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@@ -283,30 +283,34 @@ static int l_mlx90640_draw2lcd(lua_State *L) {
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}
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// #if defined(AIR101) || defined(AIR103)
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#if 0
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- float *dst = lua_newuserdata(L, 160*120*sizeof(float));
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- // 插值, 试试air101的dsp函数
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- luat_interpolation(mlx90640To, dst);
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-
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- for (size_t y = 0; y < 120; y++)
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- {
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- for (size_t x = 0; x < 160; x++)
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- {
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- // int i = y*120 + x;
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- float t = dst[y*120 + x];
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- if (t<MINTEMP) t=MINTEMP;
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- if (t>MAXTEMP) t=MAXTEMP;
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+ // float *dst = lua_newuserdata(L, 160*120*sizeof(float));
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+ // // 插值, 试试air101的dsp函数
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+ // luat_interpolation(mlx90640To, dst);
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+
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+ // for (size_t y = 0; y < 120; y++)
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+ // {
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+ // for (size_t x = 0; x < 160; x++)
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+ // {
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+ // // int i = y*120 + x;
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+ // float t = dst[y*120 + x];
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+ // if (t<MINTEMP) t=MINTEMP;
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+ // if (t>MAXTEMP) t=MAXTEMP;
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- uint8_t colorIndex = (uint8_t)round(map(t, MINTEMP, MAXTEMP, 0, 255));
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- colorIndex = constrain(colorIndex, 0, 255);
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- line[x] = color_swap(camColors[colorIndex]);
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+ // uint8_t colorIndex = (uint8_t)round(map(t, MINTEMP, MAXTEMP, 0, 255));
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+ // colorIndex = constrain(colorIndex, 0, 255);
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+ // line[x] = color_swap(camColors[colorIndex]);
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- // line[x] = camColors[tempto255(dst[i])];
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- }
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- luat_lcd_draw(lcd_conf, 0, y, 159, y, line);
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- }
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+ // // line[x] = camColors[tempto255(dst[i])];
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+ // }
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+ // luat_lcd_draw(lcd_conf, 0, y, 159, y, line);
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+ // }
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+
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+ // uint8_t TEST_DATA2[1536];
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+ // uint8_t TEST_DATA[768] ;
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+
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+ uint8_t* TEST_DATA = luat_heap_malloc(768);
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+ uint8_t* TEST_DATA2 = luat_heap_malloc(1536);
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- uint8_t TEST_DATA2[1536];
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- uint8_t TEST_DATA[768] ;
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for (size_t i = 0; i < 768; i++){
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float t = mlx90640To[i];
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if (t<MINTEMP) t=MINTEMP;
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@@ -361,7 +365,8 @@ static int l_mlx90640_draw2lcd(lua_State *L) {
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}
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luat_lcd_draw(lcd_conf, 0, y, w2-1, y, line);
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}
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-
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+ luat_heap_free(TEST_DATA);
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+ luat_heap_free(TEST_DATA2);
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#else
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for (size_t y = 0; y < 24; y++)
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