#include "luat_base.h" #include "luat_otp.h" int luat_otp_read(int zone, char* buff, size_t offset, size_t len) { return 0; } int luat_otp_write(int zone, char* buff, size_t offset, size_t len) { return 0; } int luat_otp_erase(int zone, size_t offset, size_t len) { return 0; } int luat_otp_lock(int zone) { return 0; } size_t luat_otp_size(int zone) { return 0; }