#ifndef LUAT_TOUCHKEY_H #define LUAT_TOUCHKEY_H #include "luat_base.h" typedef struct luat_touchkey_conf { uint8_t id; uint8_t scan_period; uint8_t window; uint8_t threshold; }luat_touchkey_conf_t; int luat_touchkey_setup(luat_touchkey_conf_t *conf); int luat_touchkey_close(uint8_t id); int l_touchkey_handler(lua_State *L, void* ptr); #endif