#ifndef LUAT_LVGL_GIF #define LUAT_LVGL_GIF #include "luat_base.h" #include "lvgl.h" int luat_lv_gif_create(lua_State *L); int luat_lv_gif_restart(lua_State *L); int luat_lv_gif_delete(lua_State *L); #define LUAT_LV_GIF_RLT {"gif_create", ROREG_FUNC(luat_lv_gif_create)},\ {"gif_restart", ROREG_FUNC(luat_lv_gif_restart)},\ #endif