tmp_fds had been cleared if required
- Usually do not call this function directly, instead use mui_loop_over_form
- */
- static void mui_inner_loop_over_form(mui_t *ui, uint8_t (*task)(mui_t *ui)) MUI_NOINLINE;
- static void mui_inner_loop_over_form(mui_t *ui, uint8_t (*task)(mui_t *ui))
- {
- uint8_t cmd;
- //MUI_DEBUG("mui_inner_loop_over_form start %p\n", task);
-
- ui->fds += mui_fds_get_cmd_size(ui, ui->fds); // skip the first entry, it is U always
- for(;;)
- {
- //printf("fds=%p *fds='%c'\n", ui->fds, ui->fds[0]);
- /* get the command and check whether end of form is reached */
- cmd = mui_get_fds_char(ui->fds);
- if ( cmd == 'U' || cmd == 0 )
- break;
- if ( mui_prepare_current_field(ui) ) /* side effect: calculate ui->len */
- if ( task(ui) ) /* call the task, which was provided as argument to this function */
- {
- //MUI_DEBUG("mui_inner_loop_over_form break by task\n");
- break;
- }
- ui->fds += ui->len;
- }
-
- //MUI_DEBUG("mui_inner_loop_over_form end %p\n", task);
- }
- static void mui_loop_over_form(mui_t *ui, uint8_t (*task)(mui_t *ui)) MUI_NOINLINE;
- static void mui_loop_over_form(mui_t *ui, uint8_t (*task)(mui_t *ui))
- {
- if ( mui_IsFormActive(ui) == 0 )
- return;
-
- ui->fds = ui->current_form_fds;
- ui->target_fds = NULL;
- ui->tmp_fds = NULL;
-
- mui_inner_loop_over_form(ui, task);
- }
- /*
- n is the form number
- */
- static fds_t *mui_find_form(mui_t *ui, uint8_t n)
- {
- fds_t *fds = ui->root_fds;
- uint8_t cmd;
-
- for( ;; )
- {
- cmd = mui_get_fds_char(fds);
- if ( cmd == 0 )
- break;
- if ( cmd == 'U' )
- {
- if ( mui_get_fds_char(fds+1) == n )
- {
- return fds;
- }
- /* not found, just coninue */
- }
-
- fds += mui_fds_get_cmd_size(ui, fds);
- }
- return NULL;
- }
- /* === task procedures (arguments for mui_loop_over_form) === */
- /* ui->fds contains the current field */
- static uint8_t mui_task_draw(mui_t *ui)
- {
- //printf("mui_task_draw fds=%p uif=%p text=%s\n", ui->fds, ui->uif, ui->text);
- muif_get_cb(ui->uif)(ui, MUIF_MSG_DRAW);
- return 0; /* continue with the loop */
- }
- static uint8_t mui_task_form_start(mui_t *ui)
- {
- muif_get_cb(ui->uif)(ui, MUIF_MSG_FORM_START);
- return 0; /* continue with the loop */
- }
- static uint8_t mui_task_form_end(mui_t *ui)
- {
- muif_get_cb(ui->uif)(ui, MUIF_MSG_FORM_END);
- return 0; /* continue with the loop */
- }
- static uint8_t mui_uif_is_cursor_selectable(mui_t *ui) MUI_NOINLINE;
- static uint8_t mui_uif_is_cursor_selectable(mui_t *ui)
- {
- if ( muif_get_cflags(ui->uif) & MUIF_CFLAG_IS_CURSOR_SELECTABLE )
- {
- return 1;
- }
- return 0;
- }
- static uint8_t mui_task_find_prev_cursor_uif(mui_t *ui)
- {
- //if ( muif_get_cflags(ui->uif) & MUIF_CFLAG_IS_CURSOR_SELECTABLE )
- if ( mui_uif_is_cursor_selectable(ui) )
- {
- if ( ui->fds == ui->cursor_focus_fds )
- {
- ui->target_fds = ui->tmp_fds;
- return 1; /* stop looping */
- }
- ui->tmp_fds = ui->fds;
- }
- return 0; /* continue with the loop */
- }
- static uint8_t mui_task_find_first_cursor_uif(mui_t *ui)
- {
- //if ( muif_get_cflags(ui->uif) & MUIF_CFLAG_IS_CURSOR_SELECTABLE )
- if ( mui_uif_is_cursor_selectable(ui) )
- {
- // if ( ui->target_fds == NULL )
- // {
- ui->target_fds = ui->fds;
- return 1; /* stop looping */
- // }
- }
- return 0; /* continue with the loop */
- }
- static uint8_t mui_task_find_last_cursor_uif(mui_t *ui)
- {
- //if ( muif_get_cflags(ui->uif) & MUIF_CFLAG_IS_CURSOR_SELECTABLE )
- if ( mui_uif_is_cursor_selectable(ui) )
- {
- //ui->cursor_focus_position++;
- ui->target_fds = ui->fds;
- }
- return 0; /* continue with the loop */
- }
- static uint8_t mui_task_find_next_cursor_uif(mui_t *ui)
- {
- //if ( muif_get_cflags(ui->uif) & MUIF_CFLAG_IS_CURSOR_SELECTABLE )
- if ( mui_uif_is_cursor_selectable(ui) )
- {
- if ( ui->tmp_fds != NULL )
- {
- ui->target_fds = ui->fds;
- ui->tmp_fds = NULL;
- return 1; /* stop looping */
- }
- if ( ui->fds == ui->cursor_focus_fds )
- {
- ui->tmp_fds = ui->fds;
- }
- }
- return 0; /* continue with the loop */
- }
- static uint8_t mui_task_get_current_cursor_focus_position(mui_t *ui)
- {
- //if ( muif_get_cflags(ui->uif) & MUIF_CFLAG_IS_CURSOR_SELECTABLE )
- if ( mui_uif_is_cursor_selectable(ui) )
- {
- if ( ui->fds == ui->cursor_focus_fds )
- return 1; /* stop looping */
- ui->tmp8++;
- }
- return 0; /* continue with the loop */
- }
- #ifdef OBSOLETE
- static uint8_t mui_task_read_nth_selectable_field(mui_t *ui)
- {
- //if ( muif_get_cflags(ui->uif) & MUIF_CFLAG_IS_CURSOR_SELECTABLE )
- if ( mui_uif_is_cursor_selectable(ui) )
- {
- if ( ui->tmp8 == 0 )
- return 1; /* stop looping */
- ui->tmp8--;
- }
- return 0; /* continue with the loop */
- }
- #endif
- static uint8_t mui_task_find_execute_on_select_field(mui_t *ui)
- {
- if ( muif_get_cflags(ui->uif) & MUIF_CFLAG_IS_EXECUTE_ON_SELECT )
- {
- ui->target_fds = ui->fds;
- return 1; /* stop looping */
- }
- return 0; /* continue with the loop */
- }
- /* === utility functions for the user API === */
- static uint8_t mui_send_cursor_msg(mui_t *ui, uint8_t msg) MUI_NOINLINE;
- static uint8_t mui_send_cursor_msg(mui_t *ui, uint8_t msg)
- {
- if ( ui->cursor_focus_fds )
- {
- ui->fds = ui->cursor_focus_fds;
- if ( mui_prepare_current_field(ui) )
- return muif_get_cb(ui->uif)(ui, msg);
- }
- return 0; /* not called, msg not handled */
- }
- /* === user API === */
- /*
- returns the field pos which has the current focus
- If the first selectable field has the focus, then 0 will be returned
- Unselectable fields (for example labels) are skipped by this count.
- If no fields are selectable, then 0 is returned
- The return value can be used as last argument for mui_EnterForm or mui_GotoForm
- WARNING: This function will destroy current fds and field information.
- */
- uint8_t mui_GetCurrentCursorFocusPosition(mui_t *ui)
- {
- //fds_t *fds = ui->fds;
- ui->tmp8 = 0;
- mui_loop_over_form(ui, mui_task_get_current_cursor_focus_position);
- //ui->fds = fds;
- return ui->tmp8;
- }
- void mui_Draw(mui_t *ui)
- {
- mui_loop_over_form(ui, mui_task_draw);
- }
- static void mui_next_field(mui_t *ui)
- {
- mui_loop_over_form(ui, mui_task_find_next_cursor_uif);
- // ui->cursor_focus_position++;
- ui->cursor_focus_fds = ui->target_fds; // NULL is ok
- if ( ui->target_fds == NULL )
- {
- mui_loop_over_form(ui, mui_task_find_first_cursor_uif);
- ui->cursor_focus_fds = ui->target_fds; // NULL is ok
- // ui->cursor_focus_position = 0;
- }
- }
- /*
- this function will overwrite the ui field related member variables
- nth_token can be 0 if the fiel text is not a option list
- the result is stored in ui->text
-
- token delimiter is '|' (pipe symbol)
-
- fds: The start of a field (MUI_DATA)
- nth_token: The position of the token, which should be returned
- */
- uint8_t mui_GetSelectableFieldTextOption(mui_t *ui, fds_t *fds, uint8_t nth_token)
- {
- if ( fds != NULL )
- {
- fds_t *fds_backup = ui->fds; // backup the current fds, so that this function can be called inside a task loop
- int len = ui->len; // backup length of the current command, 26 sep 2021: probably this is not required any more
- uint8_t is_found;
-
- ui->fds = fds;
- // at this point ui->fds contains the field which contains the tokens
- // now get the opion string out of the text field. nth_token can be 0 if this is no opion string
- is_found = mui_fds_get_nth_token(ui, nth_token); // return value is ignored here
-
- ui->fds = fds_backup; // restore the previous fds position
- ui->len = len;
- // result is stored in ui->text
- return is_found;
- }
- ui->text[0] = '\0';
- return 0;
- }
- uint8_t mui_GetSelectableFieldOptionCnt(mui_t *ui, fds_t *fds)
- {
- if ( fds != NULL )
- {
- fds_t *fds_backup = ui->fds; // backup the current fds, so that this function can be called inside a task loop
- int len = ui->len; // backup length of the current command 26 sep 2021: probably this is not required any more
- uint8_t cnt = 0;
-
- ui->fds = fds;
- // at this point ui->fds contains the field which contains the tokens
- // now get the opion string out of the text field. nth_token can be 0 if this is no opion string
- cnt = mui_fds_get_token_cnt(ui);
-
- ui->fds = fds_backup; // restore the previous fds position
- ui->len = len;
- // result is stored in ui->text
- return cnt;
- }
- ui->text[0] = '\0';
- return 0;
- }
- //static void mui_send_cursor_enter_msg(mui_t *ui) MUI_NOINLINE;
- static uint8_t mui_send_cursor_enter_msg(mui_t *ui)
- {
- ui->is_mud = 0;
- return mui_send_cursor_msg(ui, MUIF_MSG_CURSOR_ENTER);
- }
- /*
- if called from a field function, then the current field variables are destroyed, so that call should be the last call in the field callback.
- mui_EnterForm is similar to mui_GotoForm and differes only in the second argument (which is the form id instead of the fds pointer)
- */
- void mui_EnterForm(mui_t *ui, fds_t *fds, uint8_t initial_cursor_position)
- {
- /* exit any previous form, will not do anything if there is no current form */
- mui_LeaveForm(ui);
-
- /* clean focus fields */
- ui->touch_focus_fds = NULL;
- ui->cursor_focus_fds = NULL;
-
- /* reset all the scoll values */
- ui->form_scroll_top = 0;
- ui->form_scroll_visible = 0;
- ui->form_scroll_total = 0;
-
- /* assign the form, which should be entered */
- ui->current_form_fds = fds;
-
- /* inform all fields that we start a new form */
- MUI_DEBUG("mui_EnterForm: form_start, initial_cursor_position=%d\n", initial_cursor_position);
- mui_loop_over_form(ui, mui_task_form_start);
-
- /* assign initional cursor focus */
- MUI_DEBUG("mui_EnterForm: find_first_cursor_uif\n");
- mui_loop_over_form(ui, mui_task_find_first_cursor_uif);
- ui->cursor_focus_fds = ui->target_fds; // NULL is ok
- MUI_DEBUG("mui_EnterForm: find_first_cursor_uif target_fds=%p\n", ui->target_fds);
-
- while( initial_cursor_position > 0 )
- {
- mui_NextField(ui); // mui_next_field(ui) is not sufficient in case of scrolling
- initial_cursor_position--;
- }
-
- while( mui_send_cursor_enter_msg(ui) == 255 )
- {
- mui_NextField(ui); // mui_next_field(ui) is not sufficient in case of scrolling
- }
- }
- /* input: current_form_fds */
- /*
- if called from a field function, then the current field variables are destroyed, so that call should be the last call in the field callback.
- */
- void mui_LeaveForm(mui_t *ui)
- {
- if ( mui_IsFormActive(ui) == 0 )
- return;
-
- mui_send_cursor_msg(ui, MUIF_MSG_CURSOR_LEAVE);
- ui->cursor_focus_fds = NULL;
-
- /* inform all fields that we leave the form */
- MUI_DEBUG("mui_LeaveForm: form_end\n");
- mui_loop_over_form(ui, mui_task_form_end);
- ui->current_form_fds = NULL;
- }
- /* 0: error, form not found */
- /*
- if called from a field function, then the current field variables are destroyed, so that call should be the last call in the field callback.
- */
- uint8_t mui_GotoForm(mui_t *ui, uint8_t form_id, uint8_t initial_cursor_position)
- {
- fds_t *fds = mui_find_form(ui, form_id);
- if ( fds == NULL )
- return 0;
- /* EnterForm will also leave any previous form */
- mui_EnterForm(ui, fds, initial_cursor_position);
- return 1;
- }
- /*
- Save current form+cursor position. Used together with mui_RestoreForm
- */
- void mui_SaveFormWithCursorPosition(mui_t *ui, uint8_t cursor_pos)
- {
- if ( mui_IsFormActive(ui) == 0 )
- return;
-
- if ( ui->last_form_stack_pos < MUI_MENU_LAST_FORM_STACK_SIZE-1 )
- ui->last_form_stack_pos++;
- else // discard the oldes entry
- {
- uint8_t i;
- for( i = 0; i < ui->last_form_stack_pos; i++ )
- {
- ui->last_form_id[i] = ui->last_form_id[i+1];
- ui->last_form_cursor_focus_position[i] = ui->last_form_cursor_focus_position[i+1];
- }
- }
-
- ui->last_form_fds = ui->cursor_focus_fds; // 25 Aug 2024: I think this is not required, u8g2 data function will store the value manually in last_form_fds
- ui->last_form_id[ui->last_form_stack_pos] = mui_get_fds_char(ui->current_form_fds+1);
- ui->last_form_cursor_focus_position[ui->last_form_stack_pos] = cursor_pos;
- }
- /*
- Save current form+cursor position. Simplified version, which will not work with pseudo scrolling forms
- */
- void mui_SaveForm(mui_t *ui)
- {
- mui_SaveFormWithCursorPosition(ui, mui_GetCurrentCursorFocusPosition(ui));
- }
- /*
- Restore previous saved form and cursor position.
- if called from a field function, then the current field variables are destroyed, so that call should be the last call in the field callback.
- returns 0 if there is no form to restore
- */
- uint8_t mui_RestoreForm(mui_t *ui)
- {
- MUI_DEBUG("mui_RestoreForm last_form_stack_pos=%d\n", ui->last_form_stack_pos);
- if ( ui->last_form_stack_pos >= 0 )
- {
- uint8_t form_id = ui->last_form_id[ui->last_form_stack_pos];
- uint8_t focus = ui->last_form_cursor_focus_position[ui->last_form_stack_pos];
- ui->last_form_stack_pos--;
- return mui_GotoForm(ui, form_id, focus);
- //ui->last_form_fds = NULL;
- }
- return 0;
- }
- /*
- Save a cursor position for mui_GotoFormAutoCursorPosition command
- */
- void mui_SaveCursorPosition(mui_t *ui, uint8_t cursor_position)
- {
- uint8_t form_id = mui_get_fds_char(ui->current_form_fds+1);
- uint8_t i;
- MUI_DEBUG("mui_SaveCursorPosition form_id=%d cursor_position=%d\n", form_id, cursor_position);
-
- for( i = 0; i < MUI_MENU_CACHE_CNT; i++ )
- {
- if ( form_id == ui->menu_form_id[i] )
- {
- ui->menu_form_last_added = i;
- break;
- }
- }
- if ( i >= MUI_MENU_CACHE_CNT )
- {
- ui->menu_form_last_added++ ;
- if ( ui->menu_form_last_added >= MUI_MENU_CACHE_CNT )
- ui->menu_form_last_added = 0;
- }
-
- /*
- if ( form_id == ui->menu_form_id[0] )
- ui->menu_form_last_added = 0;
- else if ( form_id == ui->menu_form_id[1] )
- ui->menu_form_last_added = 1;
- else
- ui->menu_form_last_added ^= 1;
- */
- ui->menu_form_id[ui->menu_form_last_added] = form_id;
- ui->menu_form_cursor_focus_position[ui->menu_form_last_added] = cursor_position;
- MUI_DEBUG("mui_SaveCursorPosition ui->menu_form_last_added=%d \n", ui->menu_form_last_added);
- }
- /*
- Similar to mui_GotoForm, but will jump to previously stored cursor location (mui_SaveCursorPosition) or 0 if the cursor position was not saved.
- */
- uint8_t mui_GotoFormAutoCursorPosition(mui_t *ui, uint8_t form_id)
- {
- uint8_t cursor_position = 0;
- if ( form_id == ui->menu_form_id[0] )
- cursor_position = ui->menu_form_cursor_focus_position[0];
- if ( form_id == ui->menu_form_id[1] )
- cursor_position = ui->menu_form_cursor_focus_position[1];
- MUI_DEBUG("mui_GotoFormAutoCursorPosition form_id=%d cursor_position=%d\n", form_id, cursor_position);
- return mui_GotoForm(ui, form_id, cursor_position);
- }
- /*
- return current form id or -1 if the menu system is inactive
- */
- int mui_GetCurrentFormId(mui_t *ui)
- {
- if ( mui_IsFormActive(ui) == 0 )
- return -1;
- return mui_get_fds_char(ui->current_form_fds+1);
- }
- /*
- updates "ui->cursor_focus_fds"
- */
- /*
- if called from a field function, then the current field variables are destroyed, so that call should be the last call in the field callback.
- */
- void mui_NextField(mui_t *ui)
- {
- do
- {
- if ( mui_send_cursor_msg(ui, MUIF_MSG_EVENT_NEXT) )
- return;
- mui_send_cursor_msg(ui, MUIF_MSG_CURSOR_LEAVE);
- mui_next_field(ui);
- } while ( mui_send_cursor_enter_msg(ui) == 255 );
- }
- /*
- updates "ui->cursor_focus_fds"
- */
- /*
- if called from a field function, then the current field variables are destroyed, so that call should be the last call in the field callback.
- */
- void mui_PrevField(mui_t *ui)
- {
- do
- {
- if ( mui_send_cursor_msg(ui, MUIF_MSG_EVENT_PREV) )
- return;
- mui_send_cursor_msg(ui, MUIF_MSG_CURSOR_LEAVE);
-
- mui_loop_over_form(ui, mui_task_find_prev_cursor_uif);
- ui->cursor_focus_fds = ui->target_fds; // NULL is ok
- if ( ui->target_fds == NULL )
- {
- //ui->cursor_focus_position = 0;
- mui_loop_over_form(ui, mui_task_find_last_cursor_uif);
- ui->cursor_focus_fds = ui->target_fds; // NULL is ok
- }
- } while( mui_send_cursor_enter_msg(ui) == 255 );
- }
- void mui_SendSelect(mui_t *ui)
- {
- mui_send_cursor_msg(ui, MUIF_MSG_CURSOR_SELECT);
- }
- /*
- Same as mui_SendSelect(), but will try to find a field, which is marked as "execute on select" (MUIF_EXECUTE_ON_SELECT_BUTTON).
- If such a field exists, then this field is executed, otherwise the current field will receive the select message.
- MUIF_EXECUTE_ON_SELECT_BUTTON is set by muif macro MUIF_EXECUTE_ON_SELECT_BUTTON
-
- used by MUIInputVersatileRotaryEncoder.ino example
- */
- void mui_SendSelectWithExecuteOnSelectFieldSearch(mui_t *ui)
- {
- mui_loop_over_form(ui, mui_task_find_execute_on_select_field); /* Is there a exec on select field? */
- if ( ui->target_fds != NULL ) /* yes, found, ui->fds already points to the field */
- {
- fds_t *exec_on_select_field = ui->target_fds;
- mui_send_cursor_msg(ui, MUIF_MSG_CURSOR_LEAVE);
- ui->cursor_focus_fds = exec_on_select_field; /* more cursor on the "exec on select" field */
- mui_send_cursor_enter_msg(ui);
- mui_send_cursor_msg(ui, MUIF_MSG_CURSOR_SELECT);
- }
- else
- {
- /* no "exec on select" field found, just send the select message to the field */
- mui_send_cursor_msg(ui, MUIF_MSG_CURSOR_SELECT);
- }
- }
- void mui_SendValueIncrement(mui_t *ui)
- {
- mui_send_cursor_msg(ui, MUIF_MSG_VALUE_INCREMENT);
- }
- void mui_SendValueDecrement(mui_t *ui)
- {
- mui_send_cursor_msg(ui, MUIF_MSG_VALUE_DECREMENT);
- }
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