#ifndef LUAT_LVGL_INDEV #define LUAT_LVGL_INDEV #include "luat_base.h" #include "lvgl.h" int luat_lv_indev_drv_register(lua_State *L); int luat_lv_indev_point_emulator_update(lua_State *L); #define LUAT_LV_INDEV_RLT {"indev_drv_register", luat_lv_indev_drv_register, 0},\ {"indev_point_emulator_update", luat_lv_indev_point_emulator_update, 0},\ #endif